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Contributed by luzpaz.
Differential Revision: https://developer.blender.org/D15588
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Allow FontBLFs to exist with NULL FT_Face, added only when actually
needed. Speeds up startup and unused fonts are not loaded.
See D15258 for more details.
Differential Revision: https://developer.blender.org/D15258
Reviewed by Brecht Van Lommel
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Optimize font drawing by skipping empty strings.
See D15472 for more details.
Differential Revision: https://developer.blender.org/D15472
Reviewed by Campbell Barton
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Add support for Variable/Multiple Master font features. These are fonts
that contain a range of design variations along multiple axes. This
contains no client-facing options.
See D12977 for details and examples
Differential Revision: https://developer.blender.org/D12977
Reviewed by Brecht Van Lommel
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Reverting for now, breaks on GCC
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Add support for Variable/Multiple Master font features. These are fonts
that contain a range of design variations along multiple axes. This
contains no client-facing options.
See D12977 for details and examples
Differential Revision: https://developer.blender.org/D12977
Reviewed by Brecht Van Lommel
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Allow use of multiple fonts acting together like a fallback stack,
where if a glyph is not found in one it can be retrieved from another.
See D12622 for much more detail
Differential Revision: https://developer.blender.org/D12622
Reviewed by Brecht Van Lommel
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Fix word-wrapped tooltip text not showing by aligning to pixel grid.
See D14639 for more details.
Differential Revision: https://developer.blender.org/D14639
Reviewed by Campbell Barton
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Internally many offsets for BLF were integers but exposed as floats,
since these are used in pixel-space, many callers were converging them
back to integers. Simplify logic by using ints.
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Support sub-pixel kerning and hinting for future support for improved
character placement. No user visible changes have been made.
- Calculate sub-pixel offsets, using integer maths.
- Use convenience functions to perform the conversions and hide the
underlying values.
- Use `ft_pix` type to distinguish values that use sub-pixel integer
values from freetype and values rounded to pixels.
This was originally based on D12999 by @harley with the user visible
changes removed so they can be applied separately.
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Replace comparisons of FT_Error against 0 with FT_Err_Ok instead.
See D14052 for more details.
Differential Revision: https://developer.blender.org/D14052
Reviewed by Campbell Barton
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Reserve "filename" when only the name component is used.
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Use a shorter/simpler license convention, stops the header taking so
much space.
Follow the SPDX license specification: https://spdx.org/licenses
- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile
While most of the source tree has been included
- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
use different header conventions.
doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.
See P2788 for the script that automated these edits.
Reviewed By: brecht, mont29, sergey
Ref D14069
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Add files with extension ".woff" and ".woff2" to FILE_TYPE_FTFONT
file type. Allows selecting and using these types of font files.
See D13822 for more details.
Differential Revision: https://developer.blender.org/D13822
Reviewed by Campbell Barton
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Removes unnecessary calls to blf_glyph_cache_find, simplifies
blf_font_size, and reduces calls to it. blf_glyph_cache_new
and blf_glyph_cache_find made static.
See D13374 for more details.
Differential Revision: https://developer.blender.org/D13374
Reviewed by Campbell Barton
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Cache the font size's ideal fixed width column size in the glyph cache
rather than the font itself to improve performance.
See D13226 for more details.
Differential Revision: https://developer.blender.org/D13226
Reviewed by Campbell Barton
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blf_glyph_cache_free does not need to be public.
See D13395 for more details.
Differential Revision: https://developer.blender.org/D13395
Reviewed by Campbell Barton
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Ref T92709
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Contributed by luzpaz.
Differential Revision: https://developer.blender.org/D13264
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Allow the use of floating-point values for font point sizes, which
allows greater precision and flexibility for text output.
See D8960 for more information, details, and justification.
Differential Revision: https://developer.blender.org/D8960
Reviewed by Campbell Barton
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Remove the need to include the window manager & editor functions
in low level font rendering code.
- The default font size is now set when changed in the preferences.
- Flushing cache is set as a callback.
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This patch removes the need to lock the thread just to get to some
generic (not glyph-specific) font metrics.
See D12976 for more details.
Differential Revision: https://developer.blender.org/D12976
Reviewed by Campbell Barton
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Calling this 'fast' no longer made sense as the slower code-path
has been removed.
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Simplification of BLF glyph loading
See D13026 for details.
Differential Revision: https://developer.blender.org/D13026
Reviewed by Campbell Barton
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Simplification of BLF Kerning
See D13015 for more details.
Differential Revision: https://developer.blender.org/D13015
Reviewed by Campbell Barton
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Various changes to reduce risk of out of bounds errors in utf8 seeking.
- Remove BLI_str_prev_char_utf8
This function could potentially scan past the beginning of a string.
Use BLI_str_find_prev_char_utf8 instead which takes a limiting
string start argument.
- Swap arguments for BLI_str_find_prev_char_utf8 so the stepping
argument is first and the limiting argument is last.
This matches BLI_str_find_next_char_utf8.
- Change behavior of these functions to return it the start or end
pointers instead of NULL, which complicated use of these functions
to calculate offsets.
Callers that need to check if the limits were reached can compare
the return value with the start/end pointers.
- Return 'const char *' from these functions
so they don't remove const from the input arguments.
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Remove redundant code for drawing text strings that contain only ASCII.
See D12293 for much more detail.
Differential Revision: https://developer.blender.org/D12293
Reviewed by Campbell Barton
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There were multiple utf8 functions which treated
errors slightly differently.
Split BLI_str_utf8_as_unicode_step into two functions.
- BLI_str_utf8_as_unicode_step_or_error returns error value
when decoding fails and doesn't step.
- BLI_str_utf8_as_unicode_step always steps forward at least one
returning the byte value without decoding
(needed to display some latin1 file-paths).
Font drawing uses BLI_str_utf8_as_unicode_step and no longer
check for error values.
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Add a string length argument to BLI_str_utf8_as_unicode_step to prevent
reading past the buffer bounds or the intended range since some callers
of this function take a string length to operate on part of the string.
Font drawing for example didn't respect the length argument,
potentially causing a buffer over-read with multi-byte characters
that could read past the end of the string.
The following command would read 5 bytes past the end of the input.
`BLF_draw(font_id, (char[]){252}, 1);`
In practice strings are typically null terminated so this didn't crash
reading past buffer bounds.
Nevertheless, this wasn't correct and could cause bugs in the future.
Clamping by the length now has the same behavior as a null byte.
Add test to ensure this is working as intended.
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Make it obvious which variable this is the length of.
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- Use early return when kerning isn't used.
- Remove early return that prevented matching acquire/release calls.
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Functions in this file were scattered and not well organized.
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Optimization of font kerning by only caching kerning values after a
pair is encountered. Also saves unscaled values so they don't have to
be rebuilt between font size changes.
See D12274 for more details and speed comparison.
Differential Revision: https://developer.blender.org/D12274
Reviewed by Campbell Barton
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Simplification of BLF code after removal of kerning modes.
See D12262 for more details.
Differential Revision: https://developer.blender.org/D12262
Reviewed by Campbell Barton
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This patch removes the "Kerning Style" option for UI widget font
drawing and uses only the current default of "Fitted", since the other
option of "Unfitted" is just the result of truncation errors.
see D12231 for much more information.
Differential Revision: https://developer.blender.org/D12231
Reviewed by Campbell Barton
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It wasn't obvious this was only for ASCII characters.
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While this wasn't a bottleneck, using the fast version of this function
removes some duplicate code that doesn't use the look-up table.
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Also assert blf_font_ensure_ascii_kerning has been called in
blf_kerning_step_fast.
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This patch turns off the preloading of ascii glyphs and instead caches
each glyph the first time it is actually used.
See D12215 for much more detail.
Differential Revision: https://developer.blender.org/D12215
Reviewed by Campbell Barton
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This patch makes some non-functional changes to BLF code. Some size
defines added, comments changed, simplification of macro
BLF_KERNING_VARS.
See D12200 for more details.
Differential Revision: https://developer.blender.org/D12200
Reviewed by Campbell Barton
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The loading of a font size or style renders bitmaps of the characters
0-255 and stores them in a cache. But glyphs 128-255 in this cache are
not accessible. What used to be ansi high-bit characters are now multi-
byte UTF-8 sequences.
Therefore this patch reduces the glyph_ascii_table size to 128 and
only caches characters 32-127, the visible portion of ASCII, which
greatly reduces the time to load a font.
See D12189 for more details.
Differential Revision: https://developer.blender.org/D12189
Reviewed by Campbell Barton
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This patch makes us less restrictive on the allowed types of FreeType
font character maps we allow, rather than primarily unicode-only. This
allows us to use some legacy, symbol, specialty, and proprietary fonts
like Wingdings. Note we were a little less restrictive with vfonts,
used for 3D Text Objects, so this patch primarily helps VSE.
See D12124 for details and examples.
Differential Revision: https://developer.blender.org/D12124
Reviewed by Brecht Van Lommel
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