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2013-03-23A major code update for making the DNA file specification of Freestyle settingsTamito Kajiyama
and RNA for it independent of the build flag for enabling Freestyle. Suggested by Sergey Sharybin through a code review of the branch. * Many #ifdef WITH_FREESTYLE blocks were removed to always have Freestyle-specific DNA file specification and RNA for it built in Blender. This will allow Freestyle setting survive even when a non-Freestyle build is used for loading and saving files. It is noted that operations are still conditionally built through #ifdef WITH_FREESTYLE blocks. * To this end, new blenkernel files BKE_freestyle.h and intern/freestyle.c have been added. All API functions in FRS_freestyle_config.h as well as some of those in FRS_freestyle.h were moved to the new files. Now the relocated API functions have BKE_ prefix instead of FRS_.
2012-12-20Another big patch set by Bastien Montagne, thanks a lot!Tamito Kajiyama
* Made Freestyle optional (turned on by default). * Fix for missing bpath.c updates in the previous merge of trunk changes.
2012-12-12A big cleaning patch by Bastien Montagne (thanks a lot!)Tamito Kajiyama
* Split and moved Cycles’ render layers panels into the render_layer context as well (would be nice to hide this context when not needed, e.g. with the BGE, but this is not so easy to do nicely...). * Fixed some inconsistencies with trunk (probably due to svn merge glitches) using r52858 as reference. Also recovered the missing release/bin/blender-softwaregl file. * A bunch of style code fixes in Blender's own code (not Freestyle itself yet): line lengths, spaces around operators, block formatting, headers, etc. In rna_linestyle.c, color_blend_items was replaced by ramp_blend_items (exported from rna_material.c).
2012-12-09Fix for a number of compiler warnings as well as a bug hidden by the warnings.Tamito Kajiyama
Patch contribution by Bastien Montagne, thanks!
2011-11-14Implemented a button to make a single-user copy of a line style.Tamito Kajiyama
2011-08-19Stroke geometry modifiersTamito Kajiyama
Added a set of stroke geometry modifiers to the Geometry tab of line styles in the Parameter Editor mode. Now the following stroke geometry modifiers are available, each with a set of animateable parameters: - Sampling: changes the resolution of stroke backbone polylines. - Bezier Curve: replace stroke backbone with a Bezier approximation of the stroke backbone. - Sinus Displacement: add sinus displacement to stroke backbone. - Spatial Noise: add spatial noise to stroke backbone. - Perlin Noise 1D: add one-dimensional Perlin noise to stroke backbone. - Perlin Noise 2D: add two-dimensional Perlin noise to stroke backbone. - Backbone Stretcher: stretch the beginning and the end of strokes. - Tip Remover: remove a piece of stroke at the beginning and the end of strokes. To branch users: When you have a .blend file with Freestyle options specified, you may want to add a Sampling modifier with the 'sampling' value set to 5. This value specifies a resolution of polylines for line drawing in Freestyle. If no sampling modifier is specified, your line drawing will result in coarse polylines. Before geometry modifiers were introduced, this initial sampling was automatically done. Now the initial sampling is a tunable parameter that can be omitted, allowing better control on polyline resolution.
2010-11-30Fix for properly unlinking target object pointers when objects are deletedTamito Kajiyama
from scenes.
2010-09-18Added support for animation of line style parameters.Tamito Kajiyama
Most stylization parameters in line style datablocks are now animatable by means of keyframes. Right click on a line style parameter, and you will see a list of keyframe-related commands in the context menu. Concerning the implementation, RNA path resolution has been extended to properly address color ramps in line style color modifiers. File I/O has been also improved to load/save the animation data associated with line style datablocks. Known issue: Freestyle-related options in render layers are not animatable at the moment, because of general inability (or maybe a bug) that keyframes cannot be inserted with respect to render layer options.
2010-07-20A WIP commit for proof-of-concept implementations of line style modifiers.Tamito Kajiyama
A number of UI elements were newly introduced to control line color, alpha transparency and line thickness by means of base color/alpha/thickness plus modifiers that alter the base values. To begin with, three basic modifiers were prototyped with the aim of putting the new UI framework in practice and evaluating if it works properly. The Parameter Editor mode is still in a work-in-progress state and totally useless from users' viewpoint.
2010-06-26A step toward a new user-friendly GUI for manipulating line style parameters.Tamito Kajiyama
This commit is just meant to give the new GUI framework a concrete shape. There is no usefulness in newly introduced elements at the moment. Freestyle options in render layers now include a pull-down menu named Control Mode that allows you to choose either the Python Scripting or Parameter Editor mode. The Python Scripting mode is the conventional way of controlling Freestyle by directly using style modules written in Python. The Parameter Editor is a new control mode that is intended to be used by everyone without relying on Python programming. In the Parameter Editor mode, you can specify multiple line sets for each render layer. A line set defines feature edge selection criteria, as well as a line style for drawing the selected feature edges using specific line stylization parameters. Line style is a new datablock type, meaning that a line style can be shared by multiple line sets (possibly those in different render layers in different scenes). Much more additions are anticipated in subsequent commits to implement UI controls for specifying feature edge selection criteria and line stylization parameters.