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AgeCommit message (Expand)Author
2009-12-24* register operators like other classesCampbell Barton
2009-12-24Removed a few operators that were just used to generate popup menus and repla...Matt Ebb
2009-12-24Key map related things:Matt Ebb
2009-12-23crash fix for sculpt when loading some filesCampbell Barton
2009-12-23key shortcits for sculpt backCampbell Barton
2009-12-22select nth (face/edge/vertex) - depending on which was last selected, useful ...Campbell Barton
2009-12-22- make ToolSettings.mesh_selection_mode into an array of 3 bools rather then ...Campbell Barton
2009-12-22clone and stencil layer access added, renamed mask to stencil layer internallyCampbell Barton
2009-12-22py error fix and minor changes to rna info classCampbell Barton
2009-12-21netrender: display dispatching rules under master header. (read only for now)Martin Poirier
2009-12-21netrender: visibility toggle for full list of fluid and cache files in the jo...Martin Poirier
2009-12-21Multires: added back Reshape function, to copy vertex locationsBrecht Van Lommel
2009-12-21- camera switching didnt work for openGL renderCampbell Barton
2009-12-21* Rest length parameter for harmonic force springs. Implementation is a sligh...Janne Karhu
2009-12-21netrenderMartin Poirier
2009-12-21netrenderMartin Poirier
2009-12-21Solidify modifier for Durian (allow cloth sim on single layer and make solid ...Campbell Barton
2009-12-21Simple fix - don't show meta-rig panel for non-armature dataMatt Ebb
2009-12-21netrender: buttons to change chunks, priority and reset job.Martin Poirier
2009-12-20netrender: list files in job webpageMartin Poirier
2009-12-19utility module for introspecting RNA for doc generation.Campbell Barton
2009-12-19make subsurf keys - Ctrl+1,2,3,4, apply to all selected objects. not just the...Campbell Barton
2009-12-18Keymap conflict detection operator.Martin Poirier
2009-12-18rigify graph was using xdot path on my system, this isnt portable but at leas...Campbell Barton
2009-12-17autorigging front end, access in pose mode armature panel (at the bottom)Campbell Barton
2009-12-17sequencer clipboardCampbell Barton
2009-12-17rescale metarig types to roughly match 1.0 == 1m for body parts, also fix py ...Campbell Barton
2009-12-17fix for python errorCampbell Barton
2009-12-17keymap editorMartin Poirier
2009-12-17pep8 corrections and no need to use C's _OT_ syntax when accessing operator n...Campbell Barton
2009-12-17Added search filtering to key map editor - searches in UI names of operatorsMatt Ebb
2009-12-17Update 2.4x script: UV Follow active quads initial port thanks to Michael Wil...Campbell Barton
2009-12-17netrenderMartin Poirier
2009-12-16camera switching via markersCampbell Barton
2009-12-16netrender: use reports to send error or success messages when sending jobs to...Martin Poirier
2009-12-16netrender: close server connections on breakMartin Poirier
2009-12-16pep8 changesCampbell Barton
2009-12-16First version of updated key map editor UI (in User Preferences)Matt Ebb
2009-12-15- original bones in last layerCampbell Barton
2009-12-15netrenderMartin Poirier
2009-12-15Slight reorganization of user preferences. I've switched out the clunky use o...William Reynish
2009-12-15animation system wasnt being updated when rendering with the sequencerCampbell Barton
2009-12-15netrender:Martin Poirier
2009-12-15solidify from 2.4x (ported from python to C)Campbell Barton
2009-12-15Netrender internal refactor.Martin Poirier
2009-12-15Sequencer drawing cleanup (Part 1)Andrea Weikert
2009-12-14* new metarig type for the durian dragon leg (original rig by Cessen)Campbell Barton
2009-12-14missing importCampbell Barton
2009-12-14edits to the bone copy metarig type from Cessen, pointcache warning fixCampbell Barton
2009-12-14automatic layer placement, users can set the layers if they want.Campbell Barton