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AgeCommit message (Expand)Author
2010-02-12correct fsf addressCampbell Barton
2010-02-12use a more direct way to get the active UV and VCol layerCampbell Barton
2010-02-12button to save edited textures in texture paintCampbell Barton
2010-02-12Align Objects operator: added selection center as align centerDaniel Salazar
2010-02-12Bugfix #21094: Joshua Leung
2010-02-12Align Objects operator: adds option to align relative to 3D cursor asDaniel Salazar
2010-02-12New Align Objects operator. Currently it has very little functionality butDaniel Salazar
2010-02-12Clean up of tooltips in py operators and better operator name forDaniel Salazar
2010-02-12- select active camera operatorCampbell Barton
2010-02-11Fix for a glitch in a console tooltipDaniel Salazar
2010-02-11Line up RNA property with the rest of spaceDaniel Salazar
2010-02-11Compile fixDaniel Salazar
2010-02-11Theme support for console background. Thx cam for help!Daniel Salazar
2010-02-11Added an option "Cast Approximate" to control if a material should castBrecht Van Lommel
2010-02-11bpy.utils.home_paths, use this to get script paths for the user/local/system ...Campbell Barton
2010-02-11Added theme support for vertex normals display alongside face normals.Daniel Salazar
2010-02-11More tooltip editingDaniel Salazar
2010-02-11Killing more dots!Daniel Salazar
2010-02-10Hide particle angular velocity ammount if velocity mode is 'None'Daniel Salazar
2010-02-10Fix for bug [#21015] Render Panel Presets do not remember fieldsDaniel Salazar
2010-02-10make dupliface rotation was wrong. Campbell Barton
2010-02-10make dupliface operator (access from object menu)Campbell Barton
2010-02-10fix for python not being able to call operators with a executuon context.Campbell Barton
2010-02-103ds importer - fixed some warnings about various properties required for the ...Joshua Leung
2010-02-10Bugfix: 3DS Importer not settings UV's correctlyJoshua Leung
2010-02-10copy vgroups to selected objects as long as they have aligned arrays.Campbell Barton
2010-02-10Better default resolutions for UV Sphere and Torus primitives (nice squareDaniel Salazar
2010-02-09[#21039] OBJ import Clamp Scale limited to .01 as lowest Value. Used to be ZeroCampbell Barton
2010-02-09add access to edge select tagging from mesh toolbar (tagging seams on Ctrl+RMB)Campbell Barton
2010-02-082.5 Audio:Joerg Mueller
2010-02-082.5 Audio:Joerg Mueller
2010-02-08Operator Execution Contexts Bugfix:Joshua Leung
2010-02-08Patch #21011: Tweaks to Sky/Atmosphere presetsJoshua Leung
2010-02-07Patch by matd (on irc).Martin Poirier
2010-02-07sunsky presetsCampbell Barton
2010-02-07mat/lamp/world.textures -> texture_slotsCampbell Barton
2010-02-07Patch/Bugfix #20997: Recent commit to object_randomize_transform.py by Cam ad...Joshua Leung
2010-02-07DopeSheet and Graph Editors: Select More/Less OperatorsJoshua Leung
2010-02-06Fix #20452: motion blur buttons were missing. Motion blur samplesBrecht Van Lommel
2010-02-05patch [#20910] Support for exporting UV layouts to EPS filesCampbell Barton
2010-02-05add menus for vertex group and shape key panels, functionality wasnt communic...Campbell Barton
2010-02-05use the camera's lens angle as radians.Campbell Barton
2010-02-04access spot size in radians from python.Campbell Barton
2010-02-03Eh... stupid me. Left a duplicate main function in the rig type.Nathan Vegdahl
2010-02-03Added a new rig type "shape_key_transforms" that drives shape keys based on t...Nathan Vegdahl
2010-02-03vertex group sort operator, access from the vgroup panel, sintels mesh has 14...Campbell Barton
2010-02-02[#20934] fbx export with armature results in 0bytes writen REV:26548Campbell Barton
2010-02-02Updates to mouth rig. Old method didn't work well in combination with shape ...Nathan Vegdahl
2010-02-02Fix #20926: 2d image paint was missing clone image, clone alpha, and wrapBrecht Van Lommel
2010-02-02render simplify option to disable triangulation.Campbell Barton