Age | Commit message (Collapse) | Author |
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Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
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While \file doesn't need an argument, it can't have another doxy
command after it.
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Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
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BF-admins agree to remove header information that isn't useful,
to reduce noise.
- BEGIN/END license blocks
Developers should add non license comments as separate comment blocks.
No need for separator text.
- Contributors
This is often invalid, outdated or misleading
especially when splitting files.
It's more useful to git-blame to find out who has developed the code.
See P901 for script to perform these edits.
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Reviewers: brecht, campbellbarton
Differential Revision: https://developer.blender.org/D3802
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Remove from blender/nodes, collada, blenfont & render.
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Strip unindented comment blocks - mainly headers to avoid conflicts.
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Looks like this is has been there since the initial commit
of BLF.
The blf_dir_metrics_search was using the pointer to the
extension of the file and not the full path to check for
metrics files (.afm/.pfm).
Never notice before probably because is not common to use a font
with additional metrics files.
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render.
Printing text on the color grid image would initialize font glyphs from a thread at
the same time as the UI, causing conflicts. The freetype glyph renderer needs to be
mutex locked because it uses a shared buffer internally even when rendering for
different fonts. Also needed to change the image generate function to use the render
monospace font to avoid conflicts in blenfont.
What's still weak in the blenfont API is that there is no distinction between a font
and a thread using that font to render with some particular size, style, etc.
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from Lawrence D'Oliveiro (ldo)
More use of bool type, necessitating adding inclusion of BLI_utildefines.h, or moving it up in the inclusion order if it was already included, in various places
- storage.c: make some variables only used in bli_builddir local to that
- storage.c: BLI_file_descriptor_size should allow 0 as a valid file descriptor
- path_util.c: make pointers to non-reentrant storage returned from folder routines const, necessitating making variables holding these returned pointers const elsewhere as well
- path_util.c: BLI_string_to_utf8 closes iconv context in case of conversion error
- blf_lang.c: fill_locales routine now has its own "languages" local variable to construct paths (was stealing internal storage belonging to BLI_get_folder before)
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BKE_utildefines is now unused but keep incase we want to add defines there later.
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http://markmail.org/message/fp7ozcywxum3ar7n
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called the other, they did the same thing.
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when toggling use antialising user preference. Also fix some other use of
uninitialized memory found by valgrind.
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also fixed a possible bug assigning incorrect DPX function types to
imbuf.
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use case insensitive path comparison on windows: BLI_path_cmp
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rebuild takes too long to test changes.
also include own function definitions for blf_dir.c.
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mostly replace strcpy with BLI_strncpy and multiple strcat's with a BLI_snprintf().
also fix possible crash if CWD isnt available.
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Directories intern/ and source/blender/ now compile warning
free again here with scons/gcc.
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Fonts like Type 1, have one file with the glyph image and another
file with metrics and kerning information, this try to search if the font
have this information and load (try open the same file but with the .afm
and .pfm extension).
Also add a function to load the same information from memory, just in case
that in some point we add a font like this.
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1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2
2) Remove the old bmfont
3) Remove ftfont and bFTGL library
4) Implement a new BLF_draw_default function for place that still need/use
the old BMF api.
I try to update both, scons and cmake, but I only can test with make, so
hope all work fine.
MSVC is broken, but I don't have Windows, things to search and fix are
any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that
blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont).
Always have to link/include the freetype2 library
Remove any reference to libbmfont
Remove any reference to libftfont
Remove any reference to libbftgl (or libbFTGL)
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I change the #if 0 with #if WITH_FREETYPE2, also fix a lot of typos, etc.
This is the basic but now it draw text!!, I am using the "User Preference"
space to test the library, nobody is working on that and the option are
in the outliner now so...
TODO-next: using the 4x4 mat, string size, bounding box, aspect and rotate.
Notes: I update the Makefile, missing some include and other things so
maybe scons, cmake and msvc also need update ?
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Also I remove some of the #if 0.
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All the code have #if 0 / #endif so nothing to worry about.
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