Age | Commit message (Expand) | Author |
2018-04-09 | BLF: Fix assert when drawing very small chars. | Clément Foucault |
2018-04-08 | BLF: Fix problem with bound texture. | Clément Foucault |
2018-04-08 | BLF: Opti: More clever sampling for blured glyphs. | Clément Foucault |
2018-04-08 | BLF: Opti: Draw only one quad per shadow/blurred glyph. | Clément Foucault |
2018-04-01 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-03-31 | BLF: Perf: Add a kerning cache table for ascii chars. | Clément Foucault |
2018-03-31 | Cleanup: blf internal struct naming | Campbell Barton |
2018-03-31 | Cleanup: BLF batch drawing naming | Campbell Barton |
2018-03-30 | BLF: Add Batching capabilities. | Clément Foucault |
2018-03-30 | BLF: Use Batch API instead of IMM. | Clément Foucault |
2018-03-29 | BLF: Perf: Divide by 6 the amount of verts sent to the GPU. | Clément Foucault |
2018-03-26 | Merge branch 'master' into blender2.8 | Sergey Sharybin |
2018-03-26 | BLF: Don't use user preferences | Sergey Sharybin |
2018-03-26 | BLF: Cleanup, indentation inside of preprocessor | Sergey Sharybin |
2018-03-25 | GPUTexture: Small refactor. | Clément Foucault |
2017-04-18 | Fix text drawing with core profile | Sergey Sharybin |
2017-04-14 | Merge branch 'master' into blender2.8 | Bastien Montagne |
2017-04-14 | BLF: avoid glyph cache use-after free | Campbell Barton |
2017-04-10 | Get rid of last PRIM_QUAD usage, in blf_font.c/blf_glyph.c. | Bastien Montagne |
2017-04-04 | Immediate Mode: glPop/glPushClientAttrib | Dalai Felinto |
2016-10-16 | BLF/OpenGL: more text drawing optimization | Mike Erwin |
2016-10-16 | BLF/OpenGL: accurate vertex count for drawing | Mike Erwin |
2016-10-16 | BLF: make blurry text an optional (disabled) feature | Mike Erwin |
2016-10-14 | OpenGL: draw text with fewer draw calls | Mike Erwin |
2016-10-11 | BLF/OpenGL: draw text with new immediate mode | Mike Erwin |
2016-06-08 | GPU: fix/workaround basic shader font-color | Campbell Barton |
2016-02-19 | Fix crash drawing fonts at size 1 | Campbell Barton |
2015-12-08 | OpenGL: remove non-power-of-two texture check, where even ES 2.0 does not nee... | Brecht Van Lommel |
2015-12-08 | OpenGL: use sized texture internal formats | Mike Erwin |
2015-04-20 | Cleanup: use bool /w flag checks | Campbell Barton |
2014-12-04 | Fix T42797: -Werror=sign-conversion Triggered in blf_glyph.c | Bastien Montagne |
2014-10-10 | Cleanup: (float)floor -> floorf | Campbell Barton |
2014-08-14 | hint checks to re-alloc as unlikely | Campbell Barton |
2014-07-16 | BLF: avoid float/int conversion drawing glyphs | Campbell Barton |
2014-01-19 | Docs: doxygen file descriptions for BLF, GPU and WM | Campbell Barton |
2014-01-16 | BLF: Fix for changing the DPI storing many fonts (300+) | Campbell Barton |
2014-01-16 | BLF: avoid allocating empty array in blf_glyph_cache_texture | Campbell Barton |
2014-01-16 | Fix for BLF using realloc() on guarded-alloced memory | Campbell Barton |
2013-09-01 | move strict compiler checks into a header so its easier to manage in one plac... | Campbell Barton |
2013-08-27 | ghash/bli-listbase edits, rename BLI_ghash_pop -> BLI_ghash_popkey (since it ... | Campbell Barton |
2013-08-11 | use 'greater/less then or equal to' operators rather then adding 1. | Campbell Barton |
2013-06-28 | Fix #35884: crash opening .blend with generated color grid image and preview ... | Brecht Van Lommel |
2013-06-07 | text rendering: shadow offset was causing text to clip, now check for clippin... | Campbell Barton |
2013-05-12 | quiet sign conversion warnings and reduce sign conversion for BLI_string, and... | Campbell Barton |
2013-04-29 | don't use GPU_extensions for BLF, its not initialized when using the blender-... | Campbell Barton |
2013-04-12 | Add function to query maximum texture size. Also, make texture upload | Antony Riakiotakis |
2013-01-23 | UI todo: | Ton Roosendaal |
2013-01-08 | use guarded malloc for blf texture | Campbell Barton |
2013-01-04 | code cleanup, also remove glError check in font drawing code since its now a ... | Campbell Barton |
2013-01-03 | fix for bug rendering text at small sizes, padding was incorrectly being appl... | Campbell Barton |