Age | Commit message (Expand) | Author |
2006-12-20 | Enable 'show physics visualization' in the Game Menu. Should help to locate p... | Erwin Coumans |
2006-11-07 | Fix for bug #5176: Crash when using display mode "Draw Sharp" | Ben Batt |
2006-11-06 | Merged Google Summer of Code sculptmode/multires/retopo tools. | Nicholas Bishop |
2006-08-31 | added the option to draw sharp edges. | Campbell Barton |
2006-08-20 | Huge commit: VERSE | Jiri Hnidek |
2006-08-20 | Fixes for: | Andrea Weikert |
2006-05-30 | Bugfix: | Jiri Hnidek |
2006-05-14 | As nobody else ever felt like doing it, and I work too much with official | Alexander Ewering |
2006-04-03 | applied Charlies patch for game engine graphics. display list support, and bu... | Erwin Coumans |
2006-01-24 | Giant commit! | Ton Roosendaal |
2006-01-11 | Tuesday merger of bf-blender into orange branch. | Ton Roosendaal |
2006-01-09 | Orange branch: OpenEXR finally in Blender! | Ton Roosendaal |
2006-01-06 | Sorry to break the cvs-closed status, so if you really need to make a new 2.4... | Erwin Coumans |
2005-11-22 | This is a modified version of patch #2995 | Kent Mein |
2005-09-14 | On behalf of Mika Saari, the famous Unicode Font support! | Alexander Ewering |
2005-08-23 | new game-menu option 'Record Game Physics to Ipo' | Erwin Coumans |
2005-08-03 | - got rid of silly #define ..._BIT, #define ... (1<<..._BIT) stuff | Daniel Dunbar |
2005-07-23 | Killed silly modal PoseMode mode! :) | Ton Roosendaal |
2005-07-23 | - added DerivedMesh.drawMapped{VertNormals,FaceNormals,FaceCenters}EM | Daniel Dunbar |
2005-07-15 | - decided it made more sense to make a key_get_active function, switched | Daniel Dunbar |
2005-07-13 | Armature "XRay mode" now draws nicely with solid too. For it to work, I | Ton Roosendaal |
2005-07-03 | Result of 2 weeks of quiet coding work in Greece :) | Ton Roosendaal |
2005-06-11 | Rollback of http://projects.blender.org/pipermail/bf-blender-cvs/2005-June/00... | Nathan Letwory |
2005-06-10 | * fix for bug #2733 | Nathan Letwory |
2005-05-09 | BPython: | Willian Padovani Germano |
2005-05-07 | Patch from Tom Musgrove to bypass extrude popup on singular selections... | Ton Roosendaal |
2005-05-05 | Added the new Timeline Window, copied from Tuhopuu, coded by Matt Ebb. | Ton Roosendaal |
2005-05-03 | UI cleanup work; | Ton Roosendaal |
2005-03-19 | Global G.moving got nice define flags, and additional meaning. | Ton Roosendaal |
2005-01-09 | The "teac" (measurement info) patch from Campbell Barton | Ton Roosendaal |
2004-12-27 | Biiig commit! Thanks to 2-3 weeks of cvs freeze... | Ton Roosendaal |
2004-09-24 | EditMesh refactory + undo recode | Ton Roosendaal |
2004-09-18 | OSX only: the Apple key now is a normal modifier in code, so can be | Ton Roosendaal |
2004-09-05 | Second itteration of global undo system. Now based on: | Ton Roosendaal |
2004-07-13 | Added LSCM UV Unwrapping: | Brecht Van Lommel |
2004-07-09 | Quite a large one this time... but now we have: | Ton Roosendaal |
2004-03-28 | - replaced G.{edve,eded,edvl} with G.editMesh, atm just a structure to | Daniel Dunbar |
2003-12-22 | Phew, a lot of work, and no new features... | Ton Roosendaal |
2003-10-20 | Editmesh Undo: | Robert Wenzlaff |
2003-07-21 | - added ALT_RIGHTMOUSE select edges in Mesh editmode | Ton Roosendaal |
2003-05-08 | added a fullscreen button in the top header (windows only) | Rob Haarsma |
2003-04-28 | Added Quicktime support for OSX and Windows. | Rob Haarsma |
2002-12-27 | Removed the config.h thing from the .h's in the source dir. | Kent Mein |
2002-11-25 | Did all of the .h's in source | Kent Mein |
2002-10-30 | fixed spacing in the headers to get rid of some warnings and some other | Kent Mein |
2002-10-12 | Initial revisionv2.25 | Hans Lambermont |