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2020-02-15Keymap: Add front/back Alt-MMB absolute view axis switchingCampbell Barton
Oversight in previous commit.
2020-02-15Modifiers: Add option to directly specify a 2D transform for UVWarpLukas Stockner
Currently the only option is to warp based on the transform of other objects, which is inconvenient if you want to e.g. control it through a driver - you need to set up a dummy object and go through that, which is clunky and should be unneccessary. Reviewed By: brecht Differential Revision: https://developer.blender.org/D6690
2020-02-15Fix T73798: Error raising exception for local shutil.copytreeCampbell Barton
2020-02-15Cleanup: incorrect __contains__ comparison, long lineCampbell Barton
2020-02-15Shading: Extend Vector Math Node with Sin, Cos, Tan and Wrap functionsCharlie Jolly
This adds some extra functions recently added to the float Maths Node. Not all functions have been ported over in this patch. Also: + Tidy up menu + Change node color to match other vector nodes, this helps distinguish vector and float nodes in the tree + Move shared OSL functions to new header node_math.h Reviewed By: brecht Differential Revision: https://developer.blender.org/D6713
2020-02-14Fix property warning due to recent commitmano-wii
```Warning: property 'mode' not found in keymap item 'TRANSFORM_OT_bbone_resize'```
2020-02-14Fix T68610: B-Bone display size/scaling op issuesmano-wii
Fix ReDo and create a new operator to display only the required properties. Reviewed By: brecht Differential Revision: https://developer.blender.org/D6849
2020-02-14Fix T59218: Loop Cut from the Context Menu doesn't slidemano-wii
Differential Revision: https://developer.blender.org/D6810
2020-02-14Particle editmode: add mouse independent "Select Linked" operatorPhilipp Oeser
The current "Select Linked" operator works based on mouse position and makes no sense to call from the menus and was removed in rBdd9dfadaac9b. This patch adds an operator independent from mouse position that just selects all keys to a corresponding point (and adds back menu entries, adds keymap entry). The original operator is renamed to 'select_linked_pick' internally (this is now more in line to how "Select Linked" works for meshes, curves etc) Differential Revision: https://developer.blender.org/D6823
2020-02-14Fix T73774: Error in Paint 'Clone from Image/UV Map' panelPhilipp Oeser
This panel is not for 2D paint, IMAGEPAINT_PROJECT_LAYER_CLONE is only ever used in projection painting, not 2D painting. Add a proper poll for this. Maniphest Tasks: T73774 Differential Revision: https://developer.blender.org/D6836
2020-02-14Freestyle: Add option for rendering Freestyle to a separate passLukas Stockner
This allows for more flexibility in Compositing compared to the hardcoded alpha-over that is currently used. Reviewed By: brecht Differential Revision: https://developer.blender.org/D6829
2020-02-13Py API: Add `orphans_purge` helper to `bpy.data`.Bastien Montagne
Much more convinient than trying to use outliner operator...
2020-02-13Revert "VSE: Add option to select handles with box selection"Campbell Barton
This partially reverts commit 5314161491d41461fe09c4774229481dde93e250. Conflicts with Emulate "Middle Mouse Button". This feature should be accessible under all supported configurations.
2020-02-12remove "Select Linked" from the particle select and context menuPhilipp Oeser
The operator in its current state is based on mouse position and doesnt make sense to be called from a menu. (In fact it should be called 'select_linked_pick' internally and a separate 'select_linked' should be implemented similar to how "Select Linked" works for meshes, curves etc -- see D6823 for this) Differential Revision: https://developer.blender.org/D6822
2020-02-12Fix T69697: Remove not working "Inherit Scale" option from menuJacques Lucke
The option can still be modified in the bone settings in the properties editor. In the future a correct menu entry (using an enum) can be added back. For that, an operator like `wm.context_collection_boolean_set` could be added for enums.
2020-02-12Modifiers: Vertex Weight Modifiers add invert vgroup optionCody Winchester
Adds the invert vgroup mask option to the Vertex Weight modifiers. These 3 modifiers share the same functions so they needed to be modified at the same time. They are all setup the same with the invert vgroup option being added. I had to add a flag to the Mix modifier but the others I use the existing flags. Differential Revision: https://developer.blender.org/D6819
2020-02-12Weight Paint: add a pie menu for locking and unlocking vertex groups.Alexander Gavrilov
Provide different options for locking and unlocking vertex groups using bone selection, accessible via a pie menu triggered via the 'K' hotkey. To implement a variety of operations, extend the old operator with a new option to mask it by bone selection. If the X Mirror option is enabled, selection is automatically mirrored. This follows D6533 as the next step in improving accessibility of vertex group locking during weight painting. Differential Revision: https://developer.blender.org/D6618
2020-02-12Modifiers: Weld Modifier add invert vgroup optionCody Winchester
Adds the invert vgroup option to the weld modifier. Differential Revision: https://developer.blender.org/D6818
2020-02-12Modifiers: Hook Modifier add invert vgroup optionCody Winchester
Adds the invert group optin to the hook modifier. Differential Revision: https://developer.blender.org/D6817
2020-02-12Fluid: Naming and UI visibility fixes for some parametersSebastián Barschkis
Cleaned up some inconsistencies in the UI, i.e. corrected name for velocity factor and fixed UI visibility for fractional obstacle parameter.
2020-02-11Sculpt: Split normal radius and area radiusPablo Dobarro
This enables an extra layer of control in the sculpt brushes. For now it is enabled only in Scrape, but it should work in all brushes (like normal radius). In the future it may also be enabled in other brushes. You can tweak in this property in the scrape brush to achieve a much better behavior when working on curve surfaces and control how much volume you want to trim. In most cases, it also fixes the bug where the brush keeps trimming in the same area without disabling accumulate. It should be possible to fix some other artifacts in other brushes by tweaking this default property. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D5993
2020-02-11Sculpt: Clay Strips Tip Roundness propertyPablo Dobarro
This patch allow to change the brush tip shape between a square and a circle using a brush property. After this change we are no longer testing the distance against a cube (the Z axis is not used). I did not test this in depth, but if it does not produce any artifacts I think we can keep it this way instead of adding more complexity to the code. In this new distance test the brush falloff is only applied on the rounded parts of the square to avoid sharp artifacts in the diagonals. Because of this, the round version is much softer than the square one. The planned hardness property will fix this, but this can also be avoided by setting the fallof to a custom curve. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D6165
2020-02-11Pose Brush: Option to disable the IK anchor pointPablo Dobarro
The IK chain was using an anchor point by default as it makes sense for posing, but for creating curved shapes it is useful to be able to disable it. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D6584
2020-02-11Nodes: Add dynamic label support for Math NodesCharlie Jolly
Reviewed By: brecht Differential Revision: https://developer.blender.org/D6375
2020-02-11UI: Use popup dialog for make single user from operator searchCampbell Barton
Use a popup since the default action was to do nothing, the user would always need to access the redo panel. Resolves T73711.
2020-02-10UI: Graph Editor Show Cursor panelWilliam Reynish
Make the Graph Editor Cursor panel fit in and use the split layout. Also removed the snap buttons, since they were only a subset of the snapping possibilities, all of which are in Key > Snap anyway, and also in the context menu. Update the theme to use correct hierarchy progression like in other editors. Differential Revision: https://developer.blender.org/D6785 Reviewed by Brecht van Lommel
2020-02-10GPencil: Fix unreported missing annotation popover menuAntonio Vazquez
This was introduced when annotations was splited.
2020-02-10Fix: Missed this line in last commitWilliam Reynish
2020-02-10UI: Bone Custom Shape layoutWilliam Reynish
The layout was somewhat poor - hard to see what relates to the custom object, and also weirdly we show the Wireframe toggle above the Custom Object control, even though it can only be active if a bone has a custom object set. Instead, I grouped everything in a Custom Shape sub-panel and used greying out. Differential Revision: https://developer.blender.org/D6789 Reviewed by Brecht van Lommel
2020-02-10Fix T73681: Python exception adding Empty objects via `object_data_add`Philipp Oeser
with "Enter Edit Mode" enabled It is valild to add Empties this way, but we cannot enter editmode on those.
2020-02-10Cleanup: keymap formatting, unused argCampbell Barton
2020-02-09VSE: Add option to select handles with box selectionRichard Antalik
Patch adds an "Handle" option to the `SEQUENCER_OT_box_select` operator, that allows to select the handles instead of whole strips. Feature is mapped to Alt key modifier A difference from the proposed design in T70730 is that covering the entire strip with the box actually selects both handles. Reviewed By: iss Differential Revision: https://developer.blender.org/D6372
2020-02-09Merge branch 'blender-v2.82-release'Sebastián Barschkis
2020-02-09Fluid: Fixes for fluid guidingSebastián Barschkis
Fluid guiding functionality was broken in the bake / read cache loop in fluid.c. Committing this to the release branch as otherwise fluid guiding would not have worked as expected (i.e. not at all).
2020-02-09UI: Cleanup Liquid Settings Code StyleAaron Carlisle
This makes the code more consitent with the rest of blender The `fractions_threshold` was changed to be active than enabled which is also more consistent. This needs to be changed in other areas also.
2020-02-08Merge branch 'blender-v2.82-release'Aaron Carlisle
2020-02-08Update RNA Manual ReferencesAaron Carlisle
2020-02-07Merge branch 'blender-v2.82-release'Campbell Barton
2020-02-07Merge branch 'blender-v2.82-release'Campbell Barton
2020-02-07Keymap: preference to swap 3D orbit/pan actionsCampbell Barton
Requested by @pepeland for grease pencil/2D usage.
2020-02-07Keymap: preference for relative/absolute Alt-MMB navigationCampbell Barton
Original request from Hjalti was to set absolute view axis, so make this an option.
2020-02-06Fluid: Hide Advanced cache optionsSebastián Barschkis
The Manta script export should not be visible in the UI. At least not to normal users. The export feature is only useful for developers.
2020-02-06Merge branch 'blender-v2.82-release' into masterNathan Letwory
2020-02-06Reference correct sha1s of submodulesNathan Letwory
2020-02-06Fluid: Removed UI locks for cache file typesSebastián Barschkis
Caches that haven't been baked yet should not be locked.
2020-02-06Smooth Modifier add invert vgroup optionCody Winchester
Adds the invert vertex group option to the smooth modifier. Setup same way as previous modifiers. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D6745
2020-02-06Curve Modifier add invert vgroup optionCody Winchester
Adds the invert vertex group option to the Curve modifier. Adds a short flag and char pad to the Curve modifier DNA. Passes the flag into the curve_deform_verts function as the weight values are found there and not in the modifiers .c file. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D6746
2020-02-06Lattice Modifier add invert vgroup optionCody Winchester
Adds the invert vertex group option to the Lattice modifier. Adds a short flag and modifies the existing char padding for the correct amount. Adds a .invert_vgroup to the LatticeDeformUserdata. Passes the flag into the lattice_deform_verts function where the weights around found and used. For the other calls of lattice_deform_verts function they pass in NULL for the flag in the same way they pass NULL for the vgroup name. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D6747
2020-02-05Merge branch 'blender-v2.82-release'Antonio Vazquez
2020-02-05Fix T73580: Gpencil crash when try to draw without eraser brush availableAntonio Vazquez