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2012-11-05Sequencer: input color space support for image and movie stripsSergey Sharybin
2012-11-05Bugfix #33085Ton Roosendaal
Added "Set render border" in View menu, for 3D Viewports.
2012-11-05Blender internal is using camera focal length when panorama rendering is usedSergey Sharybin
This means it doesn't make sense hiding focal length settings for panorama camera if blender internal renderer is used.
2012-11-05Render engines: replace number of x/y tiles with tile sizeSergey Sharybin
Now tile size is setting up explicitly instead of using number of tiles. This allows better control over GPU performance, where having tiles aligned to specific size makes lots of sense. Still to come: need to update startup.blend to make tiles size 64x64.
2012-11-05Camera Tracking: allow fallback to reprojection resection by user demandSergey Sharybin
This fixes some "regressions" introduced in rev50781 which lead to much worse solution in some cases. Now it's possible to bring old behavior back. Perhaps it's more like temporal solution for time being smarter solution is found. But finding such a solution isn't so fast, so let's bring manual control over reprojection usage. But anyway, imo it's now nice to have a structure which could be used to pass different settings to the solver.
2012-11-04Editors UI:Thomas Dinges
* Add "Toggle Full Screen" and "Duplicate Area into New Window" operators to the view menu, was missing in those 2 operators. Patch [#33076] by Harley Acheson, thanks. * Also moved those two operators to the top in text editor, for consistency.
2012-11-04UI Tweak:Thomas Dinges
* Use alignment for thread buttons in BI, same as in Cycles.
2012-11-043D View UI:Thomas Dinges
* Patch [#33073] Remove Extra Menu Level from Object Parent and Track * Did not commit the icon changes here, separator line should be sufficient. Patch by Harley Acheson, thanks!
2012-11-04Node UI:Thomas Dinges
* Add 3 more operators to the Node menu. node.join [join selected nodes in a new frame] node.detach [remove selected nodes from their frame] node.links_detach [remove all links to selected nodes and try to reconnect neighboring nodes together] Patch by Philipp Oeser, thanks!
2012-11-03Render API: shader script node for custom shaders.Brecht Van Lommel
* Shader script node added, which stores either a link to a text datablock or file on disk, and has functions to add and remove sockets. * Callback RenderEngine.update_script_node(self, node) added for render engines to compile the shader and update the node with new sockets. Thanks to Thomas, Lukas and Dalai for the implementation.
2012-11-03Fix for [#32992] Switching language does nothing under Windows.Bastien Montagne
Our current intl build for windows is quite old (don't know the exact version), and does not have the new setlocale overwrite. Problem is, new windows dll have no more the gettext_putenv helper, which is currently mandatory to make it work for this OS. So back for now to the ugly long_locales for win. Best fix is probably to build our own static version of libl, but this is not trivial and will require some time. :/ PS: I had a look over i18n/translation in wxWidget, Qt and boost: all implement their own system, even though wxWidget and boost use po/mo files...
2012-11-02correct operator preset tooltip and dont save their settings for re-useCampbell Barton
2012-11-01minor edits to mesh operatorsCampbell Barton
- Rename 'mesh.select_nth' operator menu item 'Every N Number of Verts' to 'Checker Deselect', since its not just de-selecting verts (works on edges and faces too) and the term 'checker' gives a better description of the result. - Rename 'mesh.select_by_number_vertices' to 'mesh.select_face_by_sides', since this is a face selection tool, which wasnt obvious from its name. also remove dissolve by type menu since the option has been removed from the operator and was giving an error.
2012-10-31no longer use 'check_existing' to see if we need to have a save popup, ↵Campbell Barton
instead use 'exec' operator on a saved file and invoke on unsaved files. correct missing memset --> CustomData_reset switch too.
2012-10-31Fix for #29056: NDOF motion events not configurable in user preferences.Brecht Van Lommel
2012-10-30BGE: Adding support for Bullet's collision masks. Each object now has a ↵Mitchell Stokes
collision mask and a collision group. Object A and object B collide if object A's groups is in object B's mask and object B's group is in object A's mask. In other words, the group defines what the object is (collision wise) and the group defines what the object can collide with. The majority of this patch was provided by Kupoman with some edits from me and heavy testing by z0r.
2012-10-30Removing BLENDER_GAME from the COMPAT_ENGINES set for the sun lamp's Sky & ↵Mitchell Stokes
Atmosphere panel since it isn't supported in the BGE.
2012-10-27== file browser ==Andrea Weikert
PATCH: [#32989] Activate backup files filter in File Browser Contributed by Georg Kronthaler, many thanks! (I just moved the icon to a different place reserved for file browser icons) * enables the filtering of backup files in the file browser * adds a 'filter backup files'-icon to the filter buttons * adds new icons for backup files in list and thumbnail view * enables file preview for the backup files
2012-10-27wrong definition of parameterlistGaia Clary
2012-10-27A few more BMesh errors messages translated, and "automated" translation for ↵Bastien Montagne
modifers too!
2012-10-27Finally fix the "double operators labels" in current po's: Operator ↵Bastien Montagne
sub-classes do not have custom "Operator" translation_context (while OperatorProperties subclasses do), so skip parsing the first! Also refactored the "skip dummy messages like "1024" or ": %d", now using a regex! All this removes about 160 doubles/unneeded messages!
2012-10-26Fix Blender version retrieving...Bastien Montagne
2012-10-26Big i18n commit: add "reports" from bmesh/readfile/tracking/dynapaint (and a ↵Bastien Montagne
few others), and another bunch of UI messages tweaks/fixes, as well as some BKE_report()<->BKE_reportf()...
2012-10-26Back to generating a pot file into trunk/po of i18n repo (it's useful for ↵Bastien Montagne
translators who want to start a new translation without be able to generate their own po!).
2012-10-26fix [#31661] Custom properties do no respect min/max valuesCampbell Barton
also renamed function added prev commit
2012-10-25Camera: bring Title Safe display up to date, making it a Safe Areas option thatBrecht Van Lommel
shows both title safe and action safe areas following more modern standards. Patch #32822 by Harley Acheson, full description: Our current "title safe" camera display option is anachronistic. It shows a border of 10% on all edges, which used to be the recommended title safe area for 4:3 content on standard definition CRT televisions. However we are very unlikely to create new projects that output for SD TV at that aspect ratio. This patch change the option to "safe areas" with and indicates the "title safe" area (also known as "graphic safe") as well as the "action safe" area. "Title Safe" is an area visible by all reasonably maintained sets, where text was certain not to be cut off. "Action Safe" is a larger area that represented where a "perfect" set (with high precision to allow less overscanning) would cut the image off. The current recommendation for Action Safe is 3.5% on all edges, which is the maxiumum overscan for TVs now. The recommended title safe is now 5% vertically and 10% horizontally for content that is of wider aspect ratio than 4:3. The reason for the difference between horizontal versus vertical margin is because wider content would be letterboxed on an older 4:3 television, giving it additional margin.
2012-10-25Fix #32964: IK constraint had a "Target" option, which actually is an internalBrecht Van Lommel
flag that shouldn't have been exposed in the user interface. Also avoided many calls to pchan.is_in_ik_chain in UI script, it's somewhat slow.
2012-10-24made mistake of saving last startup.blend on my second monitor, looks like ↵Campbell Barton
this stores absolute position and messes up using '-p' argument. also add file menu to '3D View Full', since we had quite a few complaints there was no obvious way to get back out of the screen.
2012-10-24Unhide "simplify stroke" option of Grease Pencil strokes in userpref UI... ↵Bastien Montagne
Looks like it was commented out since r22353 (more than three years!), and could not find a valid reason for this…
2012-10-24reneme volume_preservation -> use_volume_preserveCampbell Barton
2012-10-24UI fixes for Laplacian Smooth (r51578):Thomas Dinges
* Make UI look more like Smooth Modifier. * Don't use RNA property names like "lamb", use a more descriptive one instead.
2012-10-24Merge GSoC project from branch: Laplacian Smooth (Operator & Modifier)Daniel Genrich
by Alexander Pinzon Fernandez (apinzonf) Supported by Google Summer of Code 2012 Project Documentation: http://wiki.blender.org/index.php/User:Apinzonf Manual Page: http://wiki.blender.org/index.php/User:Apinzonf/Doc:2.6/Manual/Modifiers/Deform/Laplacian_Smooth
2012-10-24Back to "Espanol" (instead os "Castellano"), as it looks to be the standard ↵Bastien Montagne
for softwares...
2012-10-24- enable GPU mipmap generation by default (Sergey and I wanted to change ↵Campbell Barton
this before but it was too close to release). - set opengl-solid display for the sequencer preview.
2012-10-24enable rendering from the sequencer again. this was working since 2.4x and ↵Campbell Barton
shouldn't have been disabled.
2012-10-24Separate languages file generation code into its own script (much better ↵Bastien Montagne
this way, so that we can regenerate that file without update whole trunk!). Also add es_ES (Spanish from Spain) language, as we have a po for it!
2012-10-23Bugfix 30974Ton Roosendaal
- Disabled "Quick Cache" option. It was causing ridiculous updates on the entire animation system for start-end frame on every user event causing changes here (like during transform). Worst was that you couldn't transform animated objects for that reason either. Most of the code is still there, waiting for a moment to revise it... - Constraint "Follow Track" (marker) wasn't using inverse matrix code in transform, making it wacko to use (wrong pivot, crazyspace)
2012-10-23add option to planar decimator to collapse all verts that define face ↵Campbell Barton
boundries (verts that 2 faces share and have 2 edge users). avoids ugly stepping between faces when applying on curves surfaces. (but less useful for architectural style models)
2012-10-23add option for decimate-collapse to keep triangulated geometry (normally ↵Campbell Barton
quads stay as quads when not collapsed).
2012-10-23add limited dissolve as a decimation type to the decimate modifier.Campbell Barton
2012-10-23add un-subdivude as an optional method for the decimate modifier, gives more ↵Campbell Barton
even geometry & nicer results in some cases.
2012-10-22Fix #32522: Object's diffuse color not showing in Sculpt ModeSergey Sharybin
Added option to display object's diffuse color multiplied by sculpting mask. This option could be found in Options panel of toolshelf when in sculpting mode. Thanks to Nicholas and Brecht for reviewing the patch!
2012-10-22add vertex group option to decimate modifier, handy if you want to pin some ↵Campbell Barton
parts of the geometry.
2012-10-22Update of the tools for the new "dynamic" i18n menu, to generate the ↵Bastien Montagne
languages file into locale dir...
2012-10-21== filebrowser ==Andrea Weikert
* Separated bookmarks managed by the OS (System Bookmarks) and bookmarks managed by Blender (Bookmarks). * Added user pref to hide (or show) system bookmarks to allow users doing a video tutorial for example to hide their private system bookmarks This feature should help especially MAC users who reported excessively long list of bookmarks which were added to Blender.
2012-10-21Texture UI:Thomas Dinges
* Use the full space for the Texture ID Block.
2012-10-20style cleanupCampbell Barton
2012-10-20Remove six languages from Blender UI (rational: very low level of ↵Bastien Montagne
translation, 1-2% at most, and no commit done in branch since more than one year): fi (Finnish), ca (Catalan), bg (Bulgarian), el (Greek), ne (Nepali) and pl (Polish). Also fix compile in paranoid warning=errors mode for own last commit.
2012-10-19Fix #32219: Inconsistent influence of Units Scale on new objectsSergey Sharybin
Made it so meshes, curves, surfaces and metaballs are scaling to a grid cell size, which makes them behave consistently now. There're still issues to be resolved still: - Lattice is not scaled to grid cell size yet, it uses slightly different add function which makes scaling a bit tricky and hacky. Would prefer to do a bit bigger refactor here, so it's a TODO for now. - Cameras, speakers and other helpers are not scaling. They don't have data on which scale could be applied and perhaps it should be some kind of draw scale. Also would consider it's a TODO for now.
2012-10-19simplify addon install print, Now it only prints the source and destination ↵Campbell Barton
dirs, with a list of addons added. don't think its needed to print the full path of each addon. also remove the __MACOX check, its harmless and people can make sure there zips dont have cruft in them before distributing them.