Age | Commit message (Collapse) | Author |
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Before, the length variable was reused for Sample and Merge Simplify. Now, the Merge has its own distance property and variable in the modifier struct.
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Both keymaps are also updated
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D5444 by @tintwotin with edits
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This finds using the current selection instead
of using the text in the find side-bar.
More useful for quickly jump to other instances of a word.
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The Grease Pencil Stroke Menu in Edit mode is cluttered with operators that act over stroke, points or the entire object.
To keep the consistency of the edit menu with other Blender Objects, we should separate the menu in: Grease Pencil - Stroke - Point.
Also we should add some missing operators and other menus like Show/hide or Weights among others
Differential Revision: http://developer.blender.org/D5449
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These were removed in D5028, adding back by popular demand.
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Prefer triple quoting to avoid having to escape quotes.
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Also removed XXX comment which is now resolved.
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Save preferences still works when preferences have not been edited.
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The Sequencer/Preview Menu is a mixture of both the Sequencer and the Preview menu functions, but they are currently not presented in an organized way.
Moved the Preview Zoom functions up next to the Sequencer Zoom functions with a separator in between.
Moved the Preview Show functions up next to the Sequencer Show functions with a separator in between.
Uncommented Show Framenumber Indicator, since it does not work or have a function after scrubbing in the timebar was implemented.
Renamed Show Metadata to Show Image Metadata, since it does only show metadata for images.
Added Show Annotations to View Menu for consistency.
Added Frame Overlay to View Menu for consistency.
Added Fractional Zoom to a sub-menu, since Sequencer/Preview View menu became too long. This sub-menu is in consistency with the Fractional Zoom menu in the Image Editor.
In Sequencer/Preview mode the Fractional Zoom will be named Fractional Preview Zoom, to specify that this function is only for the Preview.
Patch by Peter Fog (tintwotin)
Differential Revision: https://developer.blender.org/D5339
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The functions are now divided into two nested sub panels, since it makes it easier to navigate through the options.
The Location values are moved above the Alignment values, to avoid the confusion that the alignment values could be presets for the location.
In the menu and context menu the Text Effect strip was among the functions which had the Input sub menu visible. Text strips do not take strip inputs, so this is a bug, which is solved with this diff.
Patch by Peter Fog (tintwotin)
Differential Revision: https://developer.blender.org/D5142
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This parameter was removed in 2.80 and we decided to back again, but now is inverted.
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Some features weren't exposed anywhere in the interface.
D5443 by @tintwotin
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This removes the Brush pulldown menu from Sculpt and Paint modes. This menu only contained a random duplicated subset of brush options. Now everything is accessible centrally in the Brush Tool Settings.
The Sculpt menu likewise contained various random brush options. These are removed and replaced by a list of commands, just like the other paint modes.
Also removes the Show Mask option from the mode options panel since this is also in Overlays.
Reviewers: Campbell Barton
Differential Revision: https://developer.blender.org/D5420
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This option uses the same logic of the merge by distance but as an option of modifier to allow dynamic merge.
This option will be very useful for LANPR generated strokes.
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This mode simplify the stroke doing a resampling of the points and generate new geometry at the distance defined.
Sample function developed by @NicksBest
New Resample Stroke operator
This operator recreates the stroke geometry with a predefined length between points.
The operator uses the same code used in Simplify modifier.
Reviewers: @mendio
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Merge points when the distance is less than a predefined value.
The method to interpolate the position created a wrong merge. Now, always the secondary point is merged with the first one (merge at first), except the last point.
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- Add "Live Edit" to Text menu.
- "Top/Bottom of File" renamed to "Top/Bottom" and placed in Navigation sub-menu.
- Added navigation functions to Navigation menu,
since they were not exposed in the menus.
- Added selection functions to Select menu,
since they were not exposed in the menus.
- Moved the Select menu to the Header in consistency with the 3D View.
- Inserted comment in context menu.
D5434 with edits.
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Ctrl-Left/Right aren't in conflict for the default keymap.
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This is a bit redundant because there is the interpolation popover.
Also these options were available while drawing which is not useful.
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New operator to select overlapping UV's,
from all visible edit-mesh UV's.
D5421 @deadpin with edits.
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This option was an old option for Grease Pencil tools and it's not logic for Annotations.
Differential Revision: http://developer.blender.org/D5426
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The 'Seed' setting is not part of the pinned data-block. When pinning,
the local variable `psys` is `None`, and this wasn't properly checked for
when drawing the 'Seed' setting.
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Matches graph editor keys.
D5192 by @tintwotin
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- Expose the operator in the panel,
(wasn't available in the UI at all).
- Offset frame was hard coded to a color matching the background.
Use the current frame color with dashes instead.
- Overlay toggle had wrong name.
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It is now possible to translate this panel. Due to the previous
structure the translation tools were not able to pick the strings up as
translatable strings.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D5279
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Missed in previous renaming commits.
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This allows users to map comment/un-comment to be mapped to keys.
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Also remove unused vars.
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This should have been removed in 2.80 as the functionality was removed.
This feature now does not do anything and can be removed.
Differential Revision: https://developer.blender.org/D5411
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Tweak Text Editor to fit better with the rest of Blender 2.8:
- Move sidebar to the right
- Add proper context menu
- Move view toggles to the View menu
- Change the indentation option to be an enum between spaces and tabs
- Several layout tweaks
Patch by @tintwotin / Peter Fog with additional tweaks by me.
Differential Revision https://developer.blender.org/D5028
Reviewers: Brecht, Campbell
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Gradient and Color are mutually exclusive, so we now communicate this in the UI much more clearly
Differential Revision: https://developer.blender.org/D5395
Reviewers: brechrt
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This property was being called something
else depending on the distribution type
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math.h does not define M_PI on windows, needs BLI_math_base.h to get them.
thanks to @quollism on chat for spotting it.
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Added because the current default is too fast
for painting with tablets, see D5385.
Turntable and trackball have different settings because
turn-table uses an angle-per-pixel, where as trackball
values are relative to the view-port size so a scale is used.
The sensitivity is scaled by the pixel size so hi-dpi views don't rotate faster.
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As the operator was using a menu, the keymap was not displayed. Now, the operator is used directly and don't need the menu.
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This should fix all remaining issues reported in T66731 I think.
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As a reminder, no new fancy python string formatting is just
not working (tm) with i18n translations system...
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Matches shortcuts from the image editor.
D5341 by @tintwotin
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Reviewed By: brecht
Differential Revision: https://developer.blender.org/D5219
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There were several problems in the old random calculation:
* Different result in the viewport and render.
* Noise "pop" in some frames.
* Random number was calculated every time the file was opened, so get different results.
Now, instead to calculate the random numbers when n number of frames changed, the random values are calculated using a unique seed by stroke.
Also, a new Seed parameter has been added and this adds more control in the noise generated. This value can be animated and get more variations.
Differential Revision: http://developer.blender.org/D5393
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This is a standard combination (VP9 video, Opus audio, in WebM container),
so it's nice to have as a preset.
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Those are now supported for tooltips.
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Consistent with many code editors, see: D5175
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