Age | Commit message (Collapse) | Author |
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supports MDD and PC2 formats.
see wiki docs:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Deform/Mesh_Cache
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Switch selection from Release to Click, so releasing mouse button
after transform confirmation wouldn't trigger selection operator.
However, needed to disable old Click behavior which used to deselect
everything if click happened outside of any object. It wad bad way
to do such a behavior and shall be re-think and solved in a better
way.
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Thanks Wolter van der Velde for adding the (most of) the missing Force Field
icons
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Submitted by: Harley Acheson (harley)
This patch adds separators to group items in the Special Menu in EditMode. Order
of items is untouched.
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The problems here were caused by a cleanup commit (r. 53369).
BTW, the code here is pretty convoluted mess.
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sense here since its next to draw extra wire
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also - when expanding rna enums into existing menus - don't nest inside a row/column.
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* Readme and release log links for the Blender 2.66 release.
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icon when available.
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rna properties to access the same value.
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its used to draw the interface and by sculpting tool as well.
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operator in the reverse direction.
http://wiki.blender.org/index.php/User:Apinzonf/shape_enhanced
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patched all previous texture paint brushes to use tiled mapping since
mappping is now shared between 2d and 3d painting.
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* Made Color Management and Audio panel closed by default to save space.
* Added COMPAT_ENGINES to color management panel.
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* rename sculpt_brush_texture_settings to brush_texture_settings
* Expose texture scale and offset in texture paint mode
* Introduce still inactive mapping mode for texture paint, tiled and
view aligned only. Projective paint uses only tiled, while 2d paint can
use both. Commit will come that will use both appropriately for both
modes, omitting fixed brush flag (which is tiled with another name)
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own preferences on load.
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Group Special functions popup
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> Themes > Add Preset, patch by gdh, on IRC).
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extra period if filename empty, just a period or equal to extension'
For python operators that used the ExportHelper mix-in class, an empty file field would become '.ext', entering and existing the text field would become '.ext.ext',
Now only add an extension if the filename part of the path is set, so '.ext' will still become '.ext.ext' but having only the extension isn't so likely to happen in the first place now.
This is a different fix then the changes suggested in the report but I'd prefer to keep path functions stupid+predictable.
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TRANSFORM_OT_vert_slide)
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* handle nicely multiple empty lines in po files (still have to figure out why po writer sometime output two lines instead of one!)
* fix rtl processing!
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removing the addon (wasnt freeing ID-props).
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*Made branches' po update multi-process!
*0.8 looks a bit too much a "similarity cutoff" value for messages, changed to 0.75.
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add Ctrl+Shift+Tab shortcut for selecting snap type to the UV editor too.
also added icon drawing to WM_OT_context_menu_enum() so it gets the icons from the enum to draw them in the menu.
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bit wip.
Notes:
* Most tools here have been updated, only a few (unused :p ) features should be missing. But some updates are rough for now, and performances are globally worse currently, will address this later (this is only really noticeable when you work over the whole repo, anyway ;) ).
* This update breaks "edit translations" addon, will fix it later, once core (i.e. this module) is considered stable again!
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from Sebastian Nell (codemanx), with minor edits
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Own stupid mistake in recent UI list refactor - those two lists are a good example where a non-void 'id' is necessary, as they use the same class in the same window... Else, the same object is shared by the two, which can't work! :)
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Many depsgraph failures are because some data in the graph is being
recalculated too early (or not at all).
Since we better support animators with working renders, here's a hack to
allow manual additional updates on frame changes.
In Property Editor, Object, Panel "Relations Extra" you now have two
buttons:
- Extra Object Update
- Extra Data Update
This will do an extra update of object and/or its data ONLY on frame changes.
Update happens as last.
Tested on files collected in Wiki todo, several cases now work OK, especially
the lags on updates.
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Issue was caused bu svn rev53355 and now logic seems to mimic
behavior before that change.
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unless they are needed.
configurable in 'Geometry Data' panel, will be added when running crease edges transform for example.
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Follow Active Quad fails
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preferences under themes->3D view->Theme Gradient Color. This is only used when use render only is not ticked and for now it may interfere with grid lines. Will investigate how to adjust contrast.
Tidying up of options after advisory session on irc: Move all RNA code
in Themes.
Changes after merging trunk's commit that renders sky
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- scroll bars were not in info space
- bake bias was 0.0, changed to 0.001 as it is for new scenes
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mathes similar members of bpy.app and less error prone (typos won't fail silently).
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had to do this internally.
- bpy.path.extensions_image
- bpy.path.extensions_movie
- bpy.path.extensions_audio
eg:
if os.path.splitext(filename)[1].lower() in bpy.path.extensions_image:
... we have an image ...
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