Age | Commit message (Collapse) | Author |
|
The icons made too heavy for the UI
|
|
|
|
|
|
|
|
I had to make the viewport navigation icons a bit smaller in the SVG since
the edges were being clipped off, we only support 16x16 icons currently.
They are a bit blurry because of this.
|
|
Currently only for simple commands like play, add, zoom, expand, etc.
|
|
This has been replaced with tools.
|
|
New entry in the Add Object menu.
Opens a file selector and creates a new empty object from the selected image.
Previously more steps were needed to archieve the same.
Differential: https://developer.blender.org/D3708
Reviewer: brecht
|
|
* Panels now use single column layout.
* Footage Info was moved into Footage Settings.
* Display settings are now in a popover in the header.
* Graph view shows tracking controls in the header center.
Differential Revision: https://developer.blender.org/D3643
|
|
Differential Revision: https://developer.blender.org/D3739
|
|
- Use ctrl for de-select since we may want to use shift for extend.
- Use cursor tool by default,
it's agreed lasso select isn't accessible from a shortcut by default.
|
|
Allows add-ons to add other categories.
|
|
|
|
|
|
This allows for Ctrl-LMB
to be used for lasso even with Border-Select active.
|
|
|
|
Nearly all options are currently to toggle locking.
|
|
This commit make the Xray option for the wireframe different from the other
shading mode. This makes it possible to rapidly switch between wireframe +
Xray and Solid mode without Xray.
Xray alpha is also decoupled.
Both variables are duplicated and exposed separately through RNA.
|
|
|
|
* Proportional pie menu at shift+O.
* Snap pie menu at shift+S.
* Pivot pie menu at comma. Previous comma, ctrl+comma, period
and ctrl+period shortcuts for specific pivot types were removed.
Ref T56881.
|
|
This commit includes several performance, stability, and reliability
improvements to cloth collisions.
Most notably:
* The implementation of a new self-collisions system.
* Multithreading of collision detection.
* Implementation of single sided collisions and normal overrides.
* Replacement of the `plNearestPoints` function from Bullet with a
dedicated solution.
Further, this also includes several bug fixes, and algorithmic
improvements.
Reviewed By: brecht
Differential Revision: http://developer.blender.org/D3712
|
|
Reviewers: brecht
Differential Revision: https://developer.blender.org/D3735
|
|
|
|
|
|
In addition to the original map to surface and Keep Above Surface,
add modes that only affect vertices that are inside or outside
the object. This is inspired by the Limit Distance constraint,
and can be useful for crude collision detection in rigs.
The inside/outside test works based on face normals and may not be
completely reliable near 90 degree or sharper angles in the target.
Reviewers: campbellbarton, mont29
Differential Revision: https://developer.blender.org/D3717
|
|
Needs an update to the new Python API.
Reported by Sebastian in IRC, thanks!
|
|
|
|
|
|
This commit add one regression: it is impossible to currently hide handles
in the viewport. But this should be fixed in another commit.
|
|
This makes the Edit Mesh display settings common to all objects. They can
also be set differently per viewport.
Modifying extra data (seams, sharp edges etc...) will no longer set them
automaticaly visible.
Bumping version because we need to force set all extra draw options for
older files.
|
|
|
|
Now the operator to select by color can unselect too.
|
|
|
|
Differential Revision: https://developer.blender.org/D3726
|
|
|
|
|
|
This option is not used all the time and can be moved to additional panel
|
|
|
|
This reverts commit e904bb64df1f0f0275dc209a31cff5ad2a10b79e.
|
|
|
|
Reviewers: brecht
Differential Revision: https://developer.blender.org/D3724
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Move some options to subpanels
|
|
|
|
`orientation_helper` decorator.
This fixes warning about not using annotations, and a decorator here is
a much cleaner solution anyway.
|