Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-16 | Merge branch 'master' into blender2.8 | Sergey Sharybin | |
2016-09-05 | Fix T49249: Alembic export with multiple hair systems crash blender | Kévin Dietrich | |
Crash was due to a name collision in Alembic objects caused by the fact that names derive from the one of the Blender object. An object having multiple particles system would thus give its name to various subobjects. Now use the name of the particles system for the Alembic object. | |||
2016-08-21 | Cleanup: let's try to avoid too much indirect header imports, makes things ↵ | Bastien Montagne | |
harder when some cope changes... | |||
2016-08-21 | Merge branch 'master' into blender2.8 | Bastien Montagne | |
In addition to pack of conflicts listed below, also had to comment out particle part of new Alembic code... :/ Conflicts: intern/ghost/intern/GHOST_WindowWin32.cpp source/blender/blenkernel/BKE_effect.h source/blender/blenkernel/BKE_pointcache.h source/blender/blenkernel/intern/cloth.c source/blender/blenkernel/intern/depsgraph.c source/blender/blenkernel/intern/dynamicpaint.c source/blender/blenkernel/intern/effect.c source/blender/blenkernel/intern/particle_system.c source/blender/blenkernel/intern/pointcache.c source/blender/blenkernel/intern/rigidbody.c source/blender/blenkernel/intern/smoke.c source/blender/blenkernel/intern/softbody.c source/blender/depsgraph/intern/builder/deg_builder_relations.cc source/blender/gpu/intern/gpu_debug.c source/blender/makesdna/DNA_object_types.h source/blender/makesrna/intern/rna_particle.c | |||
2016-08-17 | Alembic import: fix scene min/max time computation to take objects with | Kévin Dietrich | |
transform animations into account. | |||
2016-08-06 | Basic Alembic support | Kévin Dietrich | |
All in all, this patch adds an Alembic importer, an Alembic exporter, and a new CacheFile data block which, for now, wraps around an Alembic archive. This data block is made available through a new modifier ("Mesh Sequence Cache") as well as a new constraint ("Transform Cache") to somewhat properly support respectively geometric and transformation data streaming from alembic caches. A more in-depth documentation is to be found on the wiki, as well as a guide to compile alembic: https://wiki.blender.org/index.php/ User:Kevindietrich/AlembicBasicIo. Many thanks to everyone involved in this little project, and huge shout out to "cgstrive" for the thorough testings with Maya, 3ds Max, Houdini and Realflow as well as @fjuhec, @jensverwiebe and @jasperge for the custom builds and compile fixes. Reviewers: sergey, campbellbarton, mont29 Reviewed By: sergey, campbellbarton, mont29 Differential Revision: https://developer.blender.org/D2060 |