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2018-09-27GP: Remove material submenu iconsAntonioya
The icons made too heavy for the UI
2018-09-27GP: Expand topbar layers listAntonioya
2018-09-27GP: Make materials topbar list longerAntonioya
2018-09-27GP: Reorganize topbar material selectorAntonioya
2018-09-27UI: use new 3D viewport navigation icons and image icon in add menu.Brecht Van Lommel
I had to make the viewport navigation icons a bit smaller in the SVG since the edges were being clipped off, we only support 16x16 icons currently. They are a bit blurry because of this.
2018-09-27UI: add first batch of monochrome icons designed by Andrzej Ambroz.Brecht Van Lommel
Currently only for simple commands like play, add, zoom, expand, etc.
2018-09-27GP: Remove old annotation panel from Image editorAntonioya
This has been replaced with tools.
2018-09-27Empty Object: new "Load Image as Empty" operatorJacques Lucke
New entry in the Add Object menu. Opens a file selector and creates a new empty object from the selected image. Previously more steps were needed to archieve the same. Differential: https://developer.blender.org/D3708 Reviewer: brecht
2018-09-27UI: new clip editor panels and headers layout.Sebastian Koenig
* Panels now use single column layout. * Footage Info was moved into Footage Settings. * Display settings are now in a popover in the header. * Graph view shows tracking controls in the header center. Differential Revision: https://developer.blender.org/D3643
2018-09-27UI: update camera background images panel layout.Sebastian Koenig
Differential Revision: https://developer.blender.org/D3739
2018-09-27Partial revert of recent toolsystem defaultsCampbell Barton
- Use ctrl for de-select since we may want to use shift for extend. - Use cursor tool by default, it's agreed lasso select isn't accessible from a shortcut by default.
2018-09-27UI: Use "View" category for 3D view panelsCampbell Barton
Allows add-ons to add other categories.
2018-09-27Cleanup: remove star importCampbell Barton
2018-09-27Tool System: expose rotate-source for click-extrudeCampbell Barton
2018-09-27Keymap: use shift to de-deselect for toolsCampbell Barton
This allows for Ctrl-LMB to be used for lasso even with Border-Select active.
2018-09-27Cleanup: pep8Campbell Barton
2018-09-27Cleanup: flip option unlock -> lockCampbell Barton
Nearly all options are currently to toggle locking.
2018-09-26Wireframe/Xray: Make Xray option local to wireframe modeClément Foucault
This commit make the Xray option for the wireframe different from the other shading mode. This makes it possible to rapidly switch between wireframe + Xray and Solid mode without Xray. Xray alpha is also decoupled. Both variables are duplicated and exposed separately through RNA.
2018-09-26UI: keep some buttons fixed size in 3D view header.William Reynish
2018-09-26UI: use pie menu for snap, pivot and proportional editing.William Reynish
* Proportional pie menu at shift+O. * Snap pie menu at shift+S. * Pivot pie menu at comma. Previous comma, ctrl+comma, period and ctrl+period shortcuts for specific pivot types were removed. Ref T56881.
2018-09-26Cloth: Collision improvementsLuca Rood
This commit includes several performance, stability, and reliability improvements to cloth collisions. Most notably: * The implementation of a new self-collisions system. * Multithreading of collision detection. * Implementation of single sided collisions and normal overrides. * Replacement of the `plNearestPoints` function from Bullet with a dedicated solution. Further, this also includes several bug fixes, and algorithmic improvements. Reviewed By: brecht Differential Revision: http://developer.blender.org/D3712
2018-09-26Addons: reactivate 'STL format' addonJacques Lucke
Reviewers: brecht Differential Revision: https://developer.blender.org/D3735
2018-09-26GP: Rename parameter unlock_color and tooltipAntonioya
2018-09-26GP: Change menu icons for hide/showAntonioya
2018-09-26Implement additional modes for Shrinkwrap to a surface.Alexander Gavrilov
In addition to the original map to surface and Keep Above Surface, add modes that only affect vertices that are inside or outside the object. This is inspired by the Limit Distance constraint, and can be useful for crude collision detection in rigs. The inside/outside test works based on face normals and may not be completely reliable near 90 degree or sharper angles in the target. Reviewers: campbellbarton, mont29 Differential Revision: https://developer.blender.org/D3717
2018-09-26Clip editor: Fix usage of template_markerSergey Sharybin
Needs an update to the new Python API. Reported by Sebastian in IRC, thanks!
2018-09-26GP: Adjust topbar layer selector to new fixed widthAntonioya
2018-09-26Merge branch 'master' into blender2.8Campbell Barton
2018-09-25Curves: Move draw options to overlaysClément Foucault
This commit add one regression: it is impossible to currently hide handles in the viewport. But this should be fixed in another commit.
2018-09-25Edit Mesh: Move Edit Mesh display settings to overlay'sClément Foucault
This makes the Edit Mesh display settings common to all objects. They can also be set differently per viewport. Modifying extra data (seams, sharp edges etc...) will no longer set them automaticaly visible. Bumping version because we need to force set all extra draw options for older files.
2018-09-25GP: New pressure option for sculpt brush radiusAntonioya
2018-09-25GP: New deselect by material optionAntonioya
Now the operator to select by color can unselect too.
2018-09-25GP: Add popover for Sculpt and Weight Paint panelsAntonioya
2018-09-25Fix missing metaball capsule properties in properties editor.Michel Anders
Differential Revision: https://developer.blender.org/D3726
2018-09-25GP: Remove Strokes menu in Sculpt modeAntonioya
2018-09-25GP: Add select tools in sculpt modeAntonioya
2018-09-24GP: Move Unlock Color to Adjustments panelAntonioya
This option is not used all the time and can be moved to additional panel
2018-09-24GP: Some changes in Appearance panelAntonioya
2018-09-24Revert "Fix: insert missing break in switch statement"Jacques Lucke
This reverts commit e904bb64df1f0f0275dc209a31cff5ad2a10b79e.
2018-09-24GP: Make topbar layer popover widerAntonioya
2018-09-24Fix: insert missing break in switch statementJacques Lucke
Reviewers: brecht Differential Revision: https://developer.blender.org/D3724
2018-09-24Cleanup: styleCampbell Barton
2018-09-22GP: Change direction text depending of sculpt brushAntonioya
2018-09-22GP: Change appearance panel for sculpt brushesAntonioya
2018-09-21GP: Move mask button to headerAntonioya
2018-09-21GP: More changes to sculpt panels and topbarAntonioya
2018-09-21Fix Python errors in weight paint mode.Brecht Van Lommel
2018-09-21GP: Initial changes in sculpt brush panelAntonioya
Move some options to subpanels
2018-09-21Re-enable OBJ add-on.Bastien Montagne
2018-09-21Py io_utils: deprecate `orientation_helper_factory` and add new ↵Bastien Montagne
`orientation_helper` decorator. This fixes warning about not using annotations, and a decorator here is a much cleaner solution anyway.