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2021-02-10Merge branch 'blender-v2.92-release'Pablo Dobarro
2021-02-10Fix T83047: Texture paint symmetry options not in topbarPablo Dobarro
The texture paint mode was accidentally removed from the list Reviewed By: JacquesLucke Maniphest Tasks: T83047 Differential Revision: https://developer.blender.org/D10216
2021-02-09Geometry Nodes: Add Combine and Separate XYZ nodes for attributesWannes Malfait
These are similar to the regular "Combine XYZ" and "Separate XYZ" nodes, but they work on attributes. They will make it easier to switch between vector attributes and float attributes. Differential Revision: https://developer.blender.org/D10308
2021-02-09Transform: Expose the hardcoded Precision KeyGermano Cavalcante
As shown on the T85383, attempts are made to edit the precision mode key. But that key was hardcoded. That key now appears among the custom modal keymap items.
2021-02-09GPencil: Fill tool refactor and Multiframe in Draw modeAntonio Vazquez
This commit is a refactor of the fill tool to solve several problems we had since the first version of the tool. Changes: * The filling speed has been improved for each step of the process with the optimization of each algorithm/function. * New `AutoFit` option to fill areas outside of the viewport. When enable, the total size of the frame is calculated to fit the filling area. * New support multiframe filling. Now it is possible to fill multiple similar frames in one go. * New `Stroke Extension` option to create temporary closing strokes. These strokes can be displayed and adjusted dynamically using wheel mouse or PageUp/Down keys. * Parameter `Resolution` now is named `Precision` and has been moved to topbar. * `Resolution` now has decimals and can be lower than 1 to allow quick filling in storyboarding workflows. Maximum value has been set as 5. * Parameter `Simplify` has been moved to Advanced panel. * Improved fill outline detection. In some cases, the outline penetrated the area to be filled with unexpected results. * Fixes some corner case bugs with infinite loops. As a result of this refactor, also these new functionalities has been added. * New support for multiframe in `Draw` mode. Any drawing in active frame is duplicated to all selected frame. * New multiframe display mode. Keyframes before or after of the active frame are displayed using onion colors. This can be disable using Onion overlay options.
2021-02-08Fix for T84038: Improved Report WarningsHarley Acheson
Improved contrast for Status Bar report warning messages. Differential Revision: https://developer.blender.org/D10242 Reviewed by Hans Goudey
2021-02-05Image: Flip image operatorPablo Dobarro
This implements an operator to flip the contents of an image buffer. It supports flipping the image horizontally and vertically. Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D10310
2021-02-05Geometry Nodes: add Volume to Mesh nodeJacques Lucke
This node takes a volume and generates a mesh on it's "surface". The surface is defined by a threshold value. Currently, the node only works on volumes generated by the Points to Volume node. This limitation will be resolved soonish. Ref T84605. Differential Revision: https://developer.blender.org/D10243
2021-02-05Geometry Nodes: Add Attribute Proximity NodeVictor-Louis De Gusseme
This node calculates a distance from each point to the closest position on a target geometry, similar to the vertex weight proximity modifier. Mapping the output distance to a different range can be done with an attribute math node after this node. A drop-down changes whether to calculate distances from points, edges, or faces. In points mode, the node also calculates distances from point cloud points. Design task and use cases: T84842 Differential Revision: https://developer.blender.org/D10154
2021-02-04Merge branch 'blender-v2.92-release'Nathan Craddock
2021-02-04Fix T85357: Setting collection color restricted to View Layer modeNathan Craddock
Allow setting collection color in Scenes and Blender File outliner display modes in addition to View Layer mode.
2021-02-04Geometry Nodes: new Is Viewport nodeJacques Lucke
This node outputs true when geometry nodes is currently evaluated for the viewport and false for final renders. Ref T85277. Differential Revision: https://developer.blender.org/D10302
2021-02-04Merge branch 'blender-v2.92-release'Germano Cavalcante
2021-02-04Fix T85363: Cmd + Tab shortcut overridden on macOSJohannes Jakob
Adds an exception so that the key-binding `control + Tab` does not get duplicated as `command + Tab` on macOS because this is a global system shortcut for the app switcher. The key-binding `command + Tab` was shown for the operators “Toggle Graph Editor“ and “Toggle Dope Sheet” in Dope Sheet and Graph Editor, but only `control + Tab` actually worked. Differential Revision: https://developer.blender.org/D10304
2021-02-04Fix T79822: Custom preset casing not preservedAnkur Deria
When adding a new preset the name would be converted to lower case and then displayed in the interface in title case. This was confusing because the name didn't reflect what was typed, and there are many cases when the name shouldn't be forced into title case (like 8K UHDTV for example). This commit leaves the custom preset names in the original casing, and removes the conversion of filenames to title case for preset lists. Differential Revision: https://developer.blender.org/D10224
2021-02-04Presets: Cleanup preset namingNathan Craddock
Before committing D10224, bundled preset names that are lowercase need updating to title case for display in the UI. This changes several of the preset file names to title case, and fixes a couple of other naming issues in the preset names. A few strings in the code are also changed to reflect the new filename of the Blender keymap.
2021-02-03Geometry Nodes: Add Collection Info NodeSebastian Parborg
Implements a node to get collection objects. These objects are then passed along as instances in the node tree. Follow up tasks: Multiple nodes does not support instancing yet: T85159 Changing collection offset does not trigger a refresh: T85274 Reviewed By: Jacques, Dalai, Hans Differential Revision: http://developer.blender.org/D10151
2021-02-03UI: use system generated document icon on macOSJohannes Jakob
Adds Document Type Identifier configuration to use a system generated document icon for Blender files on macOS. The system composites the app’s icon and the extension name onto the document sheet icon (new style on macOS 11 Big Sur and old style on macOS 10.15 Catalina and earlier). This is in line with Apple’s Human Interface Guidelines. Removes the previously used file icon because it is no longer needed. Differential Revision: https://developer.blender.org/D10267
2021-02-02Force Fields: implement early filtering by the Affect flags.Alexander Gavrilov
Most fields have Affect Location and Rotation options that switch off their effect, but they are only checked as the last step after the force is already computed. It is more efficient to check it when building the list of field objects, just like zero weight. It is also possible to check the strength-related fields for 0. As an aside, this adds Location to Texture fields (they don't handle rotation) and both Location & Rotation checkboxes to Fluid Flow. Boid and Curve Guide remain without options for now as they are completely different from others. Differential Revision: https://developer.blender.org/D10087
2021-01-31Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-31Add Object Tool: make automatic axis selection an optionCampbell Barton
While useful in some cases, this meant it wasn't possible to use the "Floor" for object placement without looking top-down or bottom up.
2021-01-29Merge branch 'blender-v2.92-release'Philipp Oeser
2021-01-29UI: clarify edit-mesh face center behaviorCampbell Barton
- Grey out in wire/xray display. - Expand the description for when this is used. While this is working, the intended behavior wasn't clear, address T85177.
2021-01-29Docs: notes on the 2.7x keymapCampbell Barton
Note the key-map items that don't match the original 2.7x key-map, since some of these are quite obscure.
2021-01-29Cleanup: rename variables for gizmo templatesCampbell Barton
The abbreviation was from 'manipulator', which was changed to gizmo during development. Also correct operator description.
2021-01-29Cleanup: rename variables for gizmo templatesCampbell Barton
The abbreviation was from 'manipulator', which was changed to gizmo during development. Also correct operator description.
2021-01-29Merge branch 'blender-v2.92-release'Hans Goudey
2021-01-29Fix T83988: Active modifier outline uses search theme colorHans Goudey
The outline for the active modifier was abusing the property search match theme color, as noted in a comment. This commit adds a new theme color in RNA specifically for the active modifier outline.
2021-01-28Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-28Fix T85121: Sequencer key conflict with Lock & Select LinkedCampbell Barton
"Lock Strips" (Shift-L), conflicted with "Select Pick Linked". Use Ctrl-H, Ctrl-Alt-H for lock & unlock since selected linked uses bindings which are used in other parts of Blender.
2021-01-27Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-27Fix T81834: Images not properly duplicated in node_shader_utilsCampbell Barton
Oversight in fb10eaf6e8a4f959cd5d46fd1bb7e8fb26b67205
2021-01-27Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-27Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-27UI: add ellipsis to batch rename menu itemCampbell Barton
2021-01-27RNA Manual Reference: Update MappingsAaron Carlisle
2021-01-26Merge branch 'blender-v2.92-release'Hans Goudey
2021-01-26UI: Fix ugly alignment of timeline popover buttonsHans Goudey
Apparently things have changed since {rB98d205508977a6f72bf55}, and putting the buttons in two separate rows is no longer enough to keep the right-most popover button in the timeline header from aligning with the menu buttons. This just adds a separator large enough to avoid the alignment.
2021-01-26Geometry Nodes: new Points to Volume nodeJacques Lucke
This implements a new geometry node based on T84606. It is the first node that generates a `VolumeComponent`. Differential Revision: https://developer.blender.org/D10169
2021-01-26TEXTURE PAINT: Tools with wrong cursorJuanfran Matheu
Texture paint tools were using DEFAULT cursor instead of PAINT_CROSS cursor as vertex paint, weight paint and sculpt modes. Before {F9591366} After {F9591370} Reviewed By: Blendify Differential Revision: https://developer.blender.org/D10172
2021-01-26Fix typos in driver_functions.pyZev Eisenberg
I'm learning how driver functions work, and I found a couple of typos in the driver_functions.py template file. Here's a quick patch to fix them up. Reviewed By: Blendify Differential Revision: https://developer.blender.org/D10149
2021-01-26TEXTURE PAINT: Tools with wrong cursorJuanfran Matheu
Texture paint tools were using DEFAULT cursor instead of PAINT_CROSS cursor as vertex paint, weight paint and sculpt modes. Before {F9591366} After {F9591370} Reviewed By: Blendify Differential Revision: https://developer.blender.org/D10172
2021-01-26Fix typos in driver_functions.pyZev Eisenberg
I'm learning how driver functions work, and I found a couple of typos in the driver_functions.py template file. Here's a quick patch to fix them up. Reviewed By: Blendify Differential Revision: https://developer.blender.org/D10149
2021-01-26Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-26Fix wm.context_* operators reusing values when it's not expectedCampbell Barton
wm.context_* operators typically have their options set by menus or key bindings. Re-using options in this case can cause problems where two actions that change unrelated properties will re-use a setting from the previous execution. For example changing the lights Power impacted changing it's Radius afterwards.
2021-01-25Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-25Fix T84911: Add Primitive and IC keymap - 3d navigation conflictWilliam Reynish
Ref D10176
2021-01-25UI: improve categorization in Grease Pencil Layers sub-panelsWilliam Reynish
The "Layers" panel for Grease Pencil objects uses sub-panels to organize their properties in categories. Currently, this isn't so clear. This patch cleans up these sub-panels with clearer categorization. Reviewed By: #grease_pencil, antoniov, Blendify, HooglyBoogly Ref D10184
2021-01-25UI: object context menu tweaks for consistencyWilliam Reynish
Currently, the object context menu includes some inconsistencies between object types. This is a small patch that fixes these. - Adds the same ability to Join and Set Origin to all supported object types. - Adds Set Active Camera for cameras. - Adds Adjust Stroke Width for GP Objects. - Adds Trace Image to Grease Pencil for Image Empties. Reviewed By: #grease_pencil Ref D10144
2021-01-25Merge branch 'blender-v2.92-release'Campbell Barton