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2018-01-16Eevee: AO: Removes samples and denoise options.Clément Foucault
This comes with a lot of code simplification that leads to a small performance improvement.
2018-01-16Eevee: SSR: Remove ray count and use integer texture for hit coord.Clément Foucault
Using GL_RG16I texture for the hit coordinates increase tremendously the precision of the hit. The sign of the integer is used to 2 flags (has_hit and is_planar). We do not store the depth and retrieve it from the depth buffer (increasing bandwith by +8bit/px). The PDF is stored into another GL_R16F texture. We remove the raycount for simplicity and to reduce compilation time (less branching in refraction shader).
2018-01-16Cleanup: Get rid of legacy extra recalc flagsSergey Sharybin
Those are not used by new dependency graph and are not needed for properly created rigs with new granular nodes.
2018-01-15Merge branch 'master' into blender2.8Sergey Sharybin
2018-01-15Sculpting: Sdd an option to hide mask in viewportSergey Sharybin
Brushes themselves are still affected by the mask, but the viewport is not showing the mask. This way it's easier to see details while sculpting. Studio request by Julien Kaspar
2018-01-14Merge branch 'master' into blender2.8Campbell Barton
2018-01-14Fix T53772: Presets don't support colonsCampbell Barton
2018-01-13Merge branch 'master' into blender2.8Brecht Van Lommel
2018-01-12User Prefs: app-template option to hide the cursorCampbell Barton
2018-01-12User Prefs: add new flag for app-template optionsCampbell Barton
For experimental options, outside the scope of typical preferences. While templates are developed we might want to make changes to behavior which aren't fully compatible with typical work-flows. Instead of mixing these options in with current preferences expose separately (we could even force disable them when templates aren't int use)
2018-01-11Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blender/blenkernel/intern/blender.c source/blender/makesdna/DNA_ID.h
2018-01-11UI: option not to show screen splitting widgetsCampbell Barton
Request for simplified Blender template, this may be extended to limit access to other UI changes that could be pressed by accident.
2018-01-10Fix color for manipulator drawingCampbell Barton
Was drawing black after the first draw call. For now set the shader before each draw call, noted as TODO to investigate a nicer way to handle.
2018-01-10Merge branch 'master' into blender2.8Campbell Barton
2018-01-10Fix background_job templateCampbell Barton
Update attribute and use empty file operator
2018-01-09Merge branch 'master' into blender2.8Sergey Sharybin
2018-01-09Add deform axis for Simple Deform modifierCampbell Barton
D2989 by @dmarra w/ own edits
2018-01-08Merge branch 'master' into blender2.8Bastien Montagne
2018-01-08Fix T53509: Datablock ID Properties attached to bpy.types.Material are not ↵Bastien Montagne
loaded. Stupid mistake in material reading code, thanks to Simon Wendsche (@BYOB) for the investigation and fix! To be backported to 2.79a.
2018-01-06Outliner: Rename "Master Collection Tree" to "Collections"Dalai Felinto
This is part of T53495.
2018-01-03Outliner/Collections: Remove selected objects operatorDalai Felinto
This is part of T53495.
2018-01-03Outliner/Collections: Add selected objects operatorDalai Felinto
This is part of T53495.
2018-01-03Merge branch 'master' into blender2.8Campbell Barton
2018-01-03Merge branch 'master' into blender2.8Campbell Barton
2018-01-03Fix T53632: Objects outside scene shown in popupCampbell Barton
Only show objects in current scene when not pinned. This commit adds a filter argument to id-template since we may want to filter by other criteria.
2018-01-03Fix T53678: Smart Project UV margin ignores unitsCampbell Barton
2017-12-29Outliner/Collection: Interface for Master Collection TreeDalai Felinto
This is part of T53495. This adds an Edit menu and remove the buttons.
2017-12-29Fix T53513: Particle size showing in multiple placesDalai Felinto
Technically this was introduced in 01b547f9931970050e when exposing size and randomness for particles. This "fixes" makes sure particle size and size randomness is always in the Render panel when it affects the particle system (i.e., always unless using advanced hair or hair that is not rendering groups/objects).
2017-12-21Implement duplicator viewport/render visibility optionsDalai Felinto
This allows a duplicator (as known as dupli parent) to be in a visible collection so its duplicated objects are visible, however while being invisible for the final render. An object that is a particle emitter is also considered a duplicator. Many thanks for the reviewers for the extense feedback. Reviewers: sergey, campbellbarton Differential Revision: https://developer.blender.org/D2966
2017-12-20Merge branch 'master' into blender2.8Campbell Barton
2017-12-19bpy_extras: add missing colorband keymap to keyconfig_utils.pyRay Molenkamp
fixes failing ctest script_load_keymap
2017-12-19Merge branch 'master' into blender2.8Campbell Barton
2017-12-18Fix T53474, bevel glitchy with big objects.Howard Trickey
A comparison should have not just have been against an epsilon, but relative to the edge length involved. Thanks to mano-wii for patch on which this is based.
2017-12-18blender_icons_update script: run Blender in factory startup.Bastien Montagne
Can avoid some stupid issues with custom addons etc.
2017-12-18Add basic 'override' icon.Bastien Montagne
This is just the 'linked' icon with top-down arrow instead of left-right one, if any graphist feels more inspired... ;) Note that this is 'new inkscape' version of the svg file, hope everything is alright (it does change all icons whe re-exporting :/ ).
2017-12-15Manipulator: view3d navigation buttonsCampbell Barton
Added for Blender101 template. Disabled by default, enable as a preference. Exposes rotate, pan, zoom, persp-ortho & camera toggle.
2017-12-13Merge branch 'master' into blender2.8Sergey Sharybin
2017-12-13T53471: Fix crash with blender_icons_update.pyTroy Sobotka
Default DPI of new inkscape caused incorrect image size.
2017-12-11Fix workspace ui panel after workspace API changeDalai Felinto
This was broken since e8c15e0ed15f8369d. We can no longer get view_layer from worspace, we should get it from window instead, now.
2017-12-11PyAPI: Correct manipulator templateCampbell Barton
2017-12-08Merge branch 'master' into blender2.8Campbell Barton
2017-12-08bl_app_override: support empty UI layout itemsCampbell Barton
Returning None from ui_ignore functions creates empty labels, allows removing items without breaking layout in some cases.
2017-12-07Merge remote-tracking branch 'origin/master' into blender2.8Dalai Felinto
2017-12-07Fix T53419: Masking "Add" menu is not present in Image editor, but shortcut isSebastian Koenig
2017-12-07Merge branch 'master' into blender2.8Campbell Barton
2017-12-06Array Modifier: option to offset UV'sCampbell Barton
D2912 by @Zuorion
2017-12-05Merge branch 'master' into blender2.8Germano
# Conflicts: # source/blender/editors/mesh/editmesh_select.c
2017-12-05Simplify UI-names for B-Bone Ease In/Out settingsJoshua Leung
For more consistency with the other settings, and increased readability when the UI is cramped (and it isn't possible to see the whole names).
2017-12-04WM: message bus replacement for property notifiersCampbell Barton
Use dynamically generated message publish/subscribe so buttons and manipulators update properly. This resolves common glitches where manipulators weren't updating as well as the UI when add-ons exposed properties which hard coded listeners weren't checking for. Python can also publish/scribe changes via `bpy.msgbus`. See D2917
2017-12-04Eevee: Irradiance Visibility: Add RNA / Engine propertiesClément Foucault