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2020-05-23Merge branch 'blender-v2.83-release'Nathan Craddock
2020-05-23Fix T76578: Show bone visibility driver in outlinerNathan Craddock
Allow setting drivers and keyframes for the bone visibility restriction icon in the outliner. Before the button was a simple icon button, but it is now connected to the RNA property to show the driven or keyframed state. Also when hiding a bone from the outliner it would be deselected, but from the properties editor it would remain selected. This moves the deselection to the RNA update function to ensure the bone is always deselected. Differential Revision: https://developer.blender.org/D7825
2020-05-22Merge branch 'blender-v2.83-release'Campbell Barton
2020-05-22UV: remove "UV Local View" for UV editingCampbell Barton
This feature was added when Blender used tex-face (per-face images), but doesn't make as much sense since this was removed. Removing this from UV edit-mode as this wasn't working in any of the 2.8x releases, causing UV's to be visible but unselectable. Resolves issue raised in T76958.
2020-05-22Revert "UI: Remove duplicate Mark/Clear Seam entries from Edge menus"Pablo Vazquez
Seams are widely used outside UV context so it's okay to duplicate entries. Based on community feedback, thanks! This reverts commit fc62a3366c3264466b57e0d19b8d2970a1ad1a60.
2020-05-21UI: Fix T76918: 3D Mouse Inconsistent / Inaccessible UIHans Goudey
This consolidates the UI code for NDOF input settings, making all settings accessible from the preferences. This works around an issue where the Space Navigator's "Menu" button doesn't trigger the settings menu in Blender. I also took the opportunity to redo the UI layout. Differential Revision: https://developer.blender.org/D7806
2020-05-21Merge branch 'blender-v2.83-release'Campbell Barton
2020-05-21Cleanup: excess blank lines and parenthesisCampbell Barton
2020-05-19Merge branch 'blender-v2.83-release'Sebastian Parborg
2020-05-19Fix T74577: world_to_camera_view broken for off-axis projectionSebastian Parborg
The issue was that the projection would be inverted. So if you shifted 0.1 along the y axis, world_to_camera_view would act as if you had shited it -0.1 along the y axis.
2020-05-19Merge remote-tracking branch 'origin/blender-v2.83-release'Sybren A. Stüvel
2020-05-19Fix T76375: UDIM Rectangular Tiled Image EEVEE freezes BlenderJeroen Bakker
When packing the image the height of the tile was checked to the width of the packing area. This resulted that the tile was ignored. Reviewed By: Clément Foucault Differential Revision: https://developer.blender.org/D7784
2020-05-19Merge branch 'blender-v2.83-release'Philipp Oeser
2020-05-19Fix T76821: Generalize Use Flow TooltipAaron Carlisle
2020-05-19Merge branch 'blender-v2.83-release'Pablo Dobarro
2020-05-19Fix T76397: Missing value property on Clear Mask pie menuPablo Dobarro
Without this value defined it was reusing the same 1.0 value after using fill mask, so it was not working. Reviewed By: jbakker Maniphest Tasks: T76397 Differential Revision: https://developer.blender.org/D7699
2020-05-18Merge branch 'blender-v2.83-release'Sergey Sharybin
2020-05-18Fix T76849: Duplicate templates show in the New menuCampbell Barton
2020-05-15Merge remote-tracking branch 'origin/blender-v2.83-release'Sybren A. Stüvel
2020-05-15Fix T76778: Dopesheet "Show Errors" affects timelineSybren A. Stüvel
Since the timeline is a variation of the dopesheet, it also respects some of the dopesheet settings. The "Selected Only" setting is overridden from a scene property (since rB4904eadc0f38) and the "Display Hidden" dopesheet setting seems to be ignored. This commit adds the remaining "Show Errors" setting to the menu, allowing it to be updated from the timeline.
2020-05-14Merge branch 'blender-v2.83-release'Antonio Vazquez
2020-05-14GPencil: Add licence text at headerAntonio Vazquez
2020-05-14Fix missing hinting information in default fontHarley Acheson
Updates the font file to bring back hinting data, which got lost somehow in dc3f073d1c52. Second and (hopefully) final fix for T75898.
2020-05-14Fix missing hinting information in monospace fontNikhil Shringarpurey
Updates the monospace font file to bring back hinting data, which got lost somehow in dc3f073d1c52. Partial fix for T75898.
2020-05-14Merge remote-tracking branch 'origin/blender-v2.83-release'Dalai Felinto
2020-05-14Update RNA Manual References after camera fixDalai Felinto
There was no link to the base camera* properties (e.g., lens).
2020-05-14Merge branch 'blender-v2.83-release'Antonio Vazquez
2020-05-14GPencil: Changes in 2D templateAntonio Vazquez
Differential Revision: https://developer.blender.org/D7619
2020-05-14Merge branch 'blender-v2.83-release'Clément Foucault
2020-05-14Fix T76150: Viewport Axes not toggling correctly when 'Floor' and 'Grid' are ↵Ankit
turned off Fix T76150 While comparing with the deleted file [1] in the commit [2], saw this little addition which most probably was added for optimisation. Removing it fixes the behaviour too. To test: - In Viewport Overlays > Guides, uncheck both Grid & Floor. - Try toggling all three axes individually. - Z just sticks. X cannot be shown without Y enabled. [1] https://developer.blender.org/diffusion/B/change/master/source/blender/draw/modes/object_mode.c;9516921c05bd9fee5c94942eb8e38f47ba7e4351 [2] {rB9516921c05bd9fee5c94942eb8e38f47ba7e4351} Reviewed By: fclem Maniphest Tasks: T76150 Differential Revision: https://developer.blender.org/D7568
2020-05-14Merge branch 'blender-v2.83-release'Jeroen Bakker
2020-05-14Fix T76729: Particle Hair Get Occluded by OverlaysJeroen Bakker
When using an external render engine Blender will still draw an OpenGL depth buffer for the overlay engine to work correctly. Particle systems were ignored, what lead to occluded hair and other artifacts. Reviewed By: Clément Foucault Differential Revision: https://developer.blender.org/D7730
2020-05-14UI: Tweak development branch splash image to exclude rounded cornersYevgeny Makarov
The rounded corners are now done at runtime within Blender, see 04828b7d99. Fixes T76040.
2020-05-14Fluid: Rename smoke flow forces to fluid flow forcesSebastián Barschkis
Better to use more general term since in theory these forces can be used for smoke and liquid.
2020-05-14Cleanup: Correct order of proxy resolutionsRichard Antalik
Wrong order introduced by rB7fc60bff14a6: UI: Layout changes for new checkbox layout possibilities
2020-05-13GPencil: Add new X-Ray option for Canvas GridAntonio Vazquez
In some situations is good to have a grid visible anot beeing occulde by meshes. By default is OFF. Differential Revision: https://developer.blender.org/D7721
2020-05-13Revert "GPencil: Add new X-Ray option for Canvas Grid"Antonio Vazquez
This reverts commit fd025b0b7a46c5e56f348b73cf989c6bbddec707.
2020-05-13GPencil: Add new X-Ray option for Canvas GridAntonio Vazquez
In some situations is good to have a grid visible anot beeing occulde by meshes. By default is OFF. Differential Revision: https://developer.blender.org/D7721
2020-05-13Fix T76654: Wrong text in Face Set boundary automasking brush propertyPablo Dobarro
Reviewed By: Blendify Maniphest Tasks: T76654 Differential Revision: https://developer.blender.org/D7697
2020-05-13Simulation: Add modifier to access simulation dataJacques Lucke
For now the "Simulation" modifier only exists for point cloud objects, because we need this for the particle system. Right now, the modifier is doing nothing. There is a new `DEG_add_simulation_relation` function that is used by the modifier to make sure that the simulation is evaluated before the modifier is executed. Reviewers: brecht, sergey Differential Revision: https://developer.blender.org/D7549
2020-05-13Merge branch 'blender-v2.83-release'Pablo Dobarro
2020-05-13Fix T76306: Disable use creases when there is displacement dataPablo Dobarro
Use creases changes the limit surface, so the displacemente data is won't be correct if this option is modified without updating the displacement. Reviewed By: sergey Maniphest Tasks: T76306 Differential Revision: https://developer.blender.org/D7700
2020-05-13UI: About Blender DialogHarley Acheson
Adds an 'About Blender' dialog to the 'App' menu to display information like branch and hash. Differential Revision: https://developer.blender.org/D7146 Reviewed by Campbell Barton
2020-05-12Merge branch 'blender-v2.83-release'Philipp Oeser
2020-05-12Fix T74012: missing fluid simulation domain panels in workbenchPhilipp Oeser
Maniphest Tasks: T74012 Differential Revision: https://developer.blender.org/D7706
2020-05-12Merge branch 'blender-v2.83-release'Brecht Van Lommel
2020-05-12Fix T72920: Snap package fails to play audio and blocks audio in other appsBrecht Van Lommel
ALSA and OSS are not available for the snap packages, and trying to initialize them seems to cause some problems for other applications. Instead configure OpenAL and SDL to use PulseAudio, and set PULSE_SERVER environment variable to make it work.
2020-05-12Fix missing standard OpenColorIO roles, as reported by ociocheckBrecht Van Lommel
These are not used by Blender, but can be used by other software using our configuration.
2020-05-12UI/Animation: Don't change Graph Editor cursor from scrubbing regionJulian Eisel
Do not execute the operator to change the Graph Editor cursor when changing the active frame through the scrubbing region. This is not what users expect, see T76599. Removes an explicit exception to not let the regular frame change operator execute in the Graph Editor. It was needed to let the cursor operator run instead, but the interplay between the two operators is now handled at keymap level. Fixes T76599.
2020-05-12UI: Remove duplicate Mark/Clear Seam entries from Edge menusPablo Vazquez
These already exist in the UV menu (both in the 3D Viewport and UV Editor) which makes it more clear that this feature is related to UV Unwrapping.