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2011-09-19svn merge -r40222:40344 ^/trunk/blenderSergey Sharybin
2011-09-19i18n: do not translate obect mode enum and transform orientation enum if UI ↵Sergey Sharybin
translation is disabled
2011-09-19Curve back/front fill changes:Sergey Sharybin
- Use enum instead of back/front flags combinations. - This flags behaves differently for 2d/3d curves so use different enums for them. - This commit shouldn't change existing files.
2011-09-19edits to radish before merge with trunkCampbell Barton
- removed some unused functions. - renamed vars to make more sense paint_vertex.c 'flags' --> 'lock_flags' - some odd modifications were made in unrealted, commented code, copy these back from trunk. - rename vertex_group_fix 'cp' property to 'accuracy' - make style more consistant with trunk. - remove 'Radish' comments.
2011-09-18i18n: update droid fontSergey Sharybin
2011-09-18Changed the branch code markers to say "Radish" in response to a review.Jason Hays
They weren't & aren't meant to show ownership, they just help me navigate my related code.
2011-09-18svn merge -r40197:40311 ^/trunk/blenderCampbell Barton
2011-09-18i18n: replace gnu unifont with droid sans fontSergey Sharybin
- Static variables can be initialized with constants only. - Removed bunifont.ttf.c from datafiles -- it's not actually a data file. Unicode font loading stuff is not in blenkernel/font.c - Allocate as much memory for unzipped data as it's needed. Default read chunk is 512Kb. - Fixed regression (or just a typo) in setting utf locale. - Default locale set to en_US:en works fine now. - Commented put Nepali language in user preferences -- it's not supported by current droid font and imo it's better to have nice font for languages we actually have translation for rather than allowing to choose more languages in user preferences.
2011-09-15- include enum names and descriptions in sphinx generated documentationCampbell Barton
- add descriptions for operator bl_options
2011-09-15Fixing issues with i18n stuff:Sergey Sharybin
- Make gettext stuff draw-time. so switching between languages can happens without restart now. - Added option to translate visible interface (menus, buttons, labels) and tooltips. Now it's possible to have english UI and localized tooltips. - Clean-up sources, do not use gettext stuff for things which can be collected with RNA. - Fix issues with windows 64bit and ru_RU locale on my desktop (it was codepage issue). - Added operator "Get Messages" which generates new text block with with all strings collected from RNA. - Changed script for updating blender.pot so now it appends messages collected from rna to automatically gathered messages. To update .pot you have to re-generate messages.txt using "Get Messages" operator and then run update_pot script. - Clean up old translation stuff which wasn't used and most probably wouldn't be used. - Return back "International Fonts" option, so if it's disabled, no gettext lookups happens on draw. - Merged read_homefile function back. No need in splitting it. TODO: - Custom fonts and font size. Current font isn't nice at least for russian locale, it's difficult to read it. - Put references to messages.txt so gettext can merge translation when name/description of some property changes.
2011-09-15svn merge -r39834:40222 https://svn.blender.org/svnroot/bf-blender/trunk/blenderSergey Sharybin
2011-09-14- move vgroup lock buttons on the panel into the vgroup specials menu.Campbell Barton
- merge object.vertex_group_lock_all / object.vertex_group_invert_locks / "object.vertex_group_unlock_all into one operator. - change lock button from a checkbox to a lock icon.
2011-09-14initial cleanup for weight paint branchCampbell Barton
- move get_selected_defgroups & count_selected_defgroups into blenkernel - split calc_weightpaint_vert_color() logic so its more obvious whats default and multipaint behavior
2011-09-13svn merge -r40000:40179 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-09-13svn merge -r39900:40000 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-09-13svn merge -r39800:39900 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-09-13svn merge -r39558:39800 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-09-11pep8 editsCampbell Barton
2011-09-10Navigation Mesh Modifier:Thomas Dinges
* Fix scons define for operator append * Don't use abbreviations in the UI.
2011-09-10Recast & Detour UI:Thomas Dinges
* Panels showed up even if in non game engine mode, polls were missing!
2011-09-10Small comment change, when built without Fluids. Thomas Dinges
2011-09-10Fixing bugs after Recast & Detour branch merge!!Thomas Dinges
* The new NAVMESH Modifier did not show any buttons, console printed errors instead! * Poll of "PHYSICS_PT_game_obstacles" panel caused errors as well, self instead of cls was used as argument. * Check to show/hide buttons in "WORLD_PT_game_physics_obstacles" panel did not worked due to wrong ENUM identifier ('None' instead if 'NONE') * Moved "SCENE_PT_navmesh" panel out of properties_scene.py into the properties_game.py where it belongs and renamed it. Also, don't use abreviations in Panel Headers (Navmesh > Navigaion Mesh) * Code cleanup, removed unnescecary code. * bpy.types.Panel > Panel
2011-09-10BGE: merge Recast & Detour branch (sock-2010-nicks).Benoit Bolsee
Add navigation mesh capability to the BGE, both by logic bricks and python. Add tools to creation navigation mesh in the creator: - manualy - automatically from existing mesh with "object.create_navmesh" operator - automatically from existing mesh with "Navigation mesh" modifier Editing navigation mesh is possible via special modifier edit mode. Creation and modification of Navigation mesh is also possible at runtime in the BGE. Documentation at http://wiki.blender.org/index.php/User:Nicks/Gsoc2010/Docs Warning: No upgrade is provided for blend files created under the branch. If you load a blend with navigation data created with a branch build, it will likely crash blender or behave incorrectly.
2011-09-09svn merge -r 40061:40078 ↵soc-2010-nicksBenoit Bolsee
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-09-09Fix #28590: Sculpt Overlay Texture in Viewport Glitched and Wrong icon for ↵Sergey Sharybin
Overlay Option? Use clamp to border for fixed textures.
2011-09-09svn merge -r 39975:40061 ↵Benoit Bolsee
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-09-08Modifier UV Project UI:Thomas Dinges
* Code cleanup.
2011-09-08Vertex Weight UI:Thomas Dinges
* Remove check for ob.type mesh, this is done on RNA Level and not needed here * Removed unnecessary row declaration
2011-09-08correct fix for #28558Campbell Barton
2011-09-08Vertex Weight Proximity: minor updates and fixes.Bastien Montagne
*Updated UI code (replaced “row columns” by splits ;) ). *Clamped global influence to [0.0, 1.0] range! *Added/edited some tooltips for Proximity. *Proximity distance mapping can now be reversed by entering Lowest Dist > Highest Dist. *Moved mapping before masking in Proximity, much more sensible this way!
2011-09-08fix for misc py errors + some pep8 edits.Campbell Barton
2011-09-08fix [#28558] more edge_keys than edgesCampbell Barton
2011-09-07svn merge -r 37306:39975 ↵Benoit Bolsee
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-09-07Apply patch [#28415] 3d mouse orbit mode individual axes enhancementNathan Letwory
Submitted by Rainer Wahler This patch enables individual axis inversion in trackball mode.
2011-09-07interface + naming improvements to vertex wright modifierCampbell Barton
- WeightVG -> Vertex Weight - mapping_mode -> falloff_type - nicer layout for VertexWeightModifiers add/remove options
2011-09-07Merging r39948 through r39988 from trunk into vgroup_modifiers.vgroup_modifiersBastien Montagne
2011-09-06New grease pencil mode: poly line drawingSergey Sharybin
- It's like sketch mode for lines, but you're specifying line knots by clicking on position you want to add next knot. - View can be navigated between knots creation. - Holding LMB down and sliding mouse will lead to new segment preview so it can be created more accurate. Additional change: fixed GP->Bezier conversion. Last point used to be ignored in this operator.
2011-09-05VGroup Modifiers: added mapping options to proximity and edit.Bastien Montagne
*Added Smooth/Sharp/Root/etc. mappings to WeightVGEdit modifier, in addition to custom curve one. *Added Smooth/Sharp/Root/etc. mappings to WeightVGProximity modifier, without the custom curve one! *Factorized the common mapping code into MOD_weightvg_util.
2011-09-05rename vertex group mix "vgroup, vgroup2" to "vgroup_a, vgroup_b"Campbell Barton
also clamp more values between 0.0 and 1.0
2011-09-05- mask_tex_map_obj --> mask_tex_map_objectCampbell Barton
- dont allow negative min distances
2011-09-01Merging r39652 through r39842 from trunk into vgroup_modifiers.Bastien Montagne
2011-09-01merge with trunk r39834Xiao Xiangquan
2011-09-01Feature Request #28449: Pose Library poses can be renamed fromJoshua Leung
Properties Editor
2011-08-302.5 Game UI:Thomas Dinges
*Fix for clutter after pepper merge, 3 booleans in one row, is 1 too much here ;-)
2011-08-30Fix for my last commit. Thomas Dinges
2011-08-30minor edits, pep8 - also correct float -> double promotion for blf.Campbell Barton
2011-08-302.5 UI Files:Thomas Dinges
* Code cleanup after Pepper merge.
2011-08-30* Merge trunk up to r39790.soc-2011-pepperJoerg Mueller
* Subversion bump (also for init_userdef_do_versions). * Minor fix for compilation without ffmpeg.
2011-08-30fix [#28413] bpy.ops.nla.bake can't bake from frame 0Campbell Barton
2011-08-29* Reverting Titlecard commit r37537Joerg Mueller
* Reverting update recent files commit r37155 * Turning reference counts into unsigned ints * Minor things