Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-16 | extension copying operator and fix in displaying extensions with no docstring | Campbell Barton | |
2010-02-16 | 2.51: second commit, splash png and Makefile fix | Ton Roosendaal | |
2010-02-16 | update for missing docs & dont include operator classes in sphinx docs. | Campbell Barton | |
2010-02-16 | ignore scripts that are loaded twice rather then raising an error. | Campbell Barton | |
2010-02-16 | [#21177] Text editor | Campbell Barton | |
Running scripts directly didnt call the register function, even though this is not essential its good to be able to run a script directly and see changes in the UI. | |||
2010-02-15 | Rigify: | Nathan Vegdahl | |
Added a tail control rig. For now, you have to manually hook the resulting controls up to a separate spline IK rig that you make by hand. Perhaps this can be automated in the future. For anyone using this: keep in mind that you need separate armatures for the tail deformation bones and tail control bones. Otherwise you create a cyclic dependency like so: tail deform bones <- spline object <- tail control bones | |||
2010-02-15 | rigify panel, ignore removing a bones type when its not found | Campbell Barton | |
2010-02-15 | make it so an error registering/unregestering wont stop loading scripts, ↵ | Campbell Barton | |
just print the error and continue | |||
2010-02-15 | classes were having their dictionary cleared when the blender extension data ↵ | Campbell Barton | |
was freed which made re-registering fail. now extensions can be enabled and disabled without having to reload them. | |||
2010-02-15 | [#21141] boring segfault on F8/"reload scripts", 26878, backtrace | Campbell Barton | |
reloading bpy_types was causing reload to fail. also unregister all modules in the reverse order that they were loaded, so when reloading removed files done hang around. | |||
2010-02-15 | bug #21160, misspell in align objects operator | Daniel Salazar | |
2010-02-15 | Inline tooltips and descriptions of export/import | Daniel Salazar | |
Random fixes and tweaks in names and tooltips | |||
2010-02-15 | rename euler_filter.py -> fcurve_euler_filter.py | Campbell Barton | |
check if the .Blog file exists rather then using an exception. | |||
2010-02-15 | Align Object op: Introducing Align Modes Negative Sides / Centers / | Daniel Salazar | |
Positive Sides. Not the most beautiful code ever but will beautify after everything is implemented | |||
2010-02-15 | Netrender: | Thomas Dinges | |
* Added File Path Button for the "path" property. | |||
2010-02-15 | Console: | Thomas Dinges | |
* Added own theme support for the cursor, was depending on the line_error color before. | |||
2010-02-15 | File > Open recent raised an error when there was no .Blog file. Now it ↵ | Thomas Dinges | |
prints an info. | |||
2010-02-15 | Updating the readme.html to match the upcoming Alpha 1 release. | Thomas Dinges | |
2010-02-15 | Bugfix for the new script register functions, scene tab didn't show Panels ↵ | Thomas Dinges | |
due to missing classes. | |||
2010-02-15 | initial support for extensions in the user preferences | Campbell Barton | |
only one script at the moment: [#20848] Blender Gears for 2.5 (for ideasman42) from Michel Anders (varkenvarken) | |||
2010-02-14 | mistake in register() commit, mixed up import and export | Campbell Barton | |
2010-02-14 | autocompete was matching import_foo as import keyword. | Campbell Barton | |
breaking autocomp. on import_scene_obj for eg. | |||
2010-02-14 | change python scripts so modules which register with blender have a ↵ | Campbell Barton | |
register() function rather then making import automatically run the register functions (generally considered bad practice by python people) | |||
2010-02-14 | Using multiline descriptions like this: | Daniel Salazar | |
""" Fixes the most common causes of gimbal lock in the fcurves of the active bone. """ is causing bad glitches (boxy characters) on the tooltips.. | |||
2010-02-14 | Added a euler filter script, to filter out discontineouities in euler curves ↵ | Joseph Eagar | |
(e.g. where curves randomly have -/+ multiples of 360 offsets in sections). To use, select a curve in the fcurve editor and do Channel->Discontinuity (Euler) Filter. Note, will only work on euler rotation curves, won't do anything on anything else. | |||
2010-02-14 | Align Objects operator: Added align relative to Active object | Daniel Salazar | |
2010-02-13 | - Extrude Menu call "extrude regions along normals" for Region option | Martin Poirier | |
- Extrude Menu not longer restricted by selection mode, only selection totals (will show all possible options for the selection, regardless of selection mode) - Missing operator descriptions | |||
2010-02-13 | Smart Extrude (hotkeys are tentative) | Martin Poirier | |
Ekey: Extrude Region Based on selection totals: Extrude region along normal if at least one face selected Extrude vertex along normal if only one vertex selected (experimental) Extrude edge on its plane if only one edge selected (experimental) Extrude with no constraint axis otherwise Shift-Ekey: Extrude Individual Based on selection modes and selection totals Individual Faces if face select and some faces are selected Individual Edges if edge select and some edges are selected Individual Vertice otherwise Alt-Ekey: Extrude Menu (only shows valid options for selection mode and selection totals) | |||
2010-02-13 | Remove debug print | Martin Poirier | |
2010-02-12 | [#21109] export doesnt create *.3ds file when requested | Campbell Barton | |
2010-02-12 | correct fsf address | Campbell Barton | |
2010-02-12 | use a more direct way to get the active UV and VCol layer | Campbell Barton | |
2010-02-12 | button to save edited textures in texture paint | Campbell Barton | |
2010-02-12 | Align Objects operator: added selection center as align center | Daniel Salazar | |
2010-02-12 | Bugfix #21094: | Joshua Leung | |
Inserting keyframes for properties that don't already have F-Curves shouldn't occur if auto keyframing is set to 'replace' only (i.e. see timeline -> frame -> autokey mode menu for details). | |||
2010-02-12 | Align Objects operator: adds option to align relative to 3D cursor as | Daniel Salazar | |
well as Scene Origin | |||
2010-02-12 | New Align Objects operator. Currently it has very little functionality but | Daniel Salazar | |
already does alignment operations that are very hard to do manually | |||
2010-02-12 | Clean up of tooltips in py operators and better operator name for | Daniel Salazar | |
randomize transform | |||
2010-02-12 | - select active camera operator | Campbell Barton | |
- calling menu use exec rather then invoke | |||
2010-02-11 | Fix for a glitch in a console tooltip | Daniel Salazar | |
2010-02-11 | Line up RNA property with the rest of space | Daniel Salazar | |
2010-02-11 | Compile fix | Daniel Salazar | |
2010-02-11 | Theme support for console background. Thx cam for help! | Daniel Salazar | |
2010-02-11 | Added an option "Cast Approximate" to control if a material should cast | Brecht Van Lommel | |
shadow when using approximate AO, separate from "Traceable". | |||
2010-02-11 | bpy.utils.home_paths, use this to get script paths for the user/local/system ↵ | Campbell Barton | |
blender paths. | |||
2010-02-11 | Added theme support for vertex normals display alongside face normals. | Daniel Salazar | |
This makes having both enabled at the same time actually useful! http://www.pasteall.org/pic/show.php?id=1265 | |||
2010-02-11 | More tooltip editing | Daniel Salazar | |
2010-02-11 | Killing more dots! | Daniel Salazar | |
2010-02-10 | Hide particle angular velocity ammount if velocity mode is 'None' | Daniel Salazar | |
2010-02-10 | Fix for bug [#21015] Render Panel Presets do not remember fields | Daniel Salazar | |
setting. New presets will remember field settings but I didnt change existing presets since I think this could be dangerous. |