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2010-12-22Audio: Function to get channel count of a sound, for [#25062] Sound Actuator ↵Joerg Mueller
- Positional Audio.
2010-12-03- added GCC warning -Wstrict-prototypesCampbell Barton
- fixed bug in paste material, exposed by stricter warnings. - removed/renamed various shadowed vars. - removed BGE lamp.colour, only allow lamp.color attribute.
2010-11-19use 'const char *' for imbuf and file ops.Campbell Barton
2010-10-17Reverting Cam's audio code changes from revision 32517. Part of it has been ↵Joerg Mueller
reverted by Nathan already. Cam: next time please check, why a parameter is unused before you remove it!
2010-10-16Revert overaggressive parameter removal: Main struct is used in audio when ↵Nathan Letwory
Jack support is enabled.
2010-10-16most unused arg warnings corrected.Campbell Barton
- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating). - mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
2010-07-17Merging revision 30434 from my GSoC branch, log: Fixed sound wave display ↵Joerg Mueller
bug for sounds that are not full length.
2010-04-24Fix for #22135, loading ffmpeg now before .B25.blend is loaded.Joerg Mueller
2010-03-20"Fix" aka implementation of [#21548] Audio doesn't work when adding scenes ↵Joerg Mueller
with audio to another scene.
2010-02-212.5 Audio:Joerg Mueller
* Jack Transport support! * Minor sequencer audio corrections.
2010-02-19Enabling AV-sync again. You can now choose between No sync, Frame Dropping ↵Joerg Mueller
or AV-sync.
2010-02-18revert 27010, sorry but this makes playback of animation unusable & jerky, ↵Campbell Barton
we can provide some sample files for testing.
2010-02-18Basic AV Sync for forward playing.Joerg Mueller
2010-02-12correct fsf addressCampbell Barton
2010-02-082.5 Audio:Joerg Mueller
- recode of the whole sequencer audio handling - encode audio flag removed, instead you choose None as audio codec, added None for video codec too - ffmpeg formats/codecs: enabled: theora, ogg, vorbis; added: matroska, flac (not working, who can fix?), mp3, wav - sequencer wave drawing - volume animation (now also working when mixing down to a file!) - made sequencer strip position and length values unanimatable
2010-01-31-setaudio argument to force an audio device.Martin Poirier
This also means that only -s and -S are accepted to set start frame and scene (before, it would accept anything that started with s or S, you could have done blender -b file.blend -super 1 -Science "scene 2"). We really need better argument parsing...
2010-01-31Preparation to force an audio device via command line. Will be implemented ↵Joerg Mueller
by theeth.
2010-01-01Huge new year audio commit!Joerg Mueller
* Refactored the whole audaspace library to use float as sample format over all readers. * Added new Readers like the linear resampler, envelope, lowpass, highpass and butterworth. * Note: The butterworth filter isn't working correctly, some bug in there... Maybe also true for the envelope. * Added a sound to f-curve operator that behaves mostly like the soundtracker script of technoestupido.
2009-12-07-noaudio option to force the sound system to None.Martin Poirier
Useful when openAL is not setup properly (*cough* pulseaudio *cough) and prevents startup. This doesn't actually affect the userpref option, so you can set it to whatever you want, save userprefs and restart.
2009-09-20Sound:Joerg Mueller
* Moved AudioData back to Scene * Updated RNA stuff * Added mixdown volume
2009-08-262.5 Sound: RNA for bSound.Joerg Mueller
2009-08-25Replaced G.sce by Main.name in sound.c.Joerg Mueller
I hoped for it to resolve the bug of loading sounds with relative paths didn't work, but Main.name isn't set before the sounds are loaded, so the bug resists! Someone who is into file loading should please fix this!
2009-08-172.5: SoundBrecht Van Lommel
* Move sound_init to make sure it gets called everytime user preferences is reloaded. * Merged sound_reinit and sound_init. One used user preferences while the other did not, don't see the point of this, so just made it always use user preferences now. * Timeline header audio sync option now controls scene flag rather than timeline flag. Since it uses the same playback operator now, there is no distinction anymore. * Added boolean property sync to animation play operator, to sync with audio or not. Uses scene setting if property is not set. * Playback stop button in info header now calls operator, so sounds stop playing too.
2009-08-102.5: Sound branch merge!Joerg Mueller
See mailing list for additional information.
2008-01-07Patch to change license to GPL only, from GSR.Chris Want
2006-11-25- Library linking feature: global undo/redo now doesn't read the linkedTon Roosendaal
library .blend files anymore, making it a load faster to use. - Fixed ancient annoyance; samples were not properly freed, giving a lot "Error Totblock" when using sound. This fix also involves removing an ancient NaN hack, which treated the samples as fake Library data in the Main database. But still, the Blender Sound and Sample code is horrible... :/
2002-12-27Removed the config.h thing from the .h's in the source dir.Kent Mein
So we should be all set now :) Kent -- mein@cs.umn.edu
2002-11-25Did all of the .h's in sourceKent Mein
(adding) #ifdef HAVE_CONFIG_H #include <config.h> #endif also the Makefile.in's were from previous patch adding the system depend stuff to configure.ac Kent -- mein@cs.umn.edu
2002-10-30fixed spacing in the headers to get rid of some warnings and some otherKent Mein
little minor spacing issues.
2002-10-12Initial revisionv2.25Hans Lambermont