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2011-01-30remove nan-makefilesCampbell Barton
2010-11-11Reorder library linking.Guillermo S. Romero
2010-10-24Fully disable AUD's FFTW3 usage.Guillermo S. Romero
2010-10-03Add include directive so buildinfo compilation can find defines, see r32271.Guillermo S. Romero
2010-08-17Group all AUD libs, duplicate one to avoid linker error.Guillermo S. Romero
2010-08-16More makefiles for new audaspace commit.Ton Roosendaal
Jorg: you have added an include Python.h in the AUD api.h. I'm not sure if it's smart to have this, it makes all AUD code depend on resolving the Python path.
2010-08-11Update address in license block.Guillermo S. Romero
2010-08-04== Makefiles ==Stefan Gartner
* add support for LCMS (disabled by default, set WITH_LCMS to true to enable it) * fixed typo that prevented TIFF support to be properly enabled * enable ray optimization by default (scons and cmake already did this) * fixed building with libsndfile on darwin (disabled by default) * quicktime: use audaspace headers from $(NAN_AUDASPACE)/include instead of intern * gameengine: add -DWITH_FFMPEG to compiler flags when building with ffmpeg support
2010-08-03build options to disable image formats WITH_CINEON, WITH_HDR.Campbell Barton
- updated cmake, make & scons. - renamed CMake build options WITH_TIFF -> WITH_IMAGE_TIFF, same for DDS, OPENJPEG etc.
2010-07-05Fix Makefile for new getUserDir system.Diego Borghetti
2010-06-13Change couple of strings.Guillermo S. Romero
Clearly mention SVN version being built and more direct POVRay error.
2010-04-12Modifiers moved, adjust accordingly.Guillermo S. Romero
2010-01-22Change order of linking slightly so things link.Kent Mein
Kent
2010-01-10add OpenCOLLADA support to MakefilesStefan Gartner
add "export WITH_OPENCOLLADA=true" to user-def.mk to enable it
2010-01-03OS X Makefiles:Stefan Gartner
* added some new variables (mostly the same as with scons): - USE_COCOA: use Cocoa for ghost (defaults to true) - MACOSX_ARCHITECTURE: can be ppc, ppc64, i386, x86_64. By default this is the host architecture (ppc for PowerPC Macs, i386 for Intel Macs). In theory this allows to cross compile blender for a different architecture, though cross compilation only works on Intel Macs, because makesdna and makesrna are built for the target architecture. For a 64 bit build, set MACOSX_ARCHITECTURE to x86_64 (Intel) or ppc64 (PowerPC). - MACOSX_MIN_VERS: minimum OS X version to run blender on (10.4 for 32 bit builds, 10.5 for 64 bit builds) - MACOSX_DEPLOYMENT_TARGET: needed by the linker to create an Application targeted for a specific OS version (defaults to 10.4 for 32 bit builds, 10.5 for 64 bit builds) - MACOSX_SDK: path to a specific SDK. currently not used - USE_QTKIT: use QTKit instead of QuickTime (defaults to true for 64 bit builds, as using QTKit is mandatory in that case)) * use the same compiler flags as scons * default compiler now is gcc-4.0 when building for 10.4 and gcc-4.2 when building for 10.5 * extract $(LCGDIR)/release/python_$(MACOSX_ARCHITECTURE).zip to Application bundle. This might break building on 10.4, to fix that, rename $(LCGDIR)/release/python.zip When compiling blender, only MACOSX_ARCHITECTURE might be of interest, as it allows doing 64 bit builds (or 32 bit PowerPC builds on Intel). All other variables are then set to reasonable defaults. For current users of the Makefile system, this commit shouldn't change much.
2009-12-29Add audaspace/fftw to Makefile system.Guillermo S. Romero
2009-12-17Some fixes to get blender compiling on solaris.Kent Mein
Kent
2009-12-09Move libpython.a to COMLIB (before was PULIB).Guillermo S. Romero
2009-11-09Add FFTW3 support to Makefiles, make OpenJpeg use OS lib for Linux.Guillermo S. Romero
And handful of whitespace clean ups.
2009-11-05Fix makefiles for modifiers commit.Brecht Van Lommel
2009-10-06Add raytrace subdir to Makefiles.Guillermo S. Romero
The makefile is a copy of the source one, not tuned, just to unbreak build. This raises some questions: why separate dirs? why each build system takes a different approach (different libs vs all source files into one)?
2009-09-30Fix link problem: Rename libed_preview -> libed_renderDiego Borghetti
2009-09-26Add directives to support multi dir lib.Guillermo S. Romero
2009-09-25Fixing up Makefiles, its not fully working but its closer...Kent Mein
Kent
2009-09-10Remove smoke from COMLIB, already in PULIB.Guillermo S. Romero
2009-08-28Add Makefile for sound ops.Diego Borghetti
2009-08-26Update makefile for libed_gpencil.Diego Borghetti
2009-08-22Update Makefiles for audaspace.Diego Borghetti
This add support for: sdl, ffmpeg, openal, jack and sndfile. We have new options: WITH_OPENAL, default false WITH_JACK, default false WITH_SNDFILE, default false and with this: NAN_OPENAL, default /usr NAN_JACK, default /usr NAN_JACKCFLAGS, default -I$(NAN_JACK)/include/jack NAN_JACKLIBS, default $(NAN_JACK)/lib/libjack.a NAN_SNDFILE, default /usr NAN_SNDFILECFLAGS, default -I$(NAN_SNDFILE)/include NAN_SNDFILELIBS, default $(NAN_SNDFILE)/lib/libsndfile. Also add two new option on source/Makefile for jack and sndfile libs, but only for linux, so let me know for other OS.
2009-08-20Add unsigned char buffer to BLF_draw_buffer and update makefiles for lzo and ↵Diego Borghetti
lzma. I rename the original makefile of lzo (Makefile.bak) and a new one. Also four new option for user-def.mk: WITH_LZO, default true WITH_LZMA, default true NAN_LZO, default extern/lzo NAN_LZMA, default extern/lzma It's easy add support for system libs (using lzo and lzma from OS) but I don't know if it have much sense. Note that I can't test the "unsigned char" buffer because the OGL animation is not working (right ?), but is the same code that for float also the new Makefile work fine here (Linux), but maybe need some tweak on other OS.
2009-08-18Missing libed_userpref in source/MakefileDiego Borghetti
2009-08-17Add debug support like other libs.Guillermo S. Romero
2009-08-14Changed to able compile libsamplerate properlyJoilnen Leite
2009-08-11Added libsamplerate.a in MakefileTon Roosendaal
The structure for names where this lib is could need fix... will need feedback from other make users. Also Python lib in svn is wrong, intel lib???
2009-08-102.5 audio cleanup:Joerg Mueller
* Removed CD Actuator * Removed bSample and bSoundListener * Removed SoundSystem * Removed -noaudio parameter
2009-08-10Add initial support in Makefiles for audaspace.Guillermo S. Romero
Note: removed hardcoded path in include directive. Check other build systems.
2009-08-04remove makefile cruft, mostly BGE related references to SUMO, Fuzzics, ↵Campbell Barton
Blenkey etc. also remove define MOZ_NOT_NET that was being used all over for telling the plugin to link against mozilla (not netscape)
2009-07-302.5Ton Roosendaal
Makefile fix to link smoke lib
2009-07-292.5Ton Roosendaal
Makefile fix: added metaball.a lib
2009-07-16Add Makefile build support for Console Space Type (added in r21611).Guillermo S. Romero
2009-07-082.5Ton Roosendaal
Makefile still had libradioisty.a
2009-06-21Spring CleaningCampbell Barton
* removed radiosity render code, DNA and RNA (left in radio render pass options), we'll get GI to replace this probably, better allow baking to vertex colors for people who used this. * removed deprecated solid physics library, sumo integrations and qhull, a dependency * removed ODE, was no longer being build or supported * remove BEOS and AMIGA defines and references in Makefiles.
2009-06-182.5Brecht Van Lommel
* Update cmake and makefiles to link python generic. * Fix game engine building for cmake and makefiles. * Fix compile error with py 3.x, due to 2.x compat fix.
2009-06-162.5Ton Roosendaal
Added SpaceLogic, to restore the old logic buttons into. In future it can be used for a more advanced logic editor, with states, behaviour, whatever. We'll see! This commit only adds the backend for new space. Committed this now as reference for when we need another space type. It's still not well plugin-able (dynamic space types), but my idea is to just have a new SpacePlugIn for this, with a neat small API to define all relevant callbacks. Also note the icon for the spacetype is wrong still.
2009-06-092.50:Brecht Van Lommel
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD Notes: * Game and sequencer RNA, and sequencer header are now out of date a bit after changes in trunk. * I didn't know how to port these bugfixes, most likely they are not needed anymore. * Fix "duplicate strip" always increase the user count for ipo. * IPO pinning on sequencer strips was lost during Undo.
2009-06-012.5Ton Roosendaal
Cleanup commit: - Yafray removed. Also did cmake/scons files, but didn't compile with it, so test would be appreciated :) - Removed old crap from Windows release dir, should be checked on further by windows release builder later.
2009-05-06Big, big commit!!Diego Borghetti
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2 2) Remove the old bmfont 3) Remove ftfont and bFTGL library 4) Implement a new BLF_draw_default function for place that still need/use the old BMF api. I try to update both, scons and cmake, but I only can test with make, so hope all work fine. MSVC is broken, but I don't have Windows, things to search and fix are any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont). Always have to link/include the freetype2 library Remove any reference to libbmfont Remove any reference to libftfont Remove any reference to libbftgl (or libbFTGL)
2009-04-202.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender ↵Brecht Van Lommel
-r19323:HEAD Notes: * blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
2009-04-16Remove ftfont from Makefile, it's not there anymore.Diego Borghetti
2009-03-24[#18260] FMOD RemovalCampbell Barton
from Jorg Muller (nexyon) also removed references to CVS in install
2009-03-23Added BF_PROFILE (same name as in scons files) option.Kent Mein
Set it to true to build with -pg Also I added CCFLAGS to final link of targets. Not sure why it wasn't there before. Kent