Age | Commit message (Collapse) | Author |
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Alembic's "inherits transform" flag wasn't taken into account when
constructing the parent object relations.
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# Conflicts:
# source/blender/alembic/intern/abc_exporter.cc
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Duplicating an imported object didn't increment the cache reader's refcount,
whereas removing the duplicate did decrement it. This caused problems.
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This reverts commit 099816587a0e064fb6a52c82a737ae8814cf21df. It had some
unforseen side-effects that should be investigated first.
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No longer passing time as float and constructing ISampleSelectors all
over the place. Instead, just construct an ISampleSelector once and
pass it along.
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# Conflicts:
# source/blender/alembic/intern/abc_exporter.h
# source/blender/alembic/intern/abc_util.cc
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Previously, a GHash was used to store a flattened mapping of parent
information based on the Alembic hierarchy, and then that hash was used to
set parent pointers on Blender objects. This resulted in errors and
some duplicate objects. The new approach stores parent pointers while
traversing the Alembic hierarchy, which means that there is much more
information about the actual context of the Alembic object itself,
producing a more stable import.
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There was a problem with parent-child relations not getting set up
correctly when an Alembic object was both the transform for a mesh object
and the parent of other mesh objects.
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convert_matrix() now only converts from Imath::M44d to float[4][4] (taking
different camera orientations into account). Import-time scaling is now
performed by the caller.
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matrix
Also renamed AbcObjectReader::readObjectMatrix to
setupObjectTransform, as it does more than just reading the object
matrix; it also sets up an object constraint if the Alembic Xform is
animated.
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object
Also added a bit better error reporting, instead of silently ignoring
invalid Alembic data.
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The idea is to have a system where we properly log error messages and
let the users know that errors occured redirecting them to the console
for explanations. This is only implemented for the exporter since the
importer already has similar functionalities; however they shall
ultimately be unified in some way.
Reviewers: sybren, dfelinto
Differential Revision: https://developer.blender.org/D2541
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By performing the Z-up to Y-up conversion, the change in sign of the
Z-coordinate swaps "minimum" and "maximum".
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Most of them are harmless implicit conversions (e.g. Alembic deals with
doubles for storing time information when Blender uses both ints and
floats/doubles) or class/struct mismatch on forward declarations.
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constraints.
This avoids traversing the archive everytime object data is needed and
gives an overall consistent ~2x speedup here with files containing
between 136 and 500 Alembic objects. Also this somewhat nicely de-
duplicates code between data creation (upon import) and data streaming
(modifiers and constraints).
The only worying part is what happens when a CacheFile is deleted and/or
has its path changed. For now, we traverse the whole scene and for each
object using the CacheFile we free the pointer and NULL-ify it (see
BKE_cachefile_clean), but at some point this should be re-considered and
make use of the dependency graph.
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frames.
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All in all, this patch adds an Alembic importer, an Alembic exporter,
and a new CacheFile data block which, for now, wraps around an Alembic
archive. This data block is made available through a new modifier ("Mesh
Sequence Cache") as well as a new constraint ("Transform Cache") to
somewhat properly support respectively geometric and transformation data
streaming from alembic caches.
A more in-depth documentation is to be found on the wiki, as well as a
guide to compile alembic: https://wiki.blender.org/index.php/
User:Kevindietrich/AlembicBasicIo.
Many thanks to everyone involved in this little project, and huge shout
out to "cgstrive" for the thorough testings with Maya, 3ds Max, Houdini
and Realflow as well as @fjuhec, @jensverwiebe and @jasperge for the
custom builds and compile fixes.
Reviewers: sergey, campbellbarton, mont29
Reviewed By: sergey, campbellbarton, mont29
Differential Revision: https://developer.blender.org/D2060
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