Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2012-12-11define the size of matrix args for both rows/cols.Campbell Barton
2012-09-27Fix #32667: Curve softbodies doesn't render animation (cycles)Sergey Sharybin
Issue was caused by cycles being duplicated curve objects before converting them to mesh. This duplication will loose pointcache which resulted in object not being properly deformed.
2012-09-23fix for all pose-group editing functions crashing when the context didnt ↵Campbell Barton
have an area (in background mode), fix pose-group-sort and pose-group-moving being disabled for pinned poses. also fix for own missing NULL check for pose mask clear which would crash when run without an active object
2012-08-18fix [#32353] 'Focus'(center) applied on a rig should only take visible bones ↵Campbell Barton
into account
2012-07-18make links now allows groups - this means you can make objects have matching ↵Campbell Barton
groups to the active more easily.
2012-06-13style cleanupCampbell Barton
2012-06-13patch #31794 Added new function BKE_object_relational_superset()Gaia Clary
2012-05-22Add operator to extract armature and vertex groups from skin.Nicholas Bishop
* The operator creates bones for each input edge (does not subdivide them like the skin operator does), adds a fake root bone for skin roots with multiple children. * The operator adds vertex weight groups to the original mesh. * Make copy_object_transform() public, used to match the armature object to the mesh object. Skin modifier documentation: http://wiki.blender.org/index.php/User:Nicholasbishop/SkinModifier
2012-05-15Blender Internal Render: Split quads to predictable (vertices 0,1,3) ↵Daniel Genrich
triangles for animated meshes. This solves problems with collisions beeing rendered different than in viewport.
2012-05-13code cleanup: header cleanup and remove some duplicate defines.Campbell Barton
2012-05-05code cleanup: function naming, use BKE_*type* prefix.Campbell Barton
2012-05-04Fix #31258: collada now selects newly added objects after import.Brecht Van Lommel
2012-04-30Cycles: support for motion vector and UV passes.Brecht Van Lommel
Most of the changes are related to adding support for motion data throughout the code. There's some code for actual camera/object motion blur raytracing but it's unfinished (it badly slows down the raytracing kernel even when the option is turned off), so that code it disabled still. Motion vector export from Blender tries to avoid computing derived meshes when the mesh does not have a deforming modifier, and it also won't store motion vectors for every vertex if only the object or camera is moving.
2012-03-18spelling cleanupCampbell Barton
2012-03-12Fix #30496: Bugs and crashes about "make links modifers" function.Sergey Sharybin
Was missed check for if modifier is available for particular object type which ended up with unpredictable results when modifier which isn't supported yet for some object type as linked to that object type.
2012-02-29Code Cleanup: remove non existing function declarations.Campbell Barton
added some missing functions too - which are not used yep but should be there for api completeness. * CDDM_set_mloop * CDDM_set_mpoly * BLI_mempool_count
2012-02-28code cleanup: use float vector size in function definitions, and const's ↵Campbell Barton
where the values are unchanged.
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
without the underscores these clogged up the namespace for autocompleation which was annoying.
2011-12-16de-duplicate parent loop checking functionCampbell Barton
2011-12-04add a new object member to store the dsize, since with my recent commit ↵Campbell Barton
broke forward compatibility. now the new values are copied into 'dscale' and existing ones remain. this is annoying since now we have dsize and dscale, will look into a way to deprecate struct members next.
2011-11-19add poll function for VIEW3D_OT_camera_to_view_selected & remove some unused ↵Campbell Barton
code. also made it so copying camera sets the dof object to extern.
2011-11-14VIEW3D_OT_camera_to_view_selected operator to move the camera to frameCampbell Barton
all selected, renderable objects.
2011-11-11fix [#29203] Camera can still move even when transforms lockedCampbell Barton
added object_tfm_protected_backup, object_tfm_protected_restore so its easier to transform the object and respect protected channels (otherwise you need checks everywhere for each channel which is verbose).
2011-11-07Camera tracking integrationSergey Sharybin
=========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-06replace macros with bli math functions for particles codeCampbell Barton
2011-11-06Removed old "bsystem_time()" function, which by now is just aJoshua Leung
duplicate of BKE_curframe() which just takes two extra args. For the few calls in the physics engine where CFRA+1 instead of CFRA was being used, I've added a new BKE_nextframe() call, which will calculate for CFRA+1 instead of CFRA in much the same way that bsystem_time() would end up doing things (which means including subframe steps).
2011-11-06As discussed on the mailing list, removing the non-functional,Joshua Leung
incompatible, and unmaintainable Time Offset cruft. - Slow Parenting lives another day (just), although it now carries appropriate cautionary disclaimers. It's only really for the Game Engine nowadays, as that's the only place where it can possibly work with any reliability. - "Animation Hacks" panel is now "Relations Extras". I could've merged the two panels, though I figured these options weren't that frequently used to justify taking up screen-space by default along with the panel
2011-11-05Code refactoring: split lamp functions from object.c into new lamp.c.Brecht Van Lommel
2011-11-05Code refactoring: split camera functions from object.c into new camera.c.Brecht Van Lommel
2011-11-04Configurable sensor size:Sergey Sharybin
- Added support of variable size sensor width and height. - Added presets for most common cameras, also new presets can be defined by user. - Added option to control which dimension (vertical or horizontal) of sensor size defines FOV. Old behavior of automatic FOV calculation is also kept. - Renderer, viewport, game engine and collada importer/exporter should deal fine with this changes. Other exporters would be updated soon.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-09-29rna function:Campbell Barton
vecs = Camera.view_frame(scene) returns 4 points for the camera frame, without this its very hard to know if a point is in the camera view or not, without rewriting blenders internal logic in python.
2011-09-29make drawobject.c's code for getting the camera view frame into its own ↵Campbell Barton
function. (no functional changes)
2011-09-14move ED_object_pose_armature --> object_pose_armature_get to so we dont get ↵Campbell Barton
bad level calls in the weight paint branch.
2011-09-14resolve bad level calls from blenkenel/ into editors/ & remove editors from ↵Campbell Barton
the include path from CMake & SCons. * ED_curve_editnurbs --> curve_editnurbs * ED_sculpt_modifiers_changed --> object_sculpt_modifiers_changed
2011-05-19Add localize_lamp and localize_world functions as already existed for materialsBrecht Van Lommel
and textures, unused still.
2011-04-26fix [#27178] Material links lost when making mesh data localCampbell Barton
- making local object data - Curve/Mesh/MBall lost references to linked materials. - joining a linked mesh object into a local one lost the link. As well as these reported bugs, checked all local functions for consistency/correctness and found other cases which would also fail. - making local metaball didn't ensure unique ID name. - make_local_armature() was missing check for object users - main body of code would never run. - local particles didn't set the dupli-group or textures to extern. checked all local functions for consistency/correctness.
2011-04-15fix [#26906] Panorama Button (Camera Data Properties)Campbell Barton
- render check for ortho/panorama combination wasn't working since the flags were not initialized at the time of checking. - disable panorama button in ortho mode.
2011-03-25move object re-linking into a function.Campbell Barton
2011-03-16api function added for [#26481] Export to X3D of IndexedFaceSet should use ↵Campbell Barton
X3D 's DEF USE mechanism Object.is_modified(scene, 'PREVIEW') function for python exporters to check if any modifiers or shape keys are applied (weather the original mesh can be used for exporters).
2011-02-18doxygen: blenkernel under core as module.Nathan Letwory
2010-12-04Maintenance, Campbell Barton
- remove some redundant declarations - changed VertexTangent and Path structs to avoid compiler alignment padding.
2010-11-17use 'const char *' by default with RNA functions except when the value is ↵Campbell Barton
flagged as PROP_THICK_WRAP. Also use const char in many other parts of blenders code. Currently this gives warnings for setting operator id, label and description since these are an exception and allocated beforehand.
2010-11-09bugfix [#24616] Apply Visual Transform doesn't always apply locationCampbell Barton
- object updates were not being flushed, so children weren't updating. - apply the matrix relative to the parent, added this as an option to object_apply_mat4() which allows assigning the worldspace matrix in python without worrying about the parent.
2010-10-25bugfix [#24376] Fly mode disturbs the rotation or scale of the camera objectCampbell Barton
2010-10-16most unused arg warnings corrected.Campbell Barton
- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating). - mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
2010-07-17- added text3d.body_format to be able to set bold/italic/smallcaps etc on text.Campbell Barton
- the length of a new text object wasnt set on creation. - tex3d and controllers rna name was being set to its body (rather then ID name) - remove reference to wave objects which are very old and not used anymore.
2010-04-17move camera lens/angle conversion to BLI_mathCampbell Barton
2010-04-15Fix [#22029] Camera in degree mode doesn't updateMatt Ebb
Removed the camera->angle from DNA, now it just uses RNA to handle the conversions. Really need to convert this to physical units at some point... :/
2010-04-12- use more inline math funcitons where possibleCampbell Barton
- swapped in less verbose math functons - modifier include cleanup