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2009-04-06Add back bitmap draw mode, right now only internal font, tomorrowDiego Borghetti
freetype2.
2009-04-01Small cleanup, all this options are now in the User Preferences, RNA.Diego Borghetti
2009-03-30Add blender internal font.Diego Borghetti
This is the old bmfont library but using textures. I made small test in the space Info and work fine, commit now to finish tomorrow from work.
2009-03-03And another commit to cleanup a little, this is the last,Diego Borghetti
next commit add internal font and we can go ahead and remove ftfont and bmfont.
2009-03-02Cleanup a little before add internal font (bmfont).Diego Borghetti
2009-02-20Add clipping text option to blenfont also add an enable/disableDiego Borghetti
function for aspect and rotation (and the new clipping). Update source/Makefile to point to the new libed_sculpt_paint.
2009-02-194 new function, boundbox, width, height and rotation.Diego Borghetti
The rotation is through glRotatef and as you can see it's ugly, the freetype2 allow apply a transformation (2x2 mat) to the glyph before load, so I want to try using that. Another thing to add is the 4x4 mat to get the scale and size from there.. but I need commit this now to continue from my home.
2009-02-17Making the things compiled!!Diego Borghetti
I change the #if 0 with #if WITH_FREETYPE2, also fix a lot of typos, etc. This is the basic but now it draw text!!, I am using the "User Preference" space to test the library, nobody is working on that and the option are in the outliner now so... TODO-next: using the 4x4 mat, string size, bounding box, aspect and rotate. Notes: I update the Makefile, missing some include and other things so maybe scons, cmake and msvc also need update ?
2009-02-12Commit to continue tomorrow from work.Diego Borghetti
2009-02-11commit to continue in my home.Diego Borghetti
Also I remove some of the #if 0.
2009-02-09Just commit so I can continue tomorrow from work.Diego Borghetti
All the code have #if 0 / #endif so nothing to worry about.
2009-01-29Moving Language code from interface/text.c to blenfont library.Diego Borghetti
I go to start commit the new code here and then replace one by one bmfont and ftfont, this do nothing right now, but it's more easy keep the files here to work from the studio and my home. I only update the Makefile and SConscript (but JesterKing a double check never is bad), so please check the msvc and cmake files. The new library is libblenfont.a