Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2019-10-15Merge branch 'blender-v2.81-release'Campbell Barton
2019-10-15Fix T70433: No shortcut in tooltip for viewport X-RayCampbell Barton
While not a bug exactly, it's useful to show the shortcut, expose the operator in the UI instead of the property.
2019-10-15Merge branch 'blender-v2.81-release'Campbell Barton
2019-10-15Fix T70590: Python Gizmo API misses opacity & anti-aliasingCampbell Barton
Thanks to @mano-wii for finding root cause.
2019-10-15Merge branch 'blender-v2.81-release'Campbell Barton
2019-10-15Cleanup: pep8 for templatesCampbell Barton
2019-10-14UI: Add renaming to Node and VSE strip context menuJulian Eisel
We should have that consistently everywhere the operation is available.
2019-10-14Merge branch 'blender-v2.81-release'Bastien Montagne
2019-10-14Update Py API link in help menu to point to version dir also in beta.Bastien Montagne
Now that we have beta and master in parallel, we cannot point to API doc from master in beta builds of incoming release anymore.
2019-10-14File Browser: Add F2 shortcut to rename filesJulian Eisel
Previously, we used Ctrl+Click for renaming, but since that shortcut is now consistently used to add items to the selection, we can't use that. In other cases we switched to F2 now, so it makes sense for the File Browser too. Further, AFAIK renaming was only possible through the context menu, which makes it hard to discover in the right click select keymap (have to press W). Note that I had to do some internal changes to ensure the context menu always acts on the clicked/hovered item, while the shortcut operates on the active item. William and I agreed that this is likely the behavior expected by most users.
2019-10-14Cleanup: Fix naming of a functionSergey Sharybin
2019-10-12Cleanup: pep8Campbell Barton
2019-10-11Revert "Merge branch 'master' into blender-v2.81-release"Brecht Van Lommel
This reverts commit 20b2acf336cb8f6965fd39728a746922d1b8ae42, reversing changes made to f185cc0ca55c8c817903d53bf5c107f3efd4e0db. Merges should only go form the release branch to master. For backporting commits, use cherry-pick.
2019-10-11Cleanup: Strict compiler warningsSergey Sharybin
2019-10-11Add Probot Stale configuration fileFrancesco Siddi
This is a configuration of Blender mirror on Github which automatically closes Pull requests and gives developers instructions how to submit patch to an official code review. Differential Revision: https://developer.blender.org/D6027
2019-10-11GPencil: New Eyedropper tool for Material creation.Antonio Vazquez
This patch is only for the eyedropper to create materials. Options: Click: Create Stroke Material Shift+Click: Create Fill Material. Shift+Ctrl+Click: Create Stroke and Fill Material. Toolbar: {F7718606} Reviewed By: brecht, mendio Differential Revision: https://developer.blender.org/D5688
2019-10-11Fix T69964: GPencil: Fill options are not shown on a properties editorCharlie Jolly
Differential Revision: https://developer.blender.org/D6041
2019-10-11Docs: 2.81 release description for Linux appdataBrecht Van Lommel
2019-10-10GPencil: Change Paint cursor to DOTAntonio Vazquez
After doing some test, the cross cursor is too intrusive when you are drawing in grease pencil, so we decided to change by Dot cursor. Reviewers: @brecht @mendio @pepeland @pablovazquez @billreynish
2019-10-10File Browser: add back Delete, which now moves files to the trashRobert Guetzkow
In Blender 2.7 delete would permanently delete files, now this function is back but using more standard behavior. This patch includes code contributed by Kris (Metricity). Differential Revision: https://developer.blender.org/D4585
2019-10-10Node Shader wrapper: add access to the Emission color of Principled BSDF node.Bastien Montagne
This did not exist when that wrapper was created, but is supported by many formats, so worth supporting it now. See also T70666.
2019-10-10PyAPI: update for change in tessellate_polygonCampbell Barton
2019-10-10Fix T70617: mesh.from_pydata() misses first edge if there are facesCampbell Barton
2019-10-09Fix T70596: Wrong default scale value for node wrapper tool.Bastien Montagne
This affected all exporter add-ons using that wrapper to handle the node shaders... sigh...
2019-10-09CUDA Wrangler: Fix strict compiler warningSergey Sharybin
Namely addresses -Wstringop-truncation Not sure if there is anything to be done for strncpy. Differential Revision: https://developer.blender.org/D6006
2019-10-09Cleanup: typo, styleCampbell Barton
2019-10-09Buildbot: Checkout precomiled CentOS librariesSergey Sharybin
2019-10-09Fix T70662: Batch rename adds "\" before "."Campbell Barton
2019-10-09UI: hide text character options when out of edit-modeCampbell Barton
These are overwritten when entering edit-mode so there is no use in showing them in object mode. Addresses T70566
2019-10-09Docs: clarify Mesh.from_pydata edges argument usageCampbell Barton
Addresses T70617
2019-10-09Local Collections: Allow users to show hidden collectionsDalai Felinto
Users now can turn on in a viewport collections that are temporarily hidden (eye) in the view layer. Design task: T61327 As for the implementation, I had to decouple the visibility in the depsgraph from the visibility in the view layer. Also there is a "bug" that in a way was there before which is some operators (e.g., writing a text inside of a text object, tab into edit mode) run regardless of the visibility of the active object. The bug was present already (with object type visibility restriction) in 2.80 so if we decide to tackle it, can be done separately (I have a patch for it though P1132). Reviewed by: brecht (thank you) Differential Revision: D5992
2019-10-08Depsgraph: Cleanup, spelling in commentSergey Sharybin
2019-10-08Keymap: use right mouse for console context menuCampbell Barton
Was using 'w' which doesn't work with text entry. This matches the text editor.
2019-10-08UI: support passing a function to WorkSpace.status_text_set()Campbell Barton
This allows Python operators to draw icons and other UI elements into the status bar.
2019-10-07Fix T69933: Blender 2.81 doesn't import 2.80 preferences from quick setup screenBrecht Van Lommel
2019-10-07Update NUMA API library to latest versionSergey Sharybin
Brings support of PPC and S390 platforms, which are required to have Blender compiled on all ports of Debian.
2019-10-07Fix T70476: Sculpting with Subsurf on top produces artifactsSergey Sharybin
The issue was caused by crazy space distortion orientation happening for subsurf modifier. Solved by making it so subsurf only deforms the surface but keeps matrices as-is. This is not fully mathematically correct, but is better that the fall-back solution which was doing wrong matrices anyway. Also, this is closer to have subsurf was handled prior to the related changes. Reviewed By: brecht, pablodp606 Differential Revision: https://developer.blender.org/D5991
2019-10-06Fix T70582: Gpencil crash when use Shift+Alt+LMBAntonio Vazquez
This keymap was the old polygon mode for old grease pencil and now this have been replaced with Line tool. As this code was not ready for this keymap, the code gets out of control and fails. The solution is to remove this deprecated keymap.
2019-10-05UI: Split sculpt mask operators into own menuWilliam Reynish
Differential Revision: https://developer.blender.org/D5997 Reviewers: Brecht van Lommel, Pablo Dobarro
2019-10-04Cleanup: make context menu last in keymapsCampbell Barton
2019-10-04Fix T70462: Shift+Click on neighbour folder enters itJulian Eisel
In fact, the operator implementation seems to have some issues, which is why this behaved so glitchy. But for properly set up keymaps it should work fine.
2019-10-03UI: Add Buttons to Shader Editor Slots PopoverHans Goudey
Assign, select, deselect buttons added when in edit mode to complete the functionality of the shader editor vs. the properties panel. Reviewed by: brecht Differential Revision: https://developer.blender.org/D5768
2019-10-03i18n: Add Slovak language.Bastien Montagne
2019-10-02Implement a user preference for the default Auto Handle Smoothing mode.Alexander Gavrilov
The default was changed with an initial implementation of the feature. With the feedback from animators, having a behavior which affects curves outside of a changing range is not convenient for professional animators working on high quality character animation. On the other hand, automatic smoothing is better for casual animation of object motion. This change adds an ability to change the default via User Preferences. Differential Revision: https://developer.blender.org/D5875
2019-10-02UI: add NLA track and channel theme colorBrecht Van Lommel
Patch contributed by Paul (Thirio). Differential Revision: https://developer.blender.org/D5967
2019-10-02Preference: option to use OS-Key to emulate MMBCampbell Barton
Alt-LMB is used in quite a few areas now, see T69323 using OS-Key allows these conflicts to be avoided. Currently disabled for WIN32, since it conflicts with the start menu.
2019-10-01UI: tweak layout of boid brain panelYevgeny Makarov
Differential Revision: https://developer.blender.org/D5684
2019-10-01Keymap: make plane track corners draggable with lmbSebastian Koenig
Previously when clicking and dragging with LMB you would only move the entire plane track. In order to move the corners independently you would have to use your right mouse button. This would also prevent the context menu to show up. Now LMB click and drag on corners moves them. If you LMB click and drag one of the 4 edges of the plane track you would move the entire plane track. Differential Revision: https://developer.blender.org/D5519
2019-10-01UI: use full width for ID blocks in lattice propertiesYevgeny Makarov
Differential Revision: https://developer.blender.org/D5722
2019-10-01Image: add resize operatorCampbell Barton
Now possible with new image undo, was added for testing but seems generally useful.