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2018-01-16Merge branch 'master' into blender2.8Sergey Sharybin
2018-01-16Alembic: don't explicitly pass NULLSybren A. Stüvel
2018-01-16T53711: Alembic don´t import vertex colors correctlySybren A. Stüvel
An index stored in Alembic wasn't used. Often this index is a no-op (i.e. index[n] = n), in which case the result was fine. However, when it isn't, it caused issues.
2017-12-20Merge branch 'master' into blender2.8Sergey Sharybin
2017-12-20Fix T53572: Alembic imports UV maps incorrectlyMartin Felke
Since in Alembic the loop order seems to be reversed when exporting and importing, and this was the only place where it was not, I was thinking to match this to the convention of reversing the loop order as well. Reviewers: sybren, kevindietrich Tags: #alembic Differential Revision: https://developer.blender.org/D2968
2017-12-01Groups and collection: initial integrationDalai Felinto
Since we are ditching layers from Blender (2.8) we need a replacement to control groups visibility. This commit introduces collections as the building blocks for groups, allowing users to control visibility as well as overrides for groups. Features ======== * Groups now have collections This way you can change the visibility of a collection inside a group, and add overrides which are part of the group and are prioritized over other overrides. * Outliner Groups can inspect their collections, change visibility, and add/remove members. To change an override of a group collection, you need to select an instance of the group, and then you can choose "group" in the collection properties editor to edit this group active collection instead of the view layer one. * Dupli groups overrides We can now have multiple instances of the same group with an original "override" and different overrides depending on the collection the instanced object is part of. Technical ========= * Layers We use the same api for groups and scene as much as possible. Reviewers: sergey (depsgraph), mont29 (read/write and user count) Differential Revision: https://developer.blender.org/D2892
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
The RenderResult struct still has a listbase of RenderLayer, but that's ok since this is strictly for rendering. * Subversion bump (to 2.80.2) * DNA low level doversion (renames) - only for .blend created since 2.80 started Note: We can't use DNA_struct_elem_find or get file version in init_structDNA, so we are manually iterating over the array of the SDNA elements instead. Note 2: This doversion change with renames can be reverted in a few months. But so far it's required for 2.8 files created between October 2016 and now. Reviewers: campbellbarton, sergey Differential Revision: https://developer.blender.org/D2927
2017-11-15Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blender/blenlib/BLI_math_matrix.h source/blender/blenlib/intern/math_matrix.c source/blender/blenlib/intern/rand.c source/blender/editors/animation/anim_channels_edit.c source/blender/makesrna/intern/rna_mask.c
2017-11-14Alembic: Fix mismatch in forward declaration with definitionSergey Sharybin
2017-11-09Cleanup: Use full name for scene_layer in alembicSergey Sharybin
2017-11-09Depsgraph: Make dependency graph to be built from scene layerSergey Sharybin
This is a final step of having proper ownership. Now selecting different layers in the "top bar" will actually do what this is expected to do. Surely, there are still things to be done under the hood, that will happen in a less intrusive way.
2017-11-06Depsgraph: Use new API for alembic C-APISergey Sharybin
2017-11-03Depsgraph: Use explicit depsgraph in alembic moduleSergey Sharybin
2017-11-02Merge branch 'master' into blender2.8Campbell Barton
2017-11-01Cleanup: styleCampbell Barton
2017-10-29Merge branch 'master' into blender2.8Sybren A. Stüvel
# Conflicts: # source/blender/alembic/intern/abc_exporter.cc # source/blender/alembic/intern/abc_exporter.h # source/blender/alembic/intern/alembic_capi.cc # tests/gtests/alembic/abc_export_test.cc
2017-10-29Alembic: exporting MetaBalls as meshSybren A. Stüvel
- Only basis balls are exported, as they represent the resulting mesh. As a result the mesh is written to Alembic using the name of the basis ball. - MetaBalls are converted to a mesh on every frame, then an AbcMeshWriter is used to write that mesh to Alembic.
2017-10-29Merge branch 'master' into blender2.8Sybren A. Stüvel
2017-10-29Alembic import: fixed mesh corruption when changing topologySybren A. Stüvel
When the mesh changed topology but kept the vertex count the same, it would result in a corrupt mesh. By checking the face & loop counts too, this has become less likely. I've checked IPolyMeshSchema::isConstant(), but it returns true even when we see that the mesh changed topology.
2017-08-31Merge branch 'master' into blender2.8Campbell Barton
2017-08-29Alembic: Fix T52579: crash when replacing slightly different alembic filesSybren A. Stüvel
Apparently with Maya in a certain configuration, it's possible to have an Alembic object without schema in the Alembic file. This is now handled properly, instead of crashing on a null pointer.
2017-08-15Merge branch 'master' into blender2.8Sybren A. Stüvel
# Conflicts: # source/blender/makesrna/intern/rna_render.c
2017-08-15Alembic import: report object name in face color index out of bounds errorSybren A. Stüvel
2017-08-15Alembic import: fix crash when face color index is out of bounds.Sybren A. Stüvel
This can happen with Alembic files exported from Maya. I'm unsure as to the root cause, but at least this fixes the crash itself. Thanks to @looch for reporting this with a test file. The test file has to remain confidential, though, so it's on my workstation only.
2017-08-09Merge branch 'master' into blender2.8Sybren A. Stüvel
2017-08-09Fix T52240: Alembic Not Transferring Materials Per FrameSybren A. Stüvel
When a mesh changes its number of vertices during the animation, Blender rebuilds the DerivedMesh, after which the materials weren't applied any more (causing the default to the first material slot).
2017-08-09Alembic: Renamed variable assigned_name → assigned_matSybren A. Stüvel
The variable is a pointer to a Material, not to a name/string.
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
Note that some little parts of code have been dissabled because eval_ctx was not available there. This should be resolved once DerivedMesh is replaced.
2017-07-11Merge branch 'master' into blender2.8Sybren A. Stüvel
2017-07-11Fix T52022 Alembic Inherits transform not taken into accountSybren A. Stüvel
Alembic's "inherits transform" flag wasn't taken into account when constructing the parent object relations.
2017-07-03Merge branch 'master' into blender2.8Alexander Romanov
2017-07-03Alembic: renamed offset → sequence_offsetSybren A. Stüvel
2017-06-19Merge branch 'master' into blender2.8Campbell Barton
2017-06-19Cleanup: doxygen commentsCampbell Barton
Also remove duplicate & mismatching comments from grease-pencil header. Keep comments close to implementation to avoid getting out of sync.
2017-06-02Merge branch 'master' into blender2.8Campbell Barton
2017-06-02Cleanup: styleCampbell Barton
2017-05-31Merge branch 'master' into blender2.8Sergey Sharybin
2017-05-30Alembic import: fixed bug interpolating between frames.Sybren A. Stüvel
2017-05-30Alembic: simplified sub-frame samplingSybren A. Stüvel
It's now less confusing (for example, using nr_of_samples directly, instead of using 1 / 1 / nr_of_samples). Might also have fixed a bug. Also added unittests.
2017-05-30Alembic export: normalise the homogeneous component after scalingSybren A. Stüvel
The scale matrix must have its homogeneous 'w' (at mat[3][3]) set to the scale in order to also scale the translations along with it. However, this also scales the transform matrix's 'w' component, which is not supposed to happen.
2017-05-30Alembic export: avoid create-and-reset of shared pointerSybren A. Stüvel
Constructing the shared pointer where the object is actually allocated makes the code a bit clearer.
2017-05-30Alembic export: prevent rounding error buildup in frame sample timeSybren A. Stüvel
2017-05-26Rename BKE_layer_collection_active > BKE_layer_collection_get_activeDalai Felinto
2017-05-26Merge branch 'master' into blender2.8Campbell Barton
2017-05-26[MSVC] Fix build error. linker was searching for a mangled version of versionstrlazydodo
2017-05-25TexFace removal part 3Campbell Barton
- MTexPoly structure & layer type. - The 'Mesh.uv_textures' layers. - DerivedMesh TexFace drawing. - Scripts & UI.
2017-05-24Merge branch 'master' into blender2.8Campbell Barton
2017-05-24Alembic: Export mesh as mesh, even when it has no vertices.Sybren A. Stüvel
This makes it possible to have an animated / procedurally generated mesh that starts empty and obtains data in later frames. Fixes the export of an empty mesh with an Ocean Modifier, as described in issue T51351.
2017-05-24Alembic export: consider mesh with animation data as "animated"Sybren A. Stüvel
This allows you to put any kind of animation data on the mesh, and its shape will be exported on each timekey. Note that this timekey is unrelated to the animation data (so we don't export on each keyframe, for example). A practical example is the addition of an animated custom property to trigger the export of animated mesh data. The mesh data can then be created from any source, like Python scripts. Not only is this useful in itself, it also provides a workaround for one of the two issues described in T51351.
2017-05-24Alembic export: write Blender version to Alembic fileSybren A. Stüvel
This is written in a custom metadata key, so it isn't shown by utilities like abcecho or abcls. However, it's still something that's useful to have available.