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2012-05-17 ____ Jeroen Bakker
`````|````` | | | ..'''' | | | |______ .'' | | | | ..' | | |_______ |___________ ....'' merge to TRUNK! * The old compositor is still available (Debug Menu: 200) This commit was brought to you by: Developers: * Monique Dewanchand * Jeroen Bakker * Dalai Felinto * Lukas Tönne Review: * Brecht van Lommel Testers: * Nate Wiebe * Wolfgang Faehnle * Carlo Andreacchio * Daniel Salazar * Artur Mag * Christian Krupa * Francesco Siddi * Dan McGrath * Bassam Kurdali But mostly by the community: Gold: Joshua Faulkner Michael Tiemann Francesco Paglia Blender Guru Blender Developers Fund Silver: Pablo Vazquez Joel Heethaar Amrein Olivier Ilias Karasavvidis Thomas Kumlehn Sebastian Koenig Hannu Hoffrén Benjamin Dansie Fred M'ule Michel Vilain Bradley Cathey Gianmichele Mariani Gottfried Hofmann Bjørnar Frøyse Valentijn Bruning Paul Holmes Clemens Rudolph Juris Graphix David Strebel Ronan Zeegers François Tarlier Felipe Andres Esquivel Reed Olaf Beckman Jesus Alberto Olmos Linares Kajimba Maria Figueiredo Alexandr Galperin Francesco Siddi Julio Iglesias Lopez Kjartan Tysdal Thomas Torfs Film Works Teruyuki Nakamura Roger Luethi Benoit Bolsee Stefan Abrahamsen Andreas Mattijat Xavier Bouchoux Blender 3D Graphics and Animation Henk Vostermans Daniel Blanco Delgado BlenderDay/2011 Bradley Cathey Matthieu Dupont de Dinechin Gianmichele Mariani Jérôme Scaillet Bronze (Ivo Grigull, Dylan Urquidi, Philippe Derungs, Phil Beauchamp, Bruce Parrott, Mathieu Quiblier, Daniel Martinez, Leandro Inocencio, Lluc Romaní Brasó, Jonathan Williamson, Michael Ehlen, Karlis Stigis, Dreamsteep, Martin Lindelöf, Filippo Saracino, Douwe van der Veen, Olli Äkräs, Bruno D'Arcangeli, Francisco Sedrez Warmling, Watchmike.ca, peter lener, Matteo Novellino, Martin Kirsch, Austars Schnore, KC Elliott, Massimiliano Puliero, Karl Stein, Wood Design Studios, Omer Khan, Jyrki Kanto, Michał Krupa, Lars Brubaker, Neil Richmond, Adam Kalisz, Robert Garlington, Ian Wilson, Carlo Andreacchio, Jeremias Boos, Robert Holcomb, Gabriel Zöller, Robert Cude, Natibel de Leon, Nathan Turnage, Nicolas Vergnes, Philipp Kleinhenz, Norman Hartig, Louis Kreusel, Christopher Taylor, Giovanni Remondini, Daniel Rentzsch, Nico Partipilo, Thomas Ventresco, Johannes Schwarz, Александр Коротеев, Brendon Harvey, Marcelo G. Malheiros, Marius Giurgi, Richard Burns, Perttu Iso-Metsälä, Steve Bazin, Radoslav Borisov, Yoshiyuki Shida, Julien Guigner, Andrew Hunter, Philipp Oeser, Daniel Thul, Thobias Johansson, Mauro Bonecchi, Georg Piorczynski, Sebastian Michailidis, L M Weedy, Gen X, Stefan Hinze, Nicolò Zubbini, Erik Pusch, Rob Scott, Florian Koch, Charles Razack, Adrian Baker, Oliver Villar Diz, David Revoy, Julio Iglesias Lopez, Coen Spoor, Carlos Folch, Joseph Christie, Victor Hernández García, David Mcsween, James Finnerty, Cory Kruckenberg, Giacomo Graziosi, Olivier Saraja, Lars Brubaker, Eric Hudson, Johannes Schwarz, David Elguea, Marcus Schulderinsky, Karel De Bruijn, Lucas van Wijngaarden, Stefano Ciarrocchi, Mehmet Eribol, Thomas Berglund, Zuofei Song, Dylan Urquidi )
2011-12-04svn merge ^/trunk/blender -r42372:42416Campbell Barton
2011-12-04add define for deprecated DNA struct members: DNA_DEPRECATED,Campbell Barton
this means use of deprecated struct members gives a warning. - makesdna.c preprocessor skips this. - DNA_DEPRECATED_ALLOW is used so readfile.c can do versioning without warnings. - this exposes some use of deprecated struct members, will deal with this after.
2011-11-11svn merge -r41722:41723 ^/trunk/blenderCampbell Barton
2011-11-08svn merge ^/trunk/blender -r41602:41638 .Campbell Barton
2011-11-07Merge with trunk r41625Miika Hamalainen
2011-11-07Camera tracking integrationSergey Sharybin
=========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-10-28Merge with trunk r41342Miika Hamalainen
2011-10-24svn merge ^/trunk/blender -r41226:41227 .Campbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-09-05Merge with trunk r39928Miika Hamalainen
2011-09-01svn merge -r39781:39792 ↵Campbell Barton
https://svn.blender.org/svnroot/bf-blender/trunk/blender, merge pepper, manually merged source/blender/editors/transform/transform_generics.c
2011-08-013D Audio GSoC:Joerg Mueller
Adds new speaker object type. Notes: * Needs some nice icons * Quickily review by Joshua Leung (5 mins) * Properties UI updated (with help of Thomans Dinges) * Speakers have their own theme color * No real audio functionality yet. * Minor bug regarding lamps/lattices fixed in interface_templates.c I personality tested: * Creation, Deletion, Duplication * Saving, Loading * Library linking (incl. make local) * Tracking * Dope Sheet, Outliner * Animation * Drawing (incl. Theme)
2011-06-16Dynamic Paint:Miika Hamalainen
* Fixed cmake compile. * Fixed segmentation fault when closing Blender, caused by rna changes from earlier svn trunk merge.
2011-05-12svn merge -r36603:36628 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-05-11Code cleanup: remove readblenfile module, only contained some utility functionsBrecht Van Lommel
to read .blend files from runtimes, folded those into blenloader.
2011-05-10svn merge -r36564:36583 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-05-09minor cleanup, no functional changes.Campbell Barton
2011-02-27merge with/from trunk at r35190Joseph Eagar
2011-02-22cmake was using dna source list with the variable out of scope, possibly ↵Campbell Barton
causing dependency problems.
2010-12-08use lowercase for cmake builtin names and macros, remove contents in else() ↵Campbell Barton
and endif() which is no longer needed.
2010-11-30Add option for CMake to build libredcode, also use CODEC prefix for ffmpeg, ↵Campbell Barton
quicktime & sndfile options.
2010-10-17- fixed remaining unused warnings.Campbell Barton
- omit render code from this warning (cmake only), until render branch is merged. - moved -Wunused-parameter warning to apply to all C code in blender (not just ./source/blender), (cmake only).
2010-10-16- UNUSED macro wasn't throwing an error with GCC if a var become used.Campbell Barton
- made interface, windowmanager, readfile build without unused warnings. - re-arranged CMake's source/blender build order so less changed libs are build later, eg: IK, avi
2010-10-15enable warning for unused args with gcc: -Wunused-parameterCampbell Barton
- for cmake only apply this to source/blender, will apply globally later. - ./extern/ ./source/blender/makesrna/intern/ ignore this.
2010-09-04merge with trunk at r31523Joseph Eagar
2010-08-03build options to disable image formats WITH_CINEON, WITH_HDR.Campbell Barton
- updated cmake, make & scons. - renamed CMake build options WITH_TIFF -> WITH_IMAGE_TIFF, same for DDS, OPENJPEG etc.
2010-07-19part 1 of merge from trunk at r30358; it compiles, but doesn't link quite yet :)Joseph Eagar
2010-07-15wip commit; DO NOT USE. almost done with phase 1 of this restructuring, ↵Joseph Eagar
basically just some things that needed to be done before trunk (and some things that needed to be started, but can be finished much later).
2010-04-12[#14437] Modifier Stack RefactorCampbell Barton
patch by Ben Batt (artificer) Updated patch for 6 or so modifiers added since the patch was written. - tested with CMake and SCons - fixed one error were flags were being added to the fluids type. - remove BKE_simple_deform.h, simple_deform.c, move functions into MOD_simpledeform.c since there were problems with circular deps. - moved some fluid and boolean functions used by modifiers too.
2010-03-09merge with trunk at r27259 and commit of a patch by anthony jones to fix ↵Joseph Eagar
msvc (though further work may be needed because changes made by the merge
2010-02-12correct fsf addressCampbell Barton
2009-11-08merge with trunk/2.5 at r24378Joseph Eagar
2009-10-30Merge of the COLLADA GSoC branch into trunk.Arystanbek Dyussenov
COLLADA code is disabled by default (it has dependencies requiring manual install). SCons and CMake builds are supported on Windows and Linux, no Mac building yet. More on building COLLADA code: http://wiki.blender.org/index.php/User:Kazanbas/Building_Collada_Branch. The detailed command log of the merge (can be useful for educational purposes): branch=https://svn.blender.org/svnroot/bf-blender/branches/soc-2009-chingachgook # collada code svn copy $branch/source/blender/collada source/blender/collada # operator svn merge -c 20401,20955,21077,24077,24079 $branch/source/blender/windowmanager/intern/wm_operators.c source/blender/windowmanager/intern/wm_operators.c # menu svn merge -c 24079 $branch/release/scripts/ui/space_info.py release/scripts/ui/space_info.py # scons svn merge -c 20398 $branch/source/blender/SConscript source/blender/SConscript svn merge -c 20398,20691,20955,22726 $branch/tools/btools.py tools/btools.py svn merge -c 20691,20955,22726 $branch/tools/Blender.py tools/Blender.py svn merge -c 20398,20692,20955 $branch/config/linux2-config.py config/linux2-config.py svn merge -c 22726 $branch/config/win64-vc-config.py config/win64-vc-config.py svn merge -c 22726 $branch/config/win32-vc-config.py config/win32-vc-config.py svn merge -c 24077 $branch/source/blender/windowmanager/SConscript source/blender/windowmanager/SConscript # cmake svn merge -c 23319,23905,24077,24158 $branch/CMakeLists.txt CMakeLists.txt svn merge -c 23319 $branch/source/blender/CMakeLists.txt source/blender/CMakeLists.txt svn merge -c 23319 $branch/source/creator/CMakeLists.txt source/creator/CMakeLists.txt svn merge -c 23319 $branch/CMake/macros.cmake CMake/macros.cmake svn merge -c 24077 $branch/source/blender/windowmanager/CMakeLists.txt source/blender/windowmanager/CMakeLists.txt
2009-10-23merge with trunk/2.5 at r23876Joseph Eagar
[[Split portion of a mixed commit.]]
2009-09-25Merge of itasc branch. Project files, scons and cmake should be working. ↵Benoit Bolsee
Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library.
2009-09-16merge with 2.5/trunk at r23271Joseph Eagar
2009-09-06white space commit. (2 spaces -> tab).Campbell Barton
Was annoying to use a different editor for cmake only. theeth says this should be ok with gsoc and merges from branches.
2009-08-25BMesh/CMake:Nicholas Bishop
* Updated/added cmake configuration for building bmesh
2009-06-21Spring CleaningCampbell Barton
* removed radiosity render code, DNA and RNA (left in radio render pass options), we'll get GI to replace this probably, better allow baking to vertex colors for people who used this. * removed deprecated solid physics library, sumo integrations and qhull, a dependency * removed ODE, was no longer being build or supported * remove BEOS and AMIGA defines and references in Makefiles.
2009-06-092.50:Brecht Van Lommel
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD Notes: * Game and sequencer RNA, and sequencer header are now out of date a bit after changes in trunk. * I didn't know how to port these bugfixes, most likely they are not needed anymore. * Fix "duplicate strip" always increase the user count for ipo. * IPO pinning on sequencer strips was lost during Undo.
2009-06-012.5Ton Roosendaal
Cleanup commit: - Yafray removed. Also did cmake/scons files, but didn't compile with it, so test would be appreciated :) - Removed old crap from Windows release dir, should be checked on further by windows release builder later.
2009-04-102.5Ton Roosendaal
Grand cleanup: - removal of FTF and ftfont dir - removal of text.c which wrapped it - wrapped old text drawing code temporarily, need to decide how 'style' will behave per editor when you draw strings outside interface code.... wouldn't be very useful to set fonts locally all over?
2009-01-29Added CMake files needed for new blenfont module.Nicholas Bishop
Note to bdiego: this module seems to depend on ftfont, which is only compiled with the INTERNATIONAL build setting, however it seems blenfont should work regardless of that setting.
2009-01-17Added new CMake build option, WITH_YAFRAY. Set to disabled by default.Nicholas Bishop
2008-12-31Added WITH_PYTHON as a cmake optionCampbell Barton
2008-12-12started whiping cmake into shape for 2.5 still need to figure outKent Mein
the rna stuff but its close. Need to get it working for blender then copy over same to game engine. Kent
2008-11-13Merge of trunk into blender 2.5:Brecht Van Lommel
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
2008-10-28Updated cmake so it has the option to use WITH_DDSKent Mein
Kent
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
the features that are needed to run the game. Compile tested with scons, make, but not cmake, that seems to have an issue not related to these changes. The changes include: * GLSL support in the viewport and game engine, enable in the game menu in textured draw mode. * Synced and merged part of the duplicated blender and gameengine/ gameplayer drawing code. * Further refactoring of game engine drawing code, especially mesh storage changed a lot. * Optimizations in game engine armatures to avoid recomputations. * A python function to get the framerate estimate in game. * An option take object color into account in materials. * An option to restrict shadow casters to a lamp's layers. * Increase from 10 to 18 texture slots for materials, lamps, word. An extra texture slot shows up once the last slot is used. * Memory limit for undo, not enabled by default yet because it needs the .B.blend to be changed. * Multiple undo for image painting. * An offset for dupligroups, so not all objects in a group have to be at the origin.