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AgeCommit message (Collapse)Author
2011-08-02finish handle for properties_XXX scriptsXiao Xiangquan
2011-07-29merge with trunk r38787Xiao Xiangquan
2011-07-28New option for multires modifier: Subdivide UVsSergey Sharybin
Enabled by default and also enabled for older filesm so there should be no regressions. In some cases it's useful to not use subdivided uvs for multires.
2011-07-28fix [#28095] Select Pattern don't select all the bone in edit modeCampbell Barton
& some style changes.
2011-07-28fix error in writing dupligroups for X3D export, may have effected other ↵Campbell Barton
exporters too.
2011-07-28report an error when user blender versions other then 2.4x for animation ↵Campbell Barton
playback.
2011-07-27fix [#28066] Unchecking 'self project' messes up 'Snap to Vertex'Campbell Barton
this option is useful for all non-grid snapping modes (when in editmode) so make available in those cases too.
2011-07-27Fix part of [#28088] bad button spacing with layout engine for menu items.Thomas Dinges
* Fixed a cut off text. * small cleanup
2011-07-26set the development cycle to 'beta'.Campbell Barton
2011-07-26py api:Campbell Barton
- added menu templates - move template menu into the header of the text editor (so users will find more easily) - updated mathutils examples, switching the order of multiplication.
2011-07-25complete the language-select featureXiao Xiangquan
2011-07-25more vector order switching.Campbell Barton
2011-07-25minor edits to animation playback operatorCampbell Barton
- remove own copyright from script - print command before executing (helps troubleshooting)
2011-07-25style changes for operator scripts & some pep8 edits.Campbell Barton
2011-07-25fix for DingTo's recent commit with the animation player, it ignored the ↵Campbell Barton
case where the player is not an absolute path but found in the users $PATH (as is common on *nix systems). now try and execute player, reporting the exception rather then checking the player file exists. also made some pep8-80 style edits.
2011-07-25swap vertor multiplication order for add torus.Campbell Barton
2011-07-25edits to quick effects scriptsCampbell Barton
- use uv layer data api rather then operator. - switch vector rotation order. - made some style changes, use 80 width.
2011-07-25External image operators.Campbell Barton
- use bpy.data.is_saved (was using a workaround from when before this attribute was added) - fixed a bug where editing relative paths could fail.
2011-07-25fix [#28075] After the correction of No.38528 is applied, the following ↵Campbell Barton
phenomenon has been generated. own fault in recent addition of bpy.path.basename() not supporting byte paths.
2011-07-25reverse vector multiplication order for some internal functions.Campbell Barton
2011-07-25deprecate multiplication orders:Campbell Barton
vector * matrix vector *= matrix vector * quaternion vector *= quaternion Use the reverse order instead, enable WITH_ASSERT_ABORT in cmake to promote the warnings into errors.
2011-07-242.5 World Buttons:Thomas Dinges
* Exposure and Color Range buttons were missing, added them back.
2011-07-24Add Push/Pull to toolbarDaniel Salazar
2011-07-242.5:Thomas Dinges
* Removed some old not used code.
2011-07-242.5 External animation player:Thomas Dinges
* Fixed an error when "Custom" was used and the path was empty (variable reference before assignment) * The Operator now raises an error if there is no path or the path given is not available.
2011-07-232.5 UI:Thomas Dinges
* Added back icon to open the Splash Screen in the info header, next to version string info. * Removed an unnecessary toggle argument for particle mode select buttons. The Toggle argument is only intended for booleans, not enums.
2011-07-22Let's try default High Quality for object align, it's slow but it's simply ↵Daniel Salazar
the correct way, users can disable while tweaking the align modes and then enable again for final result IF they are working on *dense* meshes
2011-07-22switch language in User Preference's System page. with some known switch ↵Xiao Xiangquan
failure bugs
2011-07-22Adding Shear transform to UV menu and Ctrl Alt Shift S hotkey (same as in 3D ↵Daniel Salazar
View)
2011-07-20fix [#27922] using preset_paths() with an absolute path returns twice the ↵Campbell Barton
same thing raise an error when an invalid subdir is passed to preset_paths()
2011-07-20added bpy.path.basename because "//" prefix breaks os.path.basename.Campbell Barton
2011-07-19Speedup, do only one global matrix grab per objDaniel Salazar
2011-07-19Object Align operator: coudn't resist and added a high quality (slower) ↵Daniel Salazar
option to get perfect alighment on complex shapes with rotation/scaling :D sexy example: http://www.pasteall.org/pic/show.php?id=15171
2011-07-19Object Align operator now correctly computes a *global* bounding box for all ↵Daniel Salazar
objects. This makes rotated or scaled objects work like they should. Now it's still derived from object's bounding box so it will not be completly acurate on complex objects.. to solve this Id need to cycle over all verts. Don't think that's a good idea to do in py
2011-07-19fix for [#28012] Mat ID messy with shader nodesJeroen Bakker
Issue was that the Shader tree execution changed the ShaderInput. Changes are that the UI is updated that only the main material will have the pass_index this is displayed in the "render pipeline options" panel. When the material is not a node material the pass_index will be shown at the "options" panel To test enable nodes on the material Add a new input material change the pass_index of the material (render pipeline options) Enable RenderPass material ID and use the compositor to read out the material pass Jeroen
2011-07-19fix for bpy.path.abspath(), if a path was passed it would get the last ↵Campbell Barton
directory cut off, broke copying images on export.
2011-07-18fix [#27996] Smart UV Unwrap Still Results in OverlapsCampbell Barton
real fix this time :S, I thought using old code from 2.4x would fix but quaternion needed to be inverted.
2011-07-18fix [#28005] Python Add-Ons are constantly reloaded if twice in the pathCampbell Barton
Addons are checked for their timestamps and reloaded when it changes but this failed when, 2 addons had the same name since different times caused 2 reloads on every redraw. Now when duplicate addons are in the path now give a error message in the UI and print path conflict in the console and don't thrash reloading.
2011-07-18fix [#27971] Blender OBJ export with Z-Up setting produces an error and failsCampbell Barton
changes to extensions coming up...
2011-07-17template for patch exporting objects in a scene.Campbell Barton
2011-07-16select uiStyle according to UserDef and update lang-packsXiao Xiangquan
2011-07-14merge from trunk 38379Xiao Xiangquan
2011-07-13Fix python error in image sampling panel drawing whenBrecht Van Lommel
there is no texture slot available.
2011-07-13Fix #26704: activating a texture node inside material nodes did not show thatBrecht Van Lommel
texture in the texture properties.
2011-07-13complete space outliner, space node, space nla, etc.Xiao Xiangquan
2011-07-13patch [#27950] Patch to add the ability to generate random points on mesh facesCampbell Barton
from Andrew Hale (trumanblending)
2011-07-12Add delete with reconnect feature.Jeroen Bakker
this will reconnect nodes as if the deleted node is muted. Operation is added to the space_node node menu and to the keymap as CTRL-X to test this just add some nodes to the space_node select one or multiple nodes and press CTRL-X It should reconnect the nodes as they were muted limitations: 1. it performs a delete and reconnect per node. It does not evaluate all selected nodes as one whole 2. mute only supports Value, Vector and Color data types, so does this feature 3. not usable for nodes where input and output does not match (like colorToBW) Where reconnect could not be preformed the links will be removed from the model. Undo works with this delete with reconnect.
2011-07-11make python3.3 compatible, __class__ is no longer in the class methods ↵Campbell Barton
namespace.
2011-07-10fix for various python bugs and remove unused var.Campbell Barton
2011-07-10cleanup for python scripts - unused vars and importsCampbell Barton