Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2017-04-28Alembic: Construct ISampleSelector once and pass alongSybren A. Stüvel
2017-04-25Revert "Alembic: Construct ISampleSelector once and pass along"Sybren A. Stüvel
This reverts commit 099816587a0e064fb6a52c82a737ae8814cf21df. It had some unforseen side-effects that should be investigated first.
2017-04-21Alembic: Construct ISampleSelector once and pass alongSybren A. Stüvel
No longer passing time as float and constructing ISampleSelectors all over the place. Instead, just construct an ISampleSelector once and pass it along.
2017-02-08Alembic: Renamed copy_zup_yup to copy_yup_from_zup (and same for zup_from_yup)Sybren A. Stüvel
With the new names the arguments (yup, zup) are in the same order as they appear in the function name. The old names used copy_src_dst(dst, src), which I found very confusing. Furthermore, now it is clear from where to where the copy is made. This makes the function names a little bit longer, though. If that is a real issue, we can just name them zup_from_yup(zup, yup). Reviewed by: Kévin Dietrich
2016-08-17Alembic import: fix scene min/max time computation to take objects withKévin Dietrich
transform animations into account.
2016-08-06Basic Alembic supportKévin Dietrich
All in all, this patch adds an Alembic importer, an Alembic exporter, and a new CacheFile data block which, for now, wraps around an Alembic archive. This data block is made available through a new modifier ("Mesh Sequence Cache") as well as a new constraint ("Transform Cache") to somewhat properly support respectively geometric and transformation data streaming from alembic caches. A more in-depth documentation is to be found on the wiki, as well as a guide to compile alembic: https://wiki.blender.org/index.php/ User:Kevindietrich/AlembicBasicIo. Many thanks to everyone involved in this little project, and huge shout out to "cgstrive" for the thorough testings with Maya, 3ds Max, Houdini and Realflow as well as @fjuhec, @jensverwiebe and @jasperge for the custom builds and compile fixes. Reviewers: sergey, campbellbarton, mont29 Reviewed By: sergey, campbellbarton, mont29 Differential Revision: https://developer.blender.org/D2060