Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2017-05-17Silence warnings in Mac (based on buildbot build report)Dalai Felinto
2017-04-20Cleanup: Use explicit unsigned int typeSergey Sharybin
2017-04-18Fix text drawing with core profileSergey Sharybin
2017-04-15GPU Matrix API: clean up after 2D-3D unificationMike Erwin
2017-04-14Merge branch 'master' into blender2.8Bastien Montagne
2017-04-14BLF: avoid glyph cache use-after freeCampbell Barton
2017-04-10Get rid of last PRIM_QUAD usage, in blf_font.c/blf_glyph.c.Bastien Montagne
2017-04-10Make build with GL 3.3 againDalai Felinto
2017-04-07OpenGL: transition away from GL_QUADSMike Erwin
2017-04-06Gawain: VertexFormat_add_attrib (function name change)Mike Erwin
2017-04-04Immediate Mode: glPop/glPushClientAttribDalai Felinto
2017-03-23cleanup use of GPU matrix APIMike Erwin
2017-03-22OpenGL: convert to new matrix API (part 5)Mike Erwin
2017-02-11OpenGL immediate mode: fix Waveform Font colorClément Foucault
2017-02-08Cleanup: warningsCampbell Barton
2017-02-05BLF: simplify API for default fontMike Erwin
2017-02-05add BLF_default functionMike Erwin
2017-02-02fix build: BLF Theme colorMike Erwin
2017-02-02BLF can use Theme colorsMike Erwin
2017-02-02set default color for BLF fontsMike Erwin
2017-02-02add BLF_color functionsMike Erwin
2017-01-26Merge branch 'master' into blender2.8Sergey Sharybin
2017-01-26Fix (unreported) crash when file browser attempts to show preview of some def...IRIE Shinsuke
2016-10-16Cleanup: Quiet warnings, use RAD2DEG macroJulian Eisel
2016-10-16BLF/OpenGL: more text drawing optimizationMike Erwin
2016-10-16BLF/OpenGL: accurate vertex count for drawingMike Erwin
2016-10-16BLF: make blurry text an optional (disabled) featureMike Erwin
2016-10-15BLF: early exit when drawing empty stringsMike Erwin
2016-10-15BLF: fix crash on text input fieldsMike Erwin
2016-10-14OpenGL: draw text with fewer draw callsMike Erwin
2016-10-12BLF/OpenGL: use new matrix API when drawing textMike Erwin
2016-10-11BLF/OpenGL: draw text with new immediate modeMike Erwin
2016-09-17OpenGL: streamline font renderingMike Erwin
2016-09-17add GPU_SHADER_TEXT for font renderingMike Erwin
2016-07-22fix confusing operator precedenceMike Erwin
2016-06-08GPU: fix/workaround basic shader font-colorCampbell Barton
2016-04-27Fix alpha blending w/ font drawing & byte bufferCampbell Barton
2016-04-22BLF: use float vector passing color argsCampbell Barton
2016-03-28BLF: alpha support for drawing to bufferCampbell Barton
2016-03-05Cleanup: quiet -Wcomma, cast to void where neededCampbell Barton
2016-02-19Fix crash drawing fonts at size 1Campbell Barton
2016-01-04Remove SCons building systemSergey Sharybin
2016-01-03Fix text wrapping off-by-one error w/ string widthCampbell Barton
2015-12-28Fix for building ghost-testsCampbell Barton
2015-12-15use float (not double) for font matrixMike Erwin
2015-12-08OpenGL: remove non-power-of-two texture check, where even ES 2.0 does not nee...Brecht Van Lommel
2015-12-08OpenGL: use sized texture internal formatsMike Erwin
2015-12-06OpenGL: rename simple shader to basic shader.Brecht Van Lommel
2015-12-06OpenGL: use simple shader for texture drawing in a few places.Brecht Van Lommel
2015-11-28OpenGL: assume GL_TEXTURE_ENV_MODE GL_MODULATE is the default state.Brecht Van Lommel