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AgeCommit message (Expand)Author
2018-11-28WM: avoid re-initializing tools while resizing areasCampbell Barton
2018-10-17Merge branch 'master' into blender2.8Bastien Montagne
2018-10-17Minor style cleanup.Bastien Montagne
2018-07-12Merge branch 'master' into blender2.8Campbell Barton
2018-07-12Cleanup: remove legacy mesh save supportCampbell Barton
2018-06-17Merge branch 'master' into blender2.8Campbell Barton
2018-06-17Cleanup: trailing space for blenkernelCampbell Barton
2018-06-11Merge branch 'master' into blender2.8Bastien Montagne
2018-06-11Cleanup: Moar G.main removal of Hell.Bastien Montagne
2018-06-02--debug-gpu-shader: Dump GLSL shaders to diskDalai Felinto
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
2018-04-01Merge branch 'master' into blender2.8Campbell Barton
2018-03-30C Logging: use instead of printf for messagesCampbell Barton
2018-03-16Merge branch 'master' into blender2.8Sergey Sharybin
2018-03-16Depsgraph: Support colored addresses in debug printsSergey Sharybin
2018-03-12Merge branch 'master' into blender2.8Sergey Sharybin
2018-03-12Fix type in commentSergey Sharybin
2018-03-12Depsgraph: Make timing profile a command line optionSergey Sharybin
2018-02-21Merge branch 'master' into blender2.8Sergey Sharybin
2018-02-21Depsgraph: Split debug flagsSergey Sharybin
2017-09-27--debug-gpu-shader: Dump GLSL shaders to diskDalai Felinto
2017-09-22Remove quicktime supportAaron Carlisle
2017-05-27Remove MinGW supportAaron Carlisle
2016-12-09Added --debug-io flag to command lineGaia Clary
2016-07-04Environment lighting for the GLSL modeAlexander Romanov
2016-01-04minor cleanup: typosMike Erwin
2015-07-27Cleanup: deprecate some G.fileflags comment othersCampbell Barton
2015-07-02Make OpenGL debug contexts a flag --debug-gpu instead of a compile timeAntony Riakiotakis
2015-05-20Add dedicated command argument to switch depsgraph to a single-threaded evalu...Sergey Sharybin
2015-04-24Add debug option --debug-gpumem to show GPU memory used in status bar.Antony Riakiotakis
2015-03-28Cleanup: redundant struct declarationsCampbell Barton
2015-01-21Added new debug flag which can be used to lazy-init the SimDebug drawing.Lukas Tönne
2015-01-19Cleanup: unused Global flags.Campbell Barton
2014-05-11Code cleanup: comment typosCampbell Barton
2014-02-03Code cleanup: use bools where possibleCampbell Barton
2014-01-29Move depsgraph debug print under --debug-depsgraph command line argumentSergey Sharybin
2013-10-29Project Pampa request: FCurves normalized displaySergey Sharybin
2013-07-23code cleanup: remove deprecated bevel code (unused since 2.64)Campbell Barton
2013-06-25Fix #35767: transforming nodes in the node editor changed the wireframe colorBrecht Van Lommel
2013-06-10Python script auto-execution changes:Campbell Barton
2013-05-28QTKIT: as per Ideasman's suggestion, include BLI_utildefines.h in sourcefiles...Jens Verwiebe
2013-05-28Since have_quicktime is now a bool, need extra include for stdboolJens Verwiebe
2013-05-28code cleanup: remove old/unused bmesh bevel transform mode, remove commented ...Campbell Barton
2013-05-28code cleanup: comment/remove unused definesCampbell Barton
2013-01-04New command-line option --debug-freestyle to enable verbose debug messagesTamito Kajiyama
2012-12-22code cleanup:Campbell Barton
2012-12-12Holiday coding log :)Ton Roosendaal
2012-11-07fix [#33108] Running save_as_mainfile breaks relative texture pathsCampbell Barton
2012-10-27add --debug-handlers so --debug-events isnt so noisy.Campbell Barton
2012-08-08code cleanup: rename G.afbreek --> is_break, G.rendering --> is_renderingCampbell Barton