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AgeCommit message (Expand)Author
2019-02-02Cleanup: remove author/date info from doxy headersCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-28Cleanup: sort forward declarations of enum & structCampbell Barton
2019-01-26Cleanup: redundant definesCampbell Barton
2018-10-23Cleanup: rename 'dm' -> 'me' for 'Mesh' typesCampbell Barton
2018-09-26Cloth: Collision improvementsLuca Rood
2018-09-14Cloth: Improve UILuca Rood
2018-08-31Cloth: Implement angular bending springsLuca Rood
2018-08-31Cloth: Componentize forcesLuca Rood
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-25Depsgraph: cache collision relations, for performance and stability.Brecht Van Lommel
2018-06-22Cloth: Move away from scene stored in cloth modifier dataSergey Sharybin
2018-06-17Merge branch 'master' into blender2.8Campbell Barton
2018-06-17Cleanup: trailing space for blenkernelCampbell Barton
2018-05-22Modifiers: ported Cloth DerivedMesh → MeshSybren A. Stüvel
2018-04-16Depsgraph: remove EvaluationContext, pass Depsgraph instead.Brecht Van Lommel
2018-04-05Remove workspace object mode, reverts changes w/ 2.8Campbell Barton
2018-02-06Object Mode: use eval_ctx for modifiers_isCorrectableDeformedCampbell Barton
2017-08-16Pass EvaluationContext instead of bContextCampbell Barton
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
2017-03-23Cloth refactor: Remove goal springs and some other cleanupLuca Rood
2016-07-30Cloth: option to use dynamic base meshCampbell Barton
2016-05-06Cloth: Change ClothVertex::xrest to actually store the rest position.Alexander Gavrilov
2015-08-06Cleanup: whitespace, unused varCampbell Barton
2015-07-31Replace MFace w/ vert-tri's for collision modifierCampbell Barton
2015-03-28Cleanup: redundant struct declarationsCampbell Barton
2015-03-01Use the old double-step collision method only for cloth.Lukas Tönne
2015-01-20Improved force field effects on hair strands.Lukas Tönne
2015-01-20Randomness factor for hair bending stiffness.Lukas Tönne
2015-01-20Cleanup: Removed the unnecessary cloth solver abstraction (there is onlyLukas Tönne
2015-01-20enum instead of #define for cloth vertex flags.Lukas Tönne
2015-01-20Removed block matrix indices storage from ClothSpring struct.Lukas Tönne
2015-01-20Cloth solver data for edit mode is unused, removed it.Lukas Tönne
2015-01-20Completed the implementation of bent rest shapes for hair.Lukas Tönne
2015-01-20Target calculation for local non-straight rest shapes.Lukas Tönne
2015-01-20Proper implementation of angular bending springs including jacobianLukas Tönne
2015-01-20Basic solver result feedback from the mass-spring (cloth/hair) solver.Lukas Tönne
2015-01-20Simple initial implementation of angular bending springs.Lukas Tönne
2015-01-20Renamed functions to make them explicitly refer to cloth, and split theLukas Tönne
2015-01-20Moved the cloth solver code into a new subfolder/library inside BlenderLukas Tönne
2015-01-20Moved collision response into the main cloth sim source file and fixedLukas Tönne
2015-01-20Added new data in the cloth modifier for hair root information.Lukas Tönne
2015-01-20Use the S matrix of the modifier CG algorithm for implementing collisionLukas Tönne
2015-01-20Preparation for collision code fixing.Lukas Tönne
2015-01-20Some initial collision code, without actual response forces still.Lukas Tönne
2015-01-20New voxel texture mode "Hair", for displaying the internal hair volumeLukas Tönne
2014-04-04Cloth: replace EdgeHash with EdgeSetCampbell Barton
2014-02-06Patch T31269: Add sewing seams to cloth simulationDaniel Genrich
2013-08-24cloth was using edgehash not quite correctly:Campbell Barton