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2011-09-05Dynamic Paint:Miika Hamalainen
* Added "Initial Color" setting for surfaces. You can for example set color from UV mapped texture or from vertex colors. * Added clamping option for "wave" brushes. * Merged smudge and drip adjacency search code. This fixes some issues with drip effect and makes code easier to maintain. * Some adjustments to the bounding box generation code. * OpenMP is now completely disabled if no compile flag is set. * Wetness values are now properly clamped on vertex surfaces. No more black dots on >1.0 wetness. * Textured brushes now use same function calls as internal renderer, instead of modified duplicates. * Moved operator code to editors/physics/. * Re-enabled some particle brush optimizations. * Fixed sometimes incorrect volume brush influence. * Fixed possible crash when using a brush that uses "Voxel Data" texture simultaneously with material preview or render. * Fixed texture mapping issues for "Object Center" brush. * Fixed possible crash/corruption when duplicating brush object that uses color ramps. * Other tweaking and code cleanup.
2011-08-28Merge with trunk r39750Miika Hamalainen
2011-08-28Dynamic Paint:Miika Hamalainen
* Added option to preview surface wetmap instead of paint. * Changed default paint color to blue for better visibility. * Fix: Random sized particles didn't work anymore. * Fix: Particle initial velocity issues when using canvas substeps and a particle brush.
2011-08-28== Sequencer ==Peter Schlaile
This patch adds: * support for proxy building again (missing feature from Blender 2.49) additionally to the way, Blender 2.49 worked, you can select several strips at once and make Blender build proxies in the background (using the job system) Also a new thing: movie proxies are now build into AVI files, and the proxy system is moved into ImBuf-library, so that other parts of blender can also benefit from it. * Timecode support: to fix seeking issues with files, that have a) varying frame rates b) very large GOP lengths c) are broken inbetween d) use different time code tracks the proxy builder can now also build timecode indices, which are used (optionally) for seeking. For the first time, it is possible, to do frame exact seeking on all file types. * Support for different video-streams in one video file (can be selected in sequencer, other parts of blender can also use it, but UI has to be added accordingly) * IMPORTANT: this patch *requires* ffmpeg 0.7 or newer, since older versions don't support the pkt_pts field, that is essential for building timecode indices. Windows and Mac libs are already updated, Linux-users have to build their own ffmpeg verions until distros keep up.
2011-08-27Do not show confirm message when creating text block from menu.Sergey Sharybin
2011-08-26correct missing bpy doc references.Campbell Barton
2011-08-25executing operators that changed the context from the console wasnt ↵Campbell Barton
returning an operator set/flag.
2011-08-23fix for 3 bugs in bone renamingCampbell Barton
- renaming a bone could crash if the area had to spaces in it (reported by Sebastian Koenig). - renaming bones wouldn't update inactive 3d views locked bone names. - selecting locked bones in the UI didnt work in editmode.
2011-08-23Revert a part of 39385.Thomas Dinges
Vertex Select Button got somehow into the Mesh panel.
2011-08-22glsl and render support for derivative mapsMorten Mikkelsen
2011-08-22remove workaround for bug in python 3.2.0 loading web pages on *nixCampbell Barton
2011-08-22pep8 edits and change '!= None' to 'is not None'Campbell Barton
2011-08-22patch [#28320] Small change to trunk needed for Motion Capture Addon - GSoC ↵Campbell Barton
2011 - Pepper Branch from Benjy Cook (benjycook)
2011-08-21Merge with trunk r39589Miika Hamalainen
2011-08-21Dynamic Paint:Miika Hamalainen
* Bake calculation memory is now freed if surface is deactivated or baked. * Fixed possibly incorrect brush influence when using "Non-Closed" brush setting. * Added new rna property descriptions. * Added some comments and general code cleanup.
2011-08-19py style change only - make property definitions consistentCampbell Barton
2011-08-18fix for undo issues with generic, multi-purpose WM_OT_context* operators, ↵Campbell Barton
operators now check if they modify certain ID data (not screne, wm, brush or scene) and only do undo in those cass. - Zkey to switch shading was pushing undo's. - Wkey to interactively edit camera, lamp settings wasnt doing an undo push when it should. - Toggling settings (such as bone boolean options) now skips an undo push if there are no items selected.
2011-08-18more minor changes to wm.py, get data_path's once at the start of each func ↵Campbell Barton
and some minor style changes.
2011-08-18formatting edits, no functional changes.Campbell Barton
2011-08-16Bugfix for [#28258] [UV editor] missing snapping option.Thomas Dinges
*Added back "snap_target" as we had in 2.4x. I removed the "snap_element" though, as only Vertex Snapping is supported in the UV Image Editor.
2011-08-16Front/Back togles should not disable when curve is 2D and bevel object is usedDaniel Salazar
http://www.pasteall.org/pic/show.php?id=16449
2011-08-15fix [#28227] join_uv and bake work wrongCampbell Barton
added back ability to unwrap all selected mesh objects.
2011-08-15py api - optional sep argument for bpy_extra.io_utils.unique_name() since ↵Campbell Barton
for some formats '.' is an invalid char.
2011-08-14Fixing bug with editing keymaps when filter is enabled.Sergey Sharybin
2011-08-14fix [#28225] Solidify Modifier creates wrong results when vertex group is ↵Campbell Barton
attached infact this is not really a bug, irrespective zero vertex group weights gave overlapping geometry which isn't useful, add an option to set the thickness factor for zero weighted verts.
2011-08-14- recently restored sequencer change data operator didnt reset the offsets ↵Campbell Barton
after a hard cut, causing the new data to be trimmed. - add change data operator to strip panel next to image file properties since editing every image manually isnt really usable. - added new sequencer operator "Clear Offsets" (Alt+O), useful to reset the start/end frames around the strip data.
2011-08-132.6 UI Files:Thomas Dinges
* Code cleanup in the space_*.py files. * Removed layout.column() statement in _MT_ panels, they are useless. * Only define variables at the beginning of a function!
2011-08-12import common classes from bpy.types, saves ~1000 python getattrs on startup.Campbell Barton
2011-08-12add bpy.types as a module for convenient imports, eg:Campbell Barton
from bpy.types import Menu
2011-08-12sequencer todo: change sequence added back (C key)Campbell Barton
split up into operators - change effect input - change effect type - change file data Change plugin is not ported back yet.
2011-08-102.59 Splash screen by tomket7. Congratulations! Thomas Dinges
Chosen by the jury Ben Simonds, Reynante Martinez and Hjalti Hjálmarsson.
2011-08-10Fix for incorrect parameter amount.Nathan Letwory
2011-08-10fix for error in templateCampbell Barton
2011-08-09style change, harmless changes while looking into bug [#28196]Campbell Barton
2011-08-09fix [#28186] textboxes properties not animatableCampbell Barton
2011-08-09fix [#28191] Exception when enabling a script for a newer Blender buildCampbell Barton
2011-08-09Blender 2.59:Thomas Dinges
* Update the readme file * Update link to release logs, they point to http://www.blender.org/development/release-logs/blender-259/ now
2011-08-08report error on installign keymaps rather then raising an exception.Campbell Barton
2011-08-08quiet harmless py resource warning - file opened but not closed.Campbell Barton
2011-08-08use static sets rather then tuples, python optimizes this case.Campbell Barton
minor change to lightmap unpack collecting unique meshes.
2011-08-08- update X3D and FBX testing checksumsCampbell Barton
- building with GHOST/SDL now adds the PREFIX - image.external_edit operator errors out if the filepath isnt set (was annoying and loaded gimp while running tests)
2011-08-07fix [#28172] Cannot restore Add-ons tab in user preferences after a failed ↵Campbell Barton
attempt to install an add-on. non utf8 addons would make the addon UI vanish, now give a message in the console and UI.
2011-08-06KEYMAP REFACTORINGBrecht Van Lommel
Diff Keymaps User edited keymaps now no longer override the builtin keymaps entirely, but rather save only the difference and reapply those changes. This means they can stay better in sync when the builtin keymaps change. The diff/patch algorithm is not perfect, but better for the common case where only a few items are changed rather than entire keymaps The main weakness is that if a builtin keymap item changes, user modification of that item may need to be redone in some cases. Keymap Editor The most noticeable change here is that there is no longer an "Edit" button for keymaps, all are editable immediately, but a "Restore" buttons shows for keymaps and items that have been edited. Shortcuts for addons can also be edited in the keymap editor. Addons Addons now should only modify the new addon keyconfiguration, the keymap items there will be added to the builtin ones for handling events, and not get lost when starting new files. Example code of register/unregister: km = wm.keyconfigs.addon.keymaps.new("3D View", space_type="VIEW_3D") km.keymap_items.new('my.operator', 'ESC', 'PRESS') km = wm.keyconfigs.addon.keymaps["3D View"] km.keymap_items.remove(km.keymap_items["my.operator"]) Compatibility The changes made are not forward compatible, i.e. if you save user preferences with newer versions, older versions will not have key configuration changes that were made.
2011-08-05move the ndof menu into the userpref's since it adjusts preferences, also ↵Campbell Barton
renamed VIEW3D_MT_ndof_settings -> USERPREF_MT_ndof_settings since it has no view3d specific settings.
2011-08-05Merge with trunk r39062Miika Hamalainen
2011-08-05Dynamic Paint:Miika Hamalainen
* Added a new "color spread" slider for "spread" effect to adjust how much colors get mixed. * Improved smudge behavior on "wet" paint. * Displace can now be set "incremental". This way it's added on top of previous displace. * Added "displace clamp" setting. You can use it to limit maximum amount of displace. * Fix: velocity data wasn't always initialized, this could lead to no effect at all or crash. * Fix: Vertex color rendering near zero alpha values was still incorrect.
2011-08-05get a tad more vertical space in the toolbar.Campbell Barton
2011-08-04Dynamic Paint:Miika Hamalainen
* Smudge now works properly with substeps. * Velocity brush speed clamping now works for all brush types. * Small tweaking on velocity brush ui.
2011-08-03Merge with trunk r39000Miika Hamalainen
2011-08-03Dynamic Paint:Miika Hamalainen
* Object velocity can now be used to determine brush influence and color. * Brushes can now be set to "smudge" existing paint. * Added new operators to easily add and remove surface output mesh data layers from Dynamic Paint ui. * Fixed drip effect algorithm to work properly on forces pointing towards surface. * Adjusted drip effect speed. * Drip effect can now use canvas velocity and acceleration to influence drip direction. * Fixed texture mapping for material enabled brushes. * "Object Center" type brushes can now use "material color" as well. * Improved surface partitioning grid generation algorithm. * Fixed possible invalid brush collision detection when OpenMP enabled. * Fixed incorrect random sized particle displace/wave influence. * Fixed "Object Center" brush color ramp falloff. * Fixed invalid zero alpha sampling when rendering vertex colors. * Lots of smaller tweaking.