Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2010-02-16extension copying operator and fix in displaying extensions with no docstringCampbell Barton
2010-02-162.51: second commit, splash png and Makefile fixTon Roosendaal
2010-02-16update for missing docs & dont include operator classes in sphinx docs.Campbell Barton
2010-02-16ignore scripts that are loaded twice rather then raising an error.Campbell Barton
2010-02-16[#21177] Text editorCampbell Barton
Running scripts directly didnt call the register function, even though this is not essential its good to be able to run a script directly and see changes in the UI.
2010-02-15Rigify:Nathan Vegdahl
Added a tail control rig. For now, you have to manually hook the resulting controls up to a separate spline IK rig that you make by hand. Perhaps this can be automated in the future. For anyone using this: keep in mind that you need separate armatures for the tail deformation bones and tail control bones. Otherwise you create a cyclic dependency like so: tail deform bones <- spline object <- tail control bones
2010-02-15rigify panel, ignore removing a bones type when its not foundCampbell Barton
2010-02-15make it so an error registering/unregestering wont stop loading scripts, ↵Campbell Barton
just print the error and continue
2010-02-15classes were having their dictionary cleared when the blender extension data ↵Campbell Barton
was freed which made re-registering fail. now extensions can be enabled and disabled without having to reload them.
2010-02-15[#21141] boring segfault on F8/"reload scripts", 26878, backtraceCampbell Barton
reloading bpy_types was causing reload to fail. also unregister all modules in the reverse order that they were loaded, so when reloading removed files done hang around.
2010-02-15bug #21160, misspell in align objects operatorDaniel Salazar
2010-02-15Inline tooltips and descriptions of export/importDaniel Salazar
Random fixes and tweaks in names and tooltips
2010-02-15rename euler_filter.py -> fcurve_euler_filter.pyCampbell Barton
check if the .Blog file exists rather then using an exception.
2010-02-15Align Object op: Introducing Align Modes Negative Sides / Centers /Daniel Salazar
Positive Sides. Not the most beautiful code ever but will beautify after everything is implemented
2010-02-15Netrender:Thomas Dinges
* Added File Path Button for the "path" property.
2010-02-15Console:Thomas Dinges
* Added own theme support for the cursor, was depending on the line_error color before.
2010-02-15File > Open recent raised an error when there was no .Blog file. Now it ↵Thomas Dinges
prints an info.
2010-02-15Updating the readme.html to match the upcoming Alpha 1 release. Thomas Dinges
2010-02-15Bugfix for the new script register functions, scene tab didn't show Panels ↵Thomas Dinges
due to missing classes.
2010-02-15initial support for extensions in the user preferencesCampbell Barton
only one script at the moment: [#20848] Blender Gears for 2.5 (for ideasman42) from Michel Anders (varkenvarken)
2010-02-14mistake in register() commit, mixed up import and exportCampbell Barton
2010-02-14autocompete was matching import_foo as import keyword.Campbell Barton
breaking autocomp. on import_scene_obj for eg.
2010-02-14change python scripts so modules which register with blender have a ↵Campbell Barton
register() function rather then making import automatically run the register functions (generally considered bad practice by python people)
2010-02-14Using multiline descriptions like this:Daniel Salazar
""" Fixes the most common causes of gimbal lock in the fcurves of the active bone. """ is causing bad glitches (boxy characters) on the tooltips..
2010-02-14Added a euler filter script, to filter out discontineouities in euler curves ↵Joseph Eagar
(e.g. where curves randomly have -/+ multiples of 360 offsets in sections). To use, select a curve in the fcurve editor and do Channel->Discontinuity (Euler) Filter. Note, will only work on euler rotation curves, won't do anything on anything else.
2010-02-14Align Objects operator: Added align relative to Active objectDaniel Salazar
2010-02-13- Extrude Menu call "extrude regions along normals" for Region optionMartin Poirier
- Extrude Menu not longer restricted by selection mode, only selection totals (will show all possible options for the selection, regardless of selection mode) - Missing operator descriptions
2010-02-13Smart Extrude (hotkeys are tentative)Martin Poirier
Ekey: Extrude Region Based on selection totals: Extrude region along normal if at least one face selected Extrude vertex along normal if only one vertex selected (experimental) Extrude edge on its plane if only one edge selected (experimental) Extrude with no constraint axis otherwise Shift-Ekey: Extrude Individual Based on selection modes and selection totals Individual Faces if face select and some faces are selected Individual Edges if edge select and some edges are selected Individual Vertice otherwise Alt-Ekey: Extrude Menu (only shows valid options for selection mode and selection totals)
2010-02-13Remove debug printMartin Poirier
2010-02-12[#21109] export doesnt create *.3ds file when requestedCampbell Barton
2010-02-12correct fsf addressCampbell Barton
2010-02-12use a more direct way to get the active UV and VCol layerCampbell Barton
2010-02-12button to save edited textures in texture paintCampbell Barton
2010-02-12Align Objects operator: added selection center as align centerDaniel Salazar
2010-02-12Bugfix #21094: Joshua Leung
Inserting keyframes for properties that don't already have F-Curves shouldn't occur if auto keyframing is set to 'replace' only (i.e. see timeline -> frame -> autokey mode menu for details).
2010-02-12Align Objects operator: adds option to align relative to 3D cursor asDaniel Salazar
well as Scene Origin
2010-02-12New Align Objects operator. Currently it has very little functionality butDaniel Salazar
already does alignment operations that are very hard to do manually
2010-02-12Clean up of tooltips in py operators and better operator name forDaniel Salazar
randomize transform
2010-02-12- select active camera operatorCampbell Barton
- calling menu use exec rather then invoke
2010-02-11Fix for a glitch in a console tooltipDaniel Salazar
2010-02-11Line up RNA property with the rest of spaceDaniel Salazar
2010-02-11Compile fixDaniel Salazar
2010-02-11Theme support for console background. Thx cam for help!Daniel Salazar
2010-02-11Added an option "Cast Approximate" to control if a material should castBrecht Van Lommel
shadow when using approximate AO, separate from "Traceable".
2010-02-11bpy.utils.home_paths, use this to get script paths for the user/local/system ↵Campbell Barton
blender paths.
2010-02-11Added theme support for vertex normals display alongside face normals.Daniel Salazar
This makes having both enabled at the same time actually useful! http://www.pasteall.org/pic/show.php?id=1265
2010-02-11More tooltip editingDaniel Salazar
2010-02-11Killing more dots!Daniel Salazar
2010-02-10Hide particle angular velocity ammount if velocity mode is 'None'Daniel Salazar
2010-02-10Fix for bug [#21015] Render Panel Presets do not remember fieldsDaniel Salazar
setting. New presets will remember field settings but I didnt change existing presets since I think this could be dangerous.