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2019-04-19Cleanup: use staticmethod where appropriateCampbell Barton
2019-04-19Missing from last commitCampbell Barton
2019-04-19Cleanup: correct misleading classmethod argCampbell Barton
2019-04-19Cleanup: mark unused arguments in UI scriptsCampbell Barton
Quiet's pylint W0613 warning, also remove some unused args.
2019-04-19UI: move top-bar into the spaces headerCampbell Barton
Currently this is only in the 3D viewport however all spaces that use the tool-system will have this region added. D4680 by @brecht with own updates.
2019-04-18Images: support packing edited images as OpenEXR or PNG.Brecht Van Lommel
This way float and multilayer images can now be packed without data loss. This removes the as_png option and always uses the appropriate file format depending on the image contents.
2019-04-18UI: collapse 3D view collections visibility panel by default.Brecht Van Lommel
2019-04-18GPencil: Add option to mix color with textureAntonioya
This was already supported in Fill, but not in Strokes. This adds more artistic options when use textured strokes.
2019-04-18GPencil: Initialize variable to remove console warningAntonioya
2019-04-18Missing 2.7x keymap update from last commitCampbell Barton
2019-04-18PyAPI: remove support for importing text blocks as modulesCampbell Barton
Allowing direct import of text blocks isn't especially useful, instead add `text.as_module()` script authors can do this explicitly if it's needed. Now the text "Register" option executes instead of loading as a module. This removes the need to keep track of the current Main, and C code to override Python's import & reload.
2019-04-18UI: option to toggle 'Adjust Last Operation'Campbell Barton
2019-04-18UI: Expand Enum Items Over Multiple RowsJeroen Bakker
Expanding enum items in a small area would render the names with dots, what is a bad solution. When you use expand directly on a `grid_flow` or `column_flow`, it will render the items on multiple lines, giving more control to the developer. Reviewers: campbellbarton, brecht, mont29 Differential Revision: https://developer.blender.org/D4698
2019-04-18UI: move region toggling to propertiesCampbell Barton
Each space had separate operators, duplicating logic. Use RNA properties instead so adding the ability to toggle other region types (floating redo region for eg) doesn't need to have an extra operator per space type. It's also nicer to show a check-box for something which can be toggled.
2019-04-18Overlay Engine: Option to Disable AA Ortho GridJeroen Bakker
When in Axis alligned orthographic view a grid was always displayed. With this change the user can enable/disable this grid. The Grid is always visible and editable, but only rendered active when user is in quad view, or axis aligned ortho view. Reviewers: brecht, fclem Maniphest Tasks: T63517 Differential Revision: https://developer.blender.org/D4699
2019-04-18UI: don't expand selection tool option enumBrecht Van Lommel
This was taking too much space.
2019-04-17Edit Mode: Rework display to differentiate selection modesClément Foucault
This removes the large edges and instead use colors to hint in which selection mode the user is. The component in each individual selection mode is more prominent to add more emphasis. The other components are less prominent and dimmed. A minor default theme changes needed to be made to keep clarity in all combinations. Forcing old behavior (no selection mode hit) could be done quite easily by just making the 2 booleans true (selectFaces and selectEdges). Reviewers: campbellbarton, billreynish Reviewed By: campbellbarton, billreynish Subscribers: ThinkingPolygons Maniphest Tasks: T1234 Differential Revision: https://developer.blender.org/D4526
2019-04-17ClangFormat: disable for generated themeCampbell Barton
2019-04-17Fix T63674: Incorrect poll methods in node category classesnBurn
Differential Revision: https://developer.blender.org/D4697
2019-04-17Cleanup: use 2 space indentation for CMakeCampbell Barton
2019-04-16Industry Compat keymap: Fix loop selectionWilliam Reynish
- Extending loops wasn't working correctly. This is now fixed. - Also added ability to deselect loops by holding Ctrl and double-clicking
2019-04-16Spline IK: support changing individual bone length via Y scaling.Alexander Gavrilov
Previously Spline IK provided only two choices: either scale the length of the bone chain to fit the length of the curve, or don't scale the bone in the Y dimension at all (ignoring effects of actually fitting to the curve due to curvature and curve object scale). This patch adds a new option to use the pre-IK Y scale of the bones to adjust their length when fitted to the curve, allowing individual posing control over the length of the segments. Reviewers: brecht Differential Revision: https://developer.blender.org/D4687
2019-04-16Cleanup: use keyword only args to rna_idprop_ui_createCampbell Barton
2019-04-16Python: add a utility function for creating custom properties.Alexander Gavrilov
Creating a fully functional custom property requires also setting up its limits, description, default value and static override status. It is complex enough to warrant providing an official utility. Currently boolean properties are technically int, but the utility pretends they are separate in case that eventually they are. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D4620
2019-04-16Fix tool system Python errors if there is no active object.Brecht Van Lommel
2019-04-16UI: Move Collection Visibility popover from 3D View header into the SidebarWilliam Reynish
It's more practical to use this from the Sidebar, and takes away one item from the crowded header. See T63527
2019-04-16GPencil: New Normalize All operatorAntonioya
This operator works similar to mesh operator but for Stroke and Points data. Also minor cleanup in Normalize operator.
2019-04-16GPencil: Add lock icon to Vertex Groups listAntonioya
Also check this flag in operators. Note: This is required for the development of the new Normalize All operator.
2019-04-16GPencil: New Normalize Weights operatorAntonioya
This works similar to mesh operator, but using Stroke and Points data.
2019-04-16Industry Compat Keymap: Use F-keys for viewpointsWilliam Reynish
Following user suggestion - Similar to some apps - Works better on laptops and desktops without numpads - Also fix some small inconsistencies with select more/less in Dopesheet
2019-04-16Fix T63189: missing double click for UV loop select and emulate MMBBrecht Van Lommel
2019-04-15GPencil: Hide UV factor for Dots and BoxesAntonioya
This parameter is not used with these modes.
2019-04-15UI: move gizmo popover next to the overlay buttonsCampbell Barton
In paint modes this was the only button in the middle.
2019-04-15Industry Compat Keymap: Tool shortcutsWilliam Reynish
- Use C for Cursor tool - Use D for Annotate tool - Use tool shortcuts in UV Editor (although it's weak here still - waiting for Move, Rotate & Scale tools here)
2019-04-15GPencil: New Dots gradientAntonioya
This commit adds support for drawing Dots strokes with a gradient factor to get artistic effects like watercolor. Currently, the option is only supported by Dots materials, and in the future will be added to line strokes, but now there is a limitation on drawing engine and we will keep disabled on Line materials. Also, added the option to align Dots and Boxes strokes textures aligned with the drawing path to get more fluid strokes.
2019-04-15Industry Compat Keymap: Panning consistencyWilliam Reynish
- Allow orbiting while using Knife tool - Use consistent panning keys in properties lists - Also fix warning related to empty View 3D Generic keymap
2019-04-15Industry Compat Keymap: Remove Ctrl-click for context menuWilliam Reynish
This was conflicting with some tools such as the select tools which used it for deselecting.
2019-04-14Render: new material previewWilliam Reynish
* EEVEE support through irradiance volume and light probe. * New shader ball shape (designed by Robin Marin). * New cloth and liquid shapes, removed monkey. * Replace world sphere by toggle to use world for any shape. * Slight bevel on cube. * More subdivision for displacement preview. * Fixed and improved UV mapping for all shapes. * Material icon / asset preview now uses specified shape instead of always a sphere. So for example hair material can be displayed as hair. Ref T57683
2019-04-14Fix add_search node operator to show custom nodesMiguel Porces
Differential Revision: https://developer.blender.org/D4667
2019-04-14Keymap: toggle context gizmo instead of the tool gizmoCampbell Barton
When a tool is activated in many cases the gizmo is needed so toggling them isn't so useful. Change behavior to use the active object instead so users who prefer to enable gizmos in the popover can toggle them. Also remove duplicate keymap item.
2019-04-14Gizmo: individual toggles for 3D view gizmosCampbell Barton
The popover for displaying gizmos now has options for empty, light & camera gizmos. Transform toggles are now checkboxes, which has the advantage that it's more obvious they can be mixed however changing from one to another now uses 3x clicks instead of a single click-drag action. We might need a faster way to switch between transform types.
2019-04-13Gizmo: move transform to a persistent optionCampbell Barton
Based on feedback from animators, this is useful to keep as a view option (as in 2.7x). Now the transform gizmos can be enabled from the popover, the tools still work for location/scale/rotation. The transform tool has been removed. See T63518
2019-04-133D View: move gizmo draw options out of overlaysCampbell Barton
Gizmo's now have their own popover in preparation for making transform gizmos accessible without having to use tools See: T63518
2019-04-13Cleanup: add trailing commas to wrapped argsCampbell Barton
2019-04-13UI: remove popover button text in viewport headerWilliam Reynish
Makes room in the header for other buttons to be added.
2019-04-13GPencil: Implement Opacity transformAntonioya
Add Shift+F to transform points opacity in Edit mode
2019-04-13GPencil: Remove script console warning when object is NoneAntonioya
2019-04-12Fix T63504: Python Template 'ui_previews_dynamic_enum' errorPhilipp Oeser
thx @nacioss for the fix
2019-04-12Rename Label instead of Name in Node editor using F2 keyCampbell Barton
Previously reverted change without RNA changes.
2019-04-12Revert "Rename Label instead of Name in Node editor using F2 key"Campbell Barton
This reverts commit 98b06c20a0d4a66e2d9f4496c788f3d0902ea7c6. RNA properties should give predictable results, the desired behavior can be added only in operator logic.