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AgeCommit message (Collapse)Author
2013-09-18style cleanupCampbell Barton
2013-09-12code cleanup: headers - doxy comments.Campbell Barton
2013-07-02remove nan copyrights from code added since blender become opensource (copy ↵Campbell Barton
paste errors), also remove BKE_script.h
2012-05-13code cleanup: header cleanup and remove some duplicate defines.Campbell Barton
2012-05-01style cleanup: guys - set your editors to tabs!Campbell Barton
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
without the underscores these clogged up the namespace for autocompleation which was annoying.
2011-11-20share code for fluidsim, ocean & dynamic paint file paths.Campbell Barton
- use BLI_join_dirfile for joining all paths (no need to ensure slash is appended). - paths from linked library files now supported.
2011-11-13Ocean Sim modifier patchLukas Toenne
by Matt Ebb, Hamed Zaghaghi This adds a new Modifier "Ocean" to simulate large-scale wave motion. Details can be found in the wiki documentation [1], the project homepage [2] and the patch tracker [3] The modifier is disabled by default for now. To enable it, the WITH_OCEANSIM (cmake) / WITH_BF_OCEANSIM (scons) flags have to be set. The code depends on fftw3, so this also has to be enabled. [1] http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Simulation/Ocean [2] http://www.savetheoceansim.com [3] http://projects.blender.org/tracker/?group_id=9&atid=127&func=detail&aid=28338