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2013-08-18Fix [#36423] Audio strips contain selectable (visual) blend modes and ↵Bastien Montagne
opacity value Simply hide blend type and opacity for SOUND strips!
2013-08-18More "relpath" try/except protection...Bastien Montagne
2013-08-17remove unused args from edgenet fill (since rewrite, but they weren't used ↵Campbell Barton
before either)
2013-08-17use 'with' keyword for script stub (recommended with py3).Campbell Barton
2013-08-16Merge plane track feature from tomato branchSergey Sharybin
This commit includes all the changes made for plane tracker in tomato branch. Movie clip editor changes: - Artist might create a plane track out of multiple point tracks which belongs to the same track (minimum amount of point tracks is 4, maximum is not actually limited). When new plane track is added, it's getting "tracked" across all point tracks, which makes it stick to the same plane point tracks belong to. - After plane track was added, it need to be manually adjusted in a way it covers feature one might to mask/replace. General transform tools (G, R, S) or sliding corners with a mouse could be sued for this. Plane corner which corresponds to left bottom image corner has got X/Y axis on it (red is for X axis, green for Y). - Re-adjusting plane corners makes plane to be "re-tracked" for the frames sequence between current frame and next and previous keyframes. - Kayframes might be removed from the plane, using Shit-X (Marker Delete) operator. However, currently manual re-adjustment or "re-track" trigger is needed. Compositor changes: - Added new node called Plane Track Deform. - User selects which plane track to use (for this he need to select movie clip datablock, object and track names). - Node gets an image input, which need to be warped into the plane. - Node outputs: * Input image warped into the plane. * Plane, rasterized to a mask. Masking changes: - Mask points might be parented to a plane track, which makes this point deforming in a way as if it belongs to the tracked plane. Some video tutorials are available: - Coder video: http://www.youtube.com/watch?v=vISEwqNHqe4 - Artist video: https://vimeo.com/71727578 This is mine and Keir's holiday code project :)
2013-08-15fix [#36455] importing obj data after saving doesn't workCampbell Barton
2013-08-13Typo (dimention instead of dimension).Bastien Montagne
2013-08-12GPL V3 license, which will be valid for the binary releases.Ton Roosendaal
(Because Blender links with the Apache2 license). Cleanup of this directory will happen before official release.
2013-08-12Add jemalloc license to release/textSergey Sharybin
Official linux builds are linking against jemalloc, and in the own branch i'm using some of it's code. License files location could be changed a bit later (i.e. make it so all the license files are in the single folder, not in the root of the blender distro).
2013-08-12image_load() utility function's 'recursive' option wasn't functional since 2.4xCampbell Barton
2013-08-12bpy.path.reduce_dirs() - new utility function to de-duplicate and remove ↵Campbell Barton
nested paths before doing a recursive search.
2013-08-10Add better UI for "Add Torus" functionSv. Lockal
The previous one did nothing in many cases and was very unintuitive: http://www.pasteall.org/pic/show.php?id=57219
2013-08-07Fix #36373: maya and max key configurations for mesh loop select did not ↵Brecht Van Lommel
work correct when doing an extend loop select, then doing a regular loop select, it would still extend.
2013-08-06Usual edits/fixes to new UI messages...Bastien Montagne
2013-08-03Dynamic Paint: Added a new "smoothness" parameter for waves.Miika Hamalainen
It greatly helps getting rid of that "noise" that occurs if you use really steep objects (like cubes) as a brush. New default value is 1.0 which is just high enough to only get rid of the sharpest spikes, so if you want really smooth waves it's better use higher values. This also seems to "fix" bug [#35413].
2013-08-01Fix for r58798, forgot to update the presets. Thomas Dinges
2013-08-01Cycles / HSV Separator and Combine node:Thomas Dinges
* Added nodes to separate and combine hsv colors. Part of my GSoC 2013 project, SVN merge of r57981.
2013-08-01Cycles / Vector Transform node:Thomas Dinges
* Add a note to convert a Vector, Point or Normal between World <=> Camera <=> Object coordinate space. Documentation: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Vector_Transform Part of my GSoC 2013 project, SVN merge of r57599, r57670, r57918, r57919, r58245 and r58775.
2013-08-01Cycles / Blackbody to RGB node:Thomas Dinges
* Added a node to convert a temperature in Kelvin to an RGB color. This can be used e.g. for lights, to easily find the right color temperature. = Some common temperatures = Candle light: 1500 Kelvin Sunset/Sunrise: 1850 Kelvin Studio lamps: 3200 Kelvin Horizon daylight: 5000 Kelvin Documentation: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Blackbody Thanks to Philipp Oeser (lichtwerk), who essentially contributed to this with a patch! :) This is part of my GSoC 2013 project. SVN merge of r57424, r57487, r57507, r57525, r58253 and r58774
2013-07-30Fix for [#36321] 'Mark Freestyle Edge' still showing with Cycles rendererThomas Dinges
* Now we hide Freestyle properties when "use_shading_nodes" is true.
2013-07-30Minor change to the custom_nodes.py template that has some consequences for ↵Lukas Toenne
addons: use bpy.types.* base classes instead of bpy_types.* The bpy_types classes cause issues when used in addons when loading on Blender startup (subclasses cannot be properly registered).
2013-07-30BGE: Adding vsync control. Users can enable vsync, disable vsync, or use ↵Mitchell Stokes
adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost.
2013-07-29UI / Code:Thomas Dinges
Cody style changes for r58692. * First of all, UI code is really simple, especially in such small panels, no need to comment obvious things like left/right column. * "if 1" nested structs for code clarity? That's a really bad thing, especially if you have 3 lines which belong together, but only 2 of them are indented... sub = row.row() sub.active = obj.show_bounds sub.prop(obj, "draw_bounds_type", text="") * Empty line after layout = self.layout declarations, we still follow these Rules. http://wiki.blender.org/index.php/Dev:2.5/Py/Scripts/Guidelines/Layouts Thanks!
2013-07-28new mesh tool for cleaning up meshes, splits up non-planar faces while they ↵Campbell Barton
exceed a given angle threshold (access from the 'Mesh -> Clean' menu).
2013-07-28patch [#36296] object->display-properties subpanel layout cleanupCampbell Barton
from David Jeske (jeske), with minor edits of my own.
2013-07-25mesh tool to fill in holes, added in mesh clean menu,Campbell Barton
unlike other face creation tools it copies data from surrounding faces.
2013-07-24curve only supported radius smoothing, add smooth for tilt and weight.Campbell Barton
2013-07-24fix [#36262] Paste strip with video or sound content from another file ↵Campbell Barton
crashes Blender existing code was very stupid. - all ID pointers for clipboard strips are handled uniformly. - clipboard stores a duplicate ID pointer which are restored on paste. - restoring pointers... -- use ID's that are still in the database (copy&paste within the same file). -- fallback to name lookup. -- fallback to loading them from the original filepath (movie-clip and sound only). also fix bug pasting where initialing the sound wasn't done if there was no frame-offset.
2013-07-23remove use_relative option from simple deform,Campbell Barton
all modifiers should be using object transformations relatively.
2013-07-23prepare for 'a' bugfix release, splash and version bump.Campbell Barton
2013-07-21snap to cursor (offset option) added for UV's too.Campbell Barton
2013-07-20add new snap option: 'Selection to Cursor (Offset)',Campbell Barton
rather then moving everything into the cursor location, the current selection centers around the cursor, maintaining their relative distances. works for mesh, object, pose bones etc.
2013-07-20misc editsCampbell Barton
- fix for missing None check with recent 'Hidden Wire' draw option. - avoid int overflow with mesh selection. - remove ';' outside of functions.
2013-07-20Fix descriptions for mask selection operators and use less ambiguous ↵Sv. Lockal
"letter-spacing" term
2013-07-20Select more/less tool for mask splinesSv. Lockal
2013-07-20Cycles / Sampling Presets:Thomas Dinges
* Values were a bit too small for the Progressive integrator, now we use 12 and 24 (sqared).
2013-07-20hidden wireframe option for mesh editmode, important for retopology mode ↵Campbell Barton
(can be used with xray).
2013-07-20Cycles / Sampling Presets:Thomas Dinges
* Add Presets for Sampling. This comes with a simple Preview and Final preset, but as this is varying a lot depending on the scene, they should just be a starting point. The user can add own presets here. * Some UI layout changes to match the settings a bit better.
2013-07-20Add Tamil characters to our i18n font (from samyak-tamil).Bastien Montagne
2013-07-19patch [#35789] Quick hack select more/less tool for armaturesCampbell Barton
by Pedro Riera (priera), Andrey Dubravin and parts rewritten by myself.
2013-07-19patch [#36032] Quick Hack lattice random selectionCampbell Barton
by Andrey Dubravin (daa)
2013-07-18Tradtional release commit! 2.68 splash and the numbering.Ton Roosendaal
- This should then follow the tagging - And I would still prefer to have at least 24 hours full freeze, for proper test and avoid last minute errors.
2013-07-17re-commit temp workaround [#35920], this still fails for OSX retina display,Campbell Barton
but at least it resolves for DPI values other then 72.
2013-07-16Style cleanup of UI messages.Bastien Montagne
Mostly, "weight groups" -> "vertex groups", and usual case/endpoints/typos/etc. As a remainder, please read http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#UI_Messages before writing UI messages!
2013-07-09move keymap ui into modules, its not loaded on startup anymore.Campbell Barton
2013-07-08fix [#36043] Missing Tooltip for Excluded Paths field of Auto Run Python ↵Campbell Barton
Scripts in User Preferences -> File also select more/less were flipped for mesh menu compared to everywhere else.
2013-07-08re-arrange space_userpref_keymap, no need to use a subclass here, just ↵Campbell Barton
import the module and call draw_keymaps(). - making this change now because some addons developers are interested in showing keymap UI in their addons prefs and using the class involved making a fake class instance which isnt needed.
2013-07-07Fix for incorrect clipping of Freestyle strokes when the viewport preview is ↵Tamito Kajiyama
used.
2013-07-06remove dummy menu which WM_OT_context_menu_enum needed, use popup menu ↵Campbell Barton
directly instead.
2013-07-05fix [#35977] Bake Action doesn't work properlyCampbell Barton
there are cases where you want to use visual-keying but not remove constraints, also it wasnt obvious that clearing constraints used a different method of keyframing. So split these into 2 options.