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AgeCommit message (Expand)Author
2018-03-31BLF: Perf: Add a kerning cache table for ascii chars.Clément Foucault
2018-03-31Cleanup: blf internal struct namingCampbell Barton
2018-03-31Cleanup: BLF batch drawing namingCampbell Barton
2018-03-30BFL: Fix broken vertical texts.Clément Foucault
2018-03-30BLF: Add Batching capabilities.Clément Foucault
2018-03-30BLF: Use Batch API instead of IMM.Clément Foucault
2018-03-29BLF: Reduce the size of the buffer requested to IMM.Clément Foucault
2018-03-29BLF: Perf: Divide by 6 the amount of verts sent to the GPU.Clément Foucault
2018-03-26Merge branch 'master' into blender2.8Sergey Sharybin
2018-03-26BLF: Don't use user preferencesSergey Sharybin
2018-03-26BLF: Cleanup, indentation inside of preprocessorSergey Sharybin
2018-03-25GPUTexture: Small refactor.Clément Foucault
2018-02-14GPU: use alpha blend that works for drawing to transparent buffer.Brecht Van Lommel
2017-11-10Fix assert failure when trying to draw empty stringSergey Sharybin
2017-07-08Merge branch 'master' into blender2.8Brecht Van Lommel
2017-07-08Fix T51889: new file or load factory settings results in broken UI.Brecht Van Lommel
2017-06-19Gawain API naming refactorCampbell Barton
2017-05-17Silence warnings in Mac (based on buildbot build report)Dalai Felinto
2017-04-20Cleanup: Use explicit unsigned int typeSergey Sharybin
2017-04-18Fix text drawing with core profileSergey Sharybin
2017-04-15GPU Matrix API: clean up after 2D-3D unificationMike Erwin
2017-04-14Merge branch 'master' into blender2.8Bastien Montagne
2017-04-14BLF: avoid glyph cache use-after freeCampbell Barton
2017-04-10Get rid of last PRIM_QUAD usage, in blf_font.c/blf_glyph.c.Bastien Montagne
2017-04-10Make build with GL 3.3 againDalai Felinto
2017-04-07OpenGL: transition away from GL_QUADSMike Erwin
2017-04-06Gawain: VertexFormat_add_attrib (function name change)Mike Erwin
2017-04-04Immediate Mode: glPop/glPushClientAttribDalai Felinto
2017-03-23cleanup use of GPU matrix APIMike Erwin
2017-03-22OpenGL: convert to new matrix API (part 5)Mike Erwin
2017-02-11OpenGL immediate mode: fix Waveform Font colorClément Foucault
2017-02-08Cleanup: warningsCampbell Barton
2017-02-05BLF: simplify API for default fontMike Erwin
2017-02-05add BLF_default functionMike Erwin
2017-02-02fix build: BLF Theme colorMike Erwin
2017-02-02BLF can use Theme colorsMike Erwin
2017-02-02set default color for BLF fontsMike Erwin
2017-02-02add BLF_color functionsMike Erwin
2017-01-26Merge branch 'master' into blender2.8Sergey Sharybin
2017-01-26Fix (unreported) crash when file browser attempts to show preview of some def...IRIE Shinsuke
2016-10-16Cleanup: Quiet warnings, use RAD2DEG macroJulian Eisel
2016-10-16BLF/OpenGL: more text drawing optimizationMike Erwin
2016-10-16BLF/OpenGL: accurate vertex count for drawingMike Erwin
2016-10-16BLF: make blurry text an optional (disabled) featureMike Erwin
2016-10-15BLF: early exit when drawing empty stringsMike Erwin
2016-10-15BLF: fix crash on text input fieldsMike Erwin
2016-10-14OpenGL: draw text with fewer draw callsMike Erwin
2016-10-12BLF/OpenGL: use new matrix API when drawing textMike Erwin
2016-10-11BLF/OpenGL: draw text with new immediate modeMike Erwin
2016-09-17OpenGL: streamline font renderingMike Erwin