Age | Commit message (Expand) | Author |
2006-06-30 | Made BPyMesh's ngon a lot better- handels polylines that loop back on themsel... | Campbell Barton |
2006-06-30 | NGon fan fill fallback had an error in the indicies it returned. | Campbell Barton |
2006-06-29 | Made lightwave import work with images by removing internal image loading wra... | Campbell Barton |
2006-06-27 | bugfix 4501 | Campbell Barton |
2006-06-26 | removed numerious spelling mistakes | Campbell Barton |
2006-06-26 | removing this script because editmode select group replaces it. | Campbell Barton |
2006-06-20 | Updated preview, with correct camera end clip | Ton Roosendaal |
2006-06-20 | New preview blend, without OSA and with entirely closed tiled cube. | Ton Roosendaal |
2006-06-19 | Made 3ds import remove 0,0,0 dummy vert (Thanks Ken) | Campbell Barton |
2006-06-18 | Scripts: | Willian Padovani Germano |
2006-06-16 | Updated previewblend, texture preview had minor line on left hand | Ton Roosendaal |
2006-06-16 | Updated this script and added some functions, this wont effect eny existing p... | Campbell Barton |
2006-06-16 | Cleanum, remove unneeded 'raise's | Campbell Barton |
2006-06-16 | == UV Export == | Martin Poirier |
2006-06-15 | Added with binary tag | Ton Roosendaal |
2006-06-15 | Removed preview.blend, as added as ascii | Ton Roosendaal |
2006-06-15 | Updated icons image and preview blend | Ton Roosendaal |
2006-06-15 | BUG #4323: | Willian Padovani Germano |
2006-06-12 | attempt to fix the release makefiles | Jean-Luc Peurière |
2006-06-12 | Bug #4279: doc browser script broken. | Willian Padovani Germano |
2006-06-10 | ==Sequencer== | Peter Schlaile |
2006-06-10 | Makefile change for OSX plugins release build: | Ton Roosendaal |
2006-06-09 | * Added an 'eyedropper' tool in the colour picker. With the colour picker open, | Matt Ebb |
2006-06-09 | * preview.blend fixes | Matt Ebb |
2006-06-07 | * Updated the preview render scene .blend | Matt Ebb |
2006-06-07 | use f.area where possible over python function and use len(mface) over len(mf... | Campbell Barton |
2006-06-06 | 1 liner, bug that raised an error with textureless materials. | Campbell Barton |
2006-06-06 | Added the option to import as a group instance (creates own scene) - works th... | Campbell Barton |
2006-06-06 | JMS Updates the script, and I did some fixes too. now works with more models. | Campbell Barton |
2006-06-05 | Removed wings support, both apps are free and have good obj support. wings im... | Campbell Barton |
2006-06-04 | * removed lint functions | Campbell Barton |
2006-06-04 | ==kmz importer== | Tom Musgrove |
2006-06-04 | ==bvh removal for cambo== | Tom Musgrove |
2006-06-04 | Fixed mistake in calculating the collapse position (surprising it worked as w... | Campbell Barton |
2006-06-03 | Added an option to OBJ import "As Instance" - so people can import all the ob... | Campbell Barton |
2006-06-02 | Simple fix, args from the UI were out of allignment | Campbell Barton |
2006-05-31 | Bit the bullet and put a py2.3 blender on my system :/ ro fix http://projects... | Campbell Barton |
2006-05-30 | Braught back saveRenderedImage now I have a clue about what it does. | Campbell Barton |
2006-05-28 | saveRenderedImage is broken? - isnt working anymore for some resion. switched... | Campbell Barton |
2006-05-28 | Added a 2d convex hull function to BPyMathutils | Campbell Barton |
2006-05-28 | comments on how edge weighting for collapsing works. | Campbell Barton |
2006-05-28 | Use Kens hide/sel mesh props to save some python looping. | Campbell Barton |
2006-05-27 | Poly reduction fixes | Campbell Barton |
2006-05-26 | ==md2 export update== | Tom Musgrove |
2006-05-25 | ==md2 export update== | Tom Musgrove |
2006-05-21 | optional reuse list for meshCalcNormals, which makes decimation abt 5% faster. | Campbell Barton |
2006-05-19 | Hrmm, this is a bit nasty: I am now using a different call to get a mesh | Chris Want |
2006-05-19 | From __bpydoc__ | Campbell Barton |
2006-05-19 | Two issues: | Chris Want |
2006-05-18 | A fairly major revision of the VRML97 export script. | Chris Want |