Age | Commit message (Expand) | Author |
2019-04-30 | Remove BKE_scene_object_base_flag_sync_from_object | Dalai Felinto |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2019-04-13 | Gizmo: move transform to a persistent option | Campbell Barton |
2019-04-02 | Fix T62970: Scene Copy: remove 'linked objects/obdata', add 'linked collectio... | Bastien Montagne |
2019-02-25 | 3D View: support for editing cursor rotation | Campbell Barton |
2019-02-18 | doxygen: add newline after \file | Campbell Barton |
2019-02-06 | Cleanup: remove redundant doxygen \file argument | Campbell Barton |
2019-02-02 | Cleanup: remove author/date info from doxy headers | Campbell Barton |
2019-02-01 | Cleanup: remove redundant, invalid info from headers | Campbell Barton |
2019-01-28 | Cleanup: sort forward declarations of enum & struct | Campbell Barton |
2018-12-30 | Cleanup: remove non-existing function declarations | Campbell Barton |
2018-12-19 | Gizmo: optional custom orientations for transform | Campbell Barton |
2018-11-26 | UI: rename "OpenGL" render engine to "Workbench". | Brecht Van Lommel |
2018-08-03 | Depsgraph: add helper to ensure a given scene/view_layer graph is up-to-date. | Bastien Montagne |
2018-07-30 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-07-30 | Use Ctrl Snap to seconds w/ play-head drag | Campbell Barton |
2018-07-17 | Render: add "OpenGL" render engine. | Brecht Van Lommel |
2018-06-19 | Remove rigid body from rbw->group when deleting | Sybren A. Stüvel |
2018-06-11 | Cleanup: Moar G.main removal of Hell. | Bastien Montagne |
2018-05-18 | Collections and groups unification | Brecht Van Lommel |
2018-04-26 | Workspaces: active view layer now always comes from workspace, not scene. | Brecht Van Lommel |
2018-04-19 | Remove Blender Internal and legacy viewport from Blender 2.8. | Ton Roosendaal |
2018-04-18 | Workspaces: remove workspace engine, use 3D viewport draw mode instead. | Brecht Van Lommel |
2018-04-18 | Move transform orientation to scene | Campbell Barton |
2018-04-17 | Removing Blender Game Engine from Blender 2.8 | Dalai Felinto |
2018-04-16 | Depsgraph: remove EvaluationContext, pass Depsgraph instead. | Brecht Van Lommel |
2018-04-13 | Depsgraph: don't pass evaluation context to update functions. | Brecht Van Lommel |
2018-02-28 | Merge branch 'master' into blender2.8 | Sergey Sharybin |
2018-02-28 | De-duplicate tool settings copy and make tool settings freeing reusable | Sergey Sharybin |
2017-11-23 | Rename any instance of scene layer or render layer in code with view layer | Dalai Felinto |
2017-11-22 | SceneRenderLayer Removal/Refactor | Dalai Felinto |
2017-11-09 | Farewell BaseLegacy | Dalai Felinto |
2017-11-09 | Farewell Scene->basact | Dalai Felinto |
2017-11-09 | Depsgraph: Make dependency graph to be built from scene layer | Sergey Sharybin |
2017-11-08 | Farewell Scene->base | Dalai Felinto |
2017-11-07 | Depsgraph: Remove old unused function which is no longer to be used | Sergey Sharybin |
2017-11-07 | Depsgraph: Simplify some workarounds and make API closer to final | Sergey Sharybin |
2017-11-06 | Depsgraph: Cleanup, remove obsolete unused function | Sergey Sharybin |
2017-10-25 | Depsgraph; Introduce new scene update routines which gets an explicit graph | Sergey Sharybin |
2017-10-20 | Depsgraph: Introduce hash of dependency graphs in the scene level | Sergey Sharybin |
2017-10-16 | Workspace: Move engines to workspace and Properties Editor cleanup | Dalai Felinto |
2017-10-07 | Cleanup: style, duplicate includes | Campbell Barton |
2017-09-25 | Merge branch 'master' into blender2.8 | Sergey Sharybin |
2017-09-22 | Remove quicktime support | Aaron Carlisle |
2017-08-16 | Pass EvaluationContext instead of bContext | Campbell Barton |
2017-08-15 | Merge branch 'master' into blender2.8 | Sybren A. Stüvel |
2017-08-15 | Cycles/BI: Add a pixel size option for speeding up viewport rendering | Lukas Stockner |
2017-08-07 | Refactor ID copying (and to some extent, ID freeing). | Bastien Montagne |
2017-08-07 | Refactor ID copying (and to some extent, ID freeing). | Bastien Montagne |
2017-07-13 | Depsgraph: Begin work on making depsgraph per-scene-layer | Sergey Sharybin |