Age | Commit message (Expand) | Author |
---|---|---|
2013-01-20 | Update object bounding box during sculpt | Nicholas Bishop |
2013-01-02 | style cleanup | Campbell Barton |
2012-12-31 | style cleanup | Campbell Barton |
2012-12-30 | Code cleanup: rename BLI_pbvh to BKE_pbvh | Nicholas Bishop |
2012-12-30 | Use GPU_Buffers to draw wireframe when in dynamic-topology sculpt mode | Nicholas Bishop |
2012-12-30 | Add dynamic topology support to the PBVH | Nicholas Bishop |
2012-12-30 | Move layer displacements from SculptUndoNode to PBVHNode | Nicholas Bishop |
2012-12-15 | minor edits with recent commits, also avoid calling BKE_mesh_from_object() in... | Campbell Barton |
2012-12-15 | move pbvh into BKE, it used many BKE bad level includes. | Campbell Barton |