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2010-10-31bugfix [#24466] Selecting of object with pattern leads to strange behaviorCampbell Barton
The undo problem was caused by python operators returning 'RUNNING_MODAL' rather then the return value from wm.invoke_props_popup(self, event) - 'FINISHED'. This was done because returning FINISHED would free the operator causing the buttons redo handler to try and run a freed operator and crash. So the real fix is to disallow any operators to use wm.invoke_props_popup(self, event) if they dont have the REGISTER option enabled, fixing the crash and redo problem.
2010-10-31rename and negate DISABLE_PYTHON --> WITH_PYTHONCampbell Barton
2010-10-31Lock to CursorNathan Letwory
Patch by Dan Eicher. In 3dview properties you can enable this. Rotating view then uses cursor as pivot point. Note that with this option enabled just relocating the 3d cursor also changes the 3dview. Sebastian König: "Now the 3d cursor is actually useful" (sitting next to me while applying patch at bconf hostel)
2010-10-30Info text for scene strips showing the frame range that's set in the sceneJanne Karhu
* Related to bug report [#24329] scene length not updated in VSE * This data is nice to have in the sequencer without having to go the actual scene that's added as a strip.
2010-10-30Fix for [#24374] VSE: Reassign Inputs ignores selection order.Janne Karhu
* No way currently to know the order of effect inputs, so I added a swap operator for the inputs. * Also added the effect inputs to the strip property panel (weren't even in rna before). These are not yet editable, but can be very helpful in determining what the inputs are if the strip is too short to see the name in the timeline.
2010-10-29extensions_framework: minor string changeDoug Hammond
2010-10-28patch [#24424] Python scripts update for API changesCampbell Barton
from Filiciss Muhgue (filiciss)
2010-10-27netrenderMartin Poirier
New Feature: VCS job type Render a file (with dependencies) from a version control system (currently only supports subversion, but system is already generic). On client, working path, server path and current revision can be guessed from data on disk or entered manually. On slave, a working copy is created (if needed) where specified by the job and updated to the proper revision. On master web page, job types now appear in the job lists. The job page shows the list of dependencies for "normal" jobs or versioning information for VCS jobs. Limitations: Need to have command line tools "svn" and "svnversion". Working copy path must be the same on client and slaves (the client gets the job path relative to the working copy). When guessing, working copy path is set to the folder where the current file is (this can be changed manually after). On the slave, it will update the working copy AS SPECIFIED to the revision, so if that path is too deep, some dependencies will not be updated properly. Doesn't support mixed revisions (and will not give any warnings for that), it will always use the first revision specified by "svnversion" Bugfix: Thumbnail generation doesn't chew down memory anymore and always gives correct result (thumbnail on master especially could mess up between jobs with the name result filename)
2010-10-27bugfix [#24419] Console Autocomplete Error [Patch to fix attached]Campbell Barton
patch provided by Justin Dailey (dail) in report.
2010-10-27Commit new splash and bump version. Ready for tagging!v2.55Nathan Letwory
2010-10-27Fix [#24053] 64-bit Windows installer installs keys to 32-bit registryNathan Letwory
Reported and patch-suggestion by George Pollard
2010-10-27Some improvements to the uninstaller part:Nathan Letwory
* don't just recursively delete $BLENDERHOME * seperately ask confirmation for recursive deleting contents of: - $BLENDERHOME\$SHORTVERSION\plugins - $BLENDERHOME\$SHORTVERSION\scripts - $BLENDERHOME\$SHORTVERSION\config * Have clear warnings about files going to be deleted
2010-10-26Removed old rigify code, as it is starting to interfere with the newer ↵Nathan Vegdahl
Rigify addon. The newer addon currently resides here: bzr://bzr.cessen.com/rigify But will eventually be included in svn.
2010-10-26move geometry python module into mathutils.geometry, since it provides ↵Campbell Barton
utility functions using mathutils types.
2010-10-24== addons ==Luca Bonavita
- new (and temporary) directory addons_extern/ to store external projects addons
2010-10-24rna rename: use_inherit_rotate -> use_inherit_rotation, noticed _rotate is ↵Campbell Barton
not used like this much elsewhere in rna.
2010-10-23rename rna property Bone.use_hinge to use_inherit_rotate because use_hinge ↵Campbell Barton
was inverted - Enabled by default but not a hinge. this also matches 'use_inherit_scale'
2010-10-23- CMake now only uses SOURCE_GROUP with MSVC lib configuration, saves ↵Campbell Barton
recursive header search when not using msvc. - uv layout export wasn't setting the default filename.
2010-10-22Add release/scripts/modules/extensions_framework (formerly known as ↵Doug Hammond
exporter_framework).
2010-10-22change to Nathan's fix which also works with empty material slots.Campbell Barton
2010-10-22Export UV Layout to PNG would fail if original mesh didn't have materials ↵Nathan Letwory
assigned. Reported in #blender.fi by Mats Holmberg
2010-10-21Temporary fix for sequencer bugs #22925, #21429, #21783, #24165Janne Karhu
* This fix is really only a bandage, as the underlying issue is that sequencer preview render doesn't yet use the job system. * The sequencer preview can start a full render of the scene, and this can collide with other preview/actual renders in many cases. * Drawing the sequencer preview is now disabled when an other render is in progress, but the sequence preview rendering could have already been started before the other render, so this doesn't really fix anything. * For now only OpenGL rendering can be used for the sequencer preview reliably until it's reimplemented using the job system. * Using the job system in the future can handle the clashes between different renders properly and will give users a nice progress bar to indicate something is happening while the preview is recalculated.
2010-10-19* Enable compile and link flags to build info also on Windows and in SCons.Nathan Letwory
* Added build_system SCons or CMake * Write the new build info also to system-info.txt
2010-10-19Add Toggle System Console entry to Help menu on Windows systems.Nathan Letwory
2010-10-18recent fix for relative imports broke autocomp.Campbell Barton
2010-10-16This fixes HDV render presets:Peter Schlaile
* according to wikipedia HDV1080p 24p has a framerate of 24/1.001 * HDV comes in NTSC in PAL versions, too (30/1.001 and 25/1)
2010-10-16Add System Info function to the Help menu.Nathan Letwory
Users can use this to quickly get info about their system for bug reports.
2010-10-16Added panel for accessing the "delta transforms" for Objects (this is closed ↵Joshua Leung
by default to not clutter that much). This should help silence complaints from some about "dloc",etc. not being easily keyable. It's also a nice way to have instances of animated objects located in different places, by animating either the standard transforms or the deltas, and then modifying by not animating the other version to keep the instances from going to a single point. This was a common newbie problem in 2.4x.
2010-10-15== rna info ==Luca Bonavita
changing from __repr__ to __str__ after discussing with campbell was annyoing me when testing things, huge printouts :)
2010-10-15nodes were being ignored by api update script.Campbell Barton
2010-10-15patch [#24251] Add missing tooltips for image operatiosCampbell Barton
from Sergej Reich (sergof), with minor edits.
2010-10-15bugfix [#24256] Wrong bone subdivision number in tweak panel.Campbell Barton
there were 3 operators for armature subdivision, now only have 1 (as with mesh). + remove unused warnigns.
2010-10-15[#24250] wavefront import/export defaultsCampbell Barton
match operator and internal default arg defaults.
2010-10-14[#24243] wavefront animation exportCampbell Barton
fix from dan grauer (kromar)
2010-10-14Fix for fix, not UnicodeEncodingError (where did I get that from?) but ↵Nathan Letwory
UnicodeDecodeError.
2010-10-14Fix UnicodeEncodingError, which prevents netrender, reprojection and ↵Nathan Letwory
playback from working on Windows in certain situations. Users can set their machine name to something containing non-ascii characters. In Python this currently causes problem due to socket.gethostname() throwing UnicodeEncodingError. Work around this by not using platform.system() (which uses internally socket.gethostname()). See http://www.pasteall.org/16215 for backtrace
2010-10-13patch [#24221] Creating graph from armature doesn't work with unsaved .blend ↵Campbell Barton
files (with fix). from Sergej Reich (sergof) Made some corrections to the patch as well as using bpy.app.tempdir with tempfile python module.
2010-10-13bugfix [#23899] renderlayers are not working properlyCampbell Barton
was missing button for single layer rendering. also renamed Object.show_shape_key to Object.show_only_shape_key since this pin's the shape key so others are disabled.
2010-10-12update for gamelogic templatesCampbell Barton
2010-10-12[#24226] small inconsistency in user preferencesCampbell Barton
also made setting the temp dir more consistent, slash is always added on the end and if the user-pref dir is invalid its not used.
2010-10-11Fix #24215: Bad shorcut indication for Bezier curve handles.Sergey Sharybin
All existing handle type manipulation hotkeys replaced with unified V-menu where you could directoly set type you need.
2010-10-11bones were not being metaclassed properly so that custom rna prop's couldn't ↵Campbell Barton
be set.
2010-10-11bugfix [#24190] Extrude Faces called from Alt+ E_key menu don't works wellCampbell Barton
2010-10-09 fix for operator cheat sheet, recent description order change broke it.Campbell Barton
2010-10-08"Fix" for [#23863] Smoke Voxel Data Still Frame Number doesn't workJanne Karhu
* Not supported currently so hidden in ui. * Could be a nice option for later, but will need some proper thought put into the implementation.
2010-10-07bugfix [#24155] Operator Cheat Sheet doesn't work properlyCampbell Barton
2010-10-07bugfix [#23988] The Maya preset as defaultCampbell Barton
2010-10-06bugfix [#24157] AddPresetBase class writes incorrect values for float_vector ↵Campbell Barton
properties
2010-10-06[#24123] Network render gives black imagesMartin Poirier
Error with buffer handling when reading response. Also fix bug with blendfile relative path (wasn't converting them properly).
2010-10-05bugfix [#24151] AddPresetBase class does not add Color import when saving ↵Campbell Barton
color properties