Age | Commit message (Collapse) | Author |
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The problem was the real menu text must be: `Convert to Polygon Curve` as is Object menu.
A GPencil object cannot be converted to mesh in one step. The conversion must be GPencil to Curve and Curve to Mesh.
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Maniphest Tasks: T71037
Differential Revision: https://developer.blender.org/D6122
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Incorrect cursor shown for horizontal split when selected from edge context menu.
Differential Revision: https://developer.blender.org/D6124
Reviewed by Campbell Barton
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Keep comments when moving code between files.
Also wrap lines over 120 width.
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Crash on assert in `sound_verify_evaluated_id()`
Reviewed By: sergey
Maniphest Tasks: T70845
Differential Revision: https://developer.blender.org/D6104
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Auto-complete showed errors.
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T70927
Maniphest Tasks: T70927
Differential Revision: https://developer.blender.org/D6097
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All the single-value texture inputs of Principled BSDF node should use
non-color colorspace profile, not sRGB one (issue raised in
https://blender.stackexchange.com/questions/155617, thanks).
That also revealed another issue - since those color space settings are
stored at the image level itself, not the node one, we need to
duplicate those image data-blocks when we use same picture for e.g. base
color (sRGB) and specular (non-color) inputs...
For now using a basic mechanism for that, might generate several extra,
uneeded copies of the image ID, but that’s better than breaking custom
settings and such.
Note that while this will modify the behavior of the impporters using
that node wrapper, no change should be needed in IO add-ons themselves.
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This adds the ID-Filters visible on append/link to the settings the file
browser remembers, potentially storing them in the Preferences.
Artists in the studio here requested this. They typically have to set up
the same or similar settings every time, so this saves them from that.
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While not a bug exactly, it's useful to show the shortcut,
expose the operator in the UI instead of the property.
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Thanks to @mano-wii for finding root cause.
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We should have that consistently everywhere the operation is available.
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Now that we have beta and master in parallel, we cannot point to API doc
from master in beta builds of incoming release anymore.
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Previously, we used Ctrl+Click for renaming, but since that shortcut is
now consistently used to add items to the selection, we can't use that.
In other cases we switched to F2 now, so it makes sense for the File
Browser too.
Further, AFAIK renaming was only possible through the context menu,
which makes it hard to discover in the right click select keymap (have
to press W).
Note that I had to do some internal changes to ensure the context menu
always acts on the clicked/hovered item, while the shortcut operates on
the active item. William and I agreed that this is likely the behavior
expected by most users.
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This reverts commit 20b2acf336cb8f6965fd39728a746922d1b8ae42, reversing
changes made to f185cc0ca55c8c817903d53bf5c107f3efd4e0db.
Merges should only go form the release branch to master. For backporting
commits, use cherry-pick.
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This is a configuration of Blender mirror on Github which automatically
closes Pull requests and gives developers instructions how to submit patch
to an official code review.
Differential Revision: https://developer.blender.org/D6027
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This patch is only for the eyedropper to create materials.
Options:
Click: Create Stroke Material
Shift+Click: Create Fill Material.
Shift+Ctrl+Click: Create Stroke and Fill Material.
Toolbar:
{F7718606}
Reviewed By: brecht, mendio
Differential Revision: https://developer.blender.org/D5688
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Differential Revision: https://developer.blender.org/D6041
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After doing some test, the cross cursor is too intrusive when you are drawing in grease pencil, so we decided to change by Dot cursor.
Reviewers: @brecht @mendio @pepeland @pablovazquez @billreynish
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In Blender 2.7 delete would permanently delete files, now this function is back
but using more standard behavior.
This patch includes code contributed by Kris (Metricity).
Differential Revision: https://developer.blender.org/D4585
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This did not exist when that wrapper was created, but is supported by
many formats, so worth supporting it now. See also T70666.
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This affected all exporter add-ons using that wrapper to handle the node
shaders... sigh...
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Namely addresses -Wstringop-truncation
Not sure if there is anything to be done for strncpy.
Differential Revision: https://developer.blender.org/D6006
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