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2012-03-26Code style cleaup for motion-tracking modules.Sergey Sharybin
Should be no functional changes.
2012-03-16Allow merging two tracks in cases when they've got overlapping tracked/keyframedSergey Sharybin
frame ranges using average position of both tracks as position/
2012-02-28move bmesh wiki docs into bmesh header and update doxygen.Campbell Barton
also have doxygen ignore *.py files and fix some warnings.
2012-02-26Fixed for selected bundles drawing in 3D viewport:Sergey Sharybin
- If track was hidded in clip editor it wasn't highlighted in 3d viewport even if it's selected. - If two tracks has got the same bundle coordinate and one of them is selected it might not be highlighted in 3d viewport because of draw order.
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
without the underscores these clogged up the namespace for autocompleation which was annoying.
2012-02-17Camera tracking: run aspect correction before stabilizing shotSergey Sharybin
This commit fixes image stopped being an orthogonal rectangle because of horizontal scaling caused by pixel aspect ratio happening after rotating image which used to make orthogonal angles from footage not actually orthogonal. -- svn merge -r44150:44151 ^/branches/soc-2011-tomato
2012-01-25Various fixes for camera tracking stuffSergey Sharybin
- Fixed tooltip displaying for track sequence forwards in clip editor - Corrected detection of 8 tracks so it wouldn't count tracks disabled on keyframes. - Scale track preview to actual track widget size instead of scaling the whole preview image with given zoom ratio, so no extra memory needed to store zoomed margin would be used. - Track's statistics text will fit pattern position instead of search if marker is disabled on current frame. - Fixed toggle selection operator if selected track is hidden due to "Hide Disabled" policy.
2012-01-15Color channels now can be disabled for the whole frame in clip editorSergey Sharybin
2012-01-10Camera tracking: tracks copy/paste operatorSergey Sharybin
This commit implements basic clipboard support for movie tracking data int clip editor. Used own implementation of clipboard like it's done for sequencer. Ideally it needed to be switched to more general clipboard system, but currently this system is designed for text data only and it need to be re-designed itself. But this feature is quite useful since object tracking is implemented, so it should be OK to live with such own implementation for a while.
2012-01-10Camera tracking: improvements of python apiSergey Sharybin
- marker_find_frame moved to MovieTrack.markers and called find_frame - Added MovieTrack.markers.insert_frame to insert marker at specified frame - Added MovieTrack.markers.delete_frame to delete marker from specified frame
2011-12-30Disable markers when doing frame-by-frame tracking and tracker library ↵Sergey Sharybin
returns failure
2011-12-30Object tracking integrationSergey Sharybin
This commits merges object tracking implementation from tomato branch. Summarized changes from branch: - Added list of objects to be tracked. Default there's only one object called "Camera" which is used for solving camera motion. Other objects can be added and each of them will have it;s own list of tracks. Only one object can be used for camera solving at this moment. - Added new constraint called "Object Tracking" which makes oriented object be moving in the save way as solved object motion. - Scene orientation tools can be used for orienting object to bundles. - Object has got scale to define "depth" in camera space. - All tools which works with list of tracks or reconstruction data now gets that lists from active editing object. - All objects and their tracking data are available via python api. - Improvements in witness cameras workflow,
2011-12-15Object tracking: various fixes and improvementsSergey Sharybin
- Bundles selection is now available for object's bundles - If bundles selection wasn't changed in 3D viewport, fallback to regular object selection, so objects behind bundles can be selected - Snap cursor to selection now respects object's bundle selection - Object and rack name now can be selected from list in constraint settings - Added preset for tracks used for object tracking
2011-12-14Merging r42602 through r42620 from trunk into soc-2011-tomatoSergey Sharybin
2011-12-13Do not switch to safe malloc if tracking sequenceSergey Sharybin
Malloc is getting to be safe on sequence tracking by the jobs system, so no additional set up are necessary. This hopefully fixes crash on OSX with OpenMP enabled when compiling by older gcc
2011-12-07Disable markers when doing frame-by-frame tracking and tracker library ↵Sergey Sharybin
returns failure
2011-12-05Object tracking; initial commitSergey Sharybin
This commit implements basis stuff needed for object tracking, use case isn't perfect now, interface also should be cleaned a bit. - Added list of objects to be tracked. Default there's only one object called "Camera" which is used for solving camera motion. Other objects can be added and each of them will have it;s own list of tracks. Only one object can be used for camera solving at this moment. - Added new constraint called "Object Tracking" which makes oriented object be moving in the save way as solved object motion. - Scene orientation tools can be used for orienting object to bundles. - All tools which works with list of tracks or reconstruction data now gets that lists from active editing object. - All objects and their tracking data are available via python api.
2011-11-28Camera tracking: moved camera solver into it's own jobSergey Sharybin
In some cases solving can take a while (especially when refining is used) and keeping interface locked is a bit annoying. Now camera solver is moved to job system and interface isn't locking. Reporting progress isn't really accurate, but trying to make it more linear can lead to spending more effort on it than having benefit. Also, changing status in the information line helps to understand that blender isn't hang up and solving is till working nicely. Main changes in code: - libmv_solveReconstruction now accepts additional parameters: * progress_update_callback - a function which is getting called from solver algorithm to report progress back to Blender. * callback_customdata - a user-defined context which is passing to progress_update_callback so progress can be updated in needed blender-side data structures. This parameters are optional. - Added structure MovieTrackingStats which is placed in MovieTracking structure. It's supposed to be used for displaying information about different operations (currently it's only camera solver, but can be easily used for something else in the future) in clip editor. This statistics structure is getting allocated for time operator is working and not saving into .blend file. - Clip Editor now displays statistics stored in MovieTrackingStats structure like it's done for rendering.
2011-11-28Camera tracking: merging tracking presets stuff from tomato branchSergey Sharybin
This commit implements: - Configurable settings for newly creating tracks Now it's possible to set tracking algorithm and it's settings for all newly creating tracks including manual tracks creation and tracks creation by "Detect Features" operator. - Moves margin, frames limit and adjust frame inside per-track settings. Was request from Francois for this. - Adjust Frames replaced with menu called Pattern Match where it's possible to choose between matching pattern from keyframe frame or from previously tracked frame. Didn't see somebody used adjust frames values differ from 0 and 1, and this menu should make things more clear here/
2011-11-27Camera tracking: refactor of tracks synchronization stuffSergey Sharybin
Currently this stuff is used for 2d tracking job only, but the same thing would necessary for camera solver job, so moved it into more general utility stuff.
2011-11-27Camera tracking: presets for default tracking settingsSergey Sharybin
Internal changes are almost finished, changes in the interface need to be discussed.
2011-11-22Camera tracking: expose progress and status from camera solver into interfaceSergey Sharybin
Reporting progress isn't really accurate, but trying to make it more linear can lead to spending more effort on it than having benefit. Also, changing status in the information line helps to understand that blender isn't hang up and solving is till working nicely. Main changes in code: - libmv_solveReconstruction now accepts additional parameters: * progress_update_callback - a function which is getting called from solver algorithm to report progress back to Blender. * callback_customdata - a user-defined context which is passing to progress_update_callback so progress can be updated in needed blender-side data structures. This parameters are optional. - Added structure MovieTrackingStats which is placed in MovieTracking structure. It's supposed to be used for displaying information about different operations (currently it's only camera solver, but can be easily used for something else in the future) in clip editor. This statistics structure is getting allocated for time operator is working and not saving into .blend file. - Clip Editor now displays statistics stored in MovieTrackingStats structure like it's done for rendering.
2011-11-22Camera tracking: moved camera solver into it's own jobSergey Sharybin
In some cases solving can take a while (especially when refining is used) and keeping interface locked is a bit annoying. Now camera solver is moved to job system and interface isn't locking. Currently, no progress is displaying in the interface and solving can't be canceled. It'll be implemented separately (need some changes in libmv).
2011-11-22Camera tracking: refactor of tracks synchronization stuffSergey Sharybin
Currently this stuff is used for 2d tracking job only, but the same thing would necessary for camera solver job, so moved it into more general utility stuff.
2011-11-14Assorted camera tracker improvementsSergey Sharybin
- Add support for refining the camera's intrinsic parameters during a solve. Currently, refining supports only the following combinations of intrinsic parameters: f f, cx, cy f, cx, cy, k1, k2 f, k1 f, k1, k2 This is not the same as autocalibration, since the user must still make a reasonable initial guess about the focal length and other parameters, whereas true autocalibration would eliminate the need for the user specify intrinsic parameters at all. However, the solver works well with only rough guesses for the focal length, so perhaps full autocalibation is not that important. Adding support for the last two combinations, (f, k1) and (f, k1, k2) required changes to the library libmv depends on for bundle adjustment, SSBA. These changes should get ported upstream not just to libmv but to SSBA as well. - Improved the region of convergence for bundle adjustment by increasing the number of Levenberg-Marquardt iterations from 50 to 500. This way, the solver is able to crawl out of the bad local minima it gets stuck in when changing from, for example, bundling k1 and k2 to just k1 and resetting k2 to 0. - Add several new region tracker implementations. A region tracker is a libmv concept, which refers to tracking a template image pattern through frames. The impact to end users is that tracking should "just work better". I am reserving a more detailed writeup, and maybe a paper, for later. - Other libmv tweaks, such as detecting that a tracker is headed outside of the image bounds. This includes several changes made directly to the libmv extern code rather expecting to get those changes through normal libmv channels, because I, the libmv BDFL, decided it was faster to work on libmv directly in Blender, then later reverse-port the libmv changes from Blender back into libmv trunk. The interesting part is that I added a full Levenberg-Marquardt loop to the region tracking code, which should lead to a more stable solutions. I also added a hacky implementation of "Efficient Second-Order Minimization" for tracking, which works nicely. A more detailed quantitative evaluation will follow. Original patch by Keir, cleaned a bit by myself.
2011-11-10Camera tracking integration: cleanup and finish some parts of recent commitSergey Sharybin
- Replace set of booleans with menu, so now you'll simply be unable to choose unsupported refine combination - Some internal code cleanup and minor refactor
2011-11-07Camera tracking integrationSergey Sharybin
=========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-05Camera tracking integrationSergey Sharybin
=========================== Code cleanup and minor refactor. Moved some functions from movieclip.c to tracking.c due to they're operating on tracking data only.
2011-11-05Camera tracking integrationSergey Sharybin
=========================== - Set as Background button will enable displaying background images in 3d space. - Move options in Display panel to column. Saves some space. - Camera solving now should deal fine with non-centered principal.
2011-10-31Camera tracking integrationSergey Sharybin
=========================== Remove moravec detector. It doesn't work really fine and it's times slower than fast detector.
2011-10-31Camera tracking integrationSergey Sharybin
=========================== - Changed 3D viewport reconstruction settings to more usable defaults - Some code clean-up - Option to place markers for detected features across the whole frame, inside grease pencil areas or outside of grease pencil areas.
2011-10-30Improve the KLT tracking behaviour and UIKeir Mierle
- Remove the overly-conservative use of libmv's re-track tracker. The re-track tracker would take a normal tracker such as TRKLT or KLT or pyramid KLT, and track from frame 1 to 2, then back from the position found in 2 back to 1. Then, when the reverse-track doesn't match the original track with high precision, the track is considered "failed". This is a good approach for fully automatic reconstruction, but is too conservative for supervised tracking. The retrack-tracker will return when fully automatic tracking is added. - Always solve for (dx, dy) in the TRKLT loop even if the linear system is ill-conditioned. The client (Blender in this case) can still use the solved position, even though it is less reliable. - Expose the pyramid level setting to the tracking UI when in KLT tracking mode. While it was tempting to hide this detail from the user, in reality it does more harm than good, since the way tracking fails depends on the pyramid level. For now, exposing the pyramid details is a good compromise. - Move the settings for the tracking algorithm, including search window, tracking algorithm, pyramid levels, etc, into the track object instead of a global movie clip object.
2011-10-25Camera tracking integrationSergey Sharybin
=========================== More fixes for reports from codereview.
2011-10-24Camera tracking integrationSergey Sharybin
=========================== Remove $Id$
2011-10-20Camera tracking integrationSergey Sharybin
=========================== Naming refactor: avoid using acquire from movie clip related functions. This stuff doesn't need releasing, all locks happens in getters, so using get instead of acquire makes more sense here.
2011-10-15Camera tracking integrationSergey Sharybin
=========================== Some improvements for feature detectors: - Sort features by score when filtering features by distance using FAST library. - Added option to place markers only in areas outlined by grease pencil.
2011-10-13Camera tracking integrationSergey Sharybin
=========================== Added option to choose which method to use for feature detector: FAST or Moravec Moravec was supposed to be more "stable", but it collected worse feedback. before returning back to FAST detector added option to easier toggle between different detector to compare it's result and find out if we can leave only FAST.
2011-10-10Camera tracking integrationSergey Sharybin
=========================== Support for (un)distortion of images with overscan. Needed for easier keeping this up-to-date until proper overscan support is implemented in renderer. Not exposed into UI yet at all.
2011-10-07Camera tracking integrationSergey Sharybin
=========================== Fixed threading issues used to happen when compositor tree and rendering happened in the same time. Problem was caused by cached camera intrinsics stored in MovieTracking structure and access to which wasn't thread-safe. Now each movie distoriton mode stores it's own camera intrinsics in it's storage which makes compositor (un)distoriton be totally thread-safe and this also makes compositor tree faster when (un)distortion happens on images with different resolution.
2011-09-28Camera tracking integrationSergey Sharybin
=========================== - Merge Movie Distort and Movie Undistort nodes into one node called Movie Distortion where action (distort/undistort is specified). - Implemented more proper distortion/undistortion for scaled images. NOTE: Please, delete distortion nodes with current blender first before opening files with blender versions from this commit/
2011-09-27Camera tracking integrationSergey Sharybin
=========================== - Bundles and camera path should be displayed correct when there are several solved cameras in the same scene. - Added option to use clip from active camera as background in 3d viewport.
2011-09-15Camera tracking integrationSergey Sharybin
=========================== - Do not disable track when tracking frame-by-frame and tracking threshold became bad. - Show anchored image in track preview widget. - Do not show search area for non-selected and disabled markers. - Keep anchor constant position when sliding offset parameters in panel. - Re-enabled occasionally disabled openmp for tracking. - Renamed clearing operator so now buttons are more clear. - Updated eigen to the very recent version. NOTE: I had to enable static aligning again due to it gave crashes when tracking on my new laptop. I'm not sure it'll work fine on another systems.
2011-09-07Camera tracking integrationSergey Sharybin
=========================== - Added python method MovieClip.tracking.tracs.add() to add new track. Marker for this track is getting created on position (0, 0) and it's keyframed to specified frame number. - Implemented rotation 2D stabilization. It's supposed to be used in the following workflow: * Set tracks which defines location stabilization. * Choose one track which defines orientation. * Vector which connects median point of location and track used for rotation would have the same orientation along all frames. 2D stabilization with rotation can be a bit slow. - Some internal refactor and code clean-up.
2011-08-17Camera tracking integrationSergey Sharybin
=========================== - Bundling new libmv, issues with undefined uint and C99 functions should gone. - Changes to Detect operator to match new API.
2011-08-13Camera tracking integrationSergey Sharybin
=========================== - Distortion/undistortion were accidentally swapped in both of grease pencil calibration and grid. This was fixed but distortion coefficients should be re-adjusted. There are some issues with high distortion coefficients but it came from libmv and until it'll be fixed there nothing really can be done here. - Fixed displayed aspect ratio for muted footage when pixel/display aspect ratio is differ from 1.0 or proxy size is not Full Render, - Added c-api for image distortion/undistortion, Not used yet.
2011-08-09Camera tracking integrationSergey Sharybin
=========================== Changes into sensor size use case. There was problem with vertical sensor size which can't actually affect on things due to we've got fixed image resolution. So as soon horizontal size gets defined, both of sensor height and vertical FOV is known and exposing it into UI makes things difficult to understand. That's why vertical sensor size was dropped. Also added pixel aspect to camera settings fo clip editor. Solver will sue this value rather than value from display aspect ratio. This pixel aspect would be copied to render settings after solving so things should match now between footage, solving anf footage.
2011-08-07Camera tracking integrationSergey Sharybin
=========================== Expose parameters for feature detection into redo panel.
2011-08-05Camera tracking integrationSergey Sharybin
=========================== Interpolate camera location and orientation for frames where's no reconstruction data. This fixes motion blur compositor node (first and last camera's position was at origin, so motion vector was totally incorrect).
2011-08-04Camera tracking integrationSergey Sharybin
=========================== - Fixed bug with resetting marker's flag for non-transforming tracks when canceling transformation. - Fixed bug with keyframing non-selected tracks when initializing tracking tools. - Changed selection policy: now invisible parts of marker can be selected. - Added operator redo panel to Clip Editor. - Set Scale operator now uses operator property for scale. - Added operator "Clean Tracks" which currently checks if tracks are tracked long enough and can select bad tracks, delete them or delete tracking segments which are too short.
2011-08-03Camera tracking integrationSergey Sharybin
=========================== - Made naming in libmv-api more uniform. - Move aspect ration detection of clip to movieclip.c. - Remove unused width and height from camera intrinsics function. - Reconstruction should now deal correct with aspect ratio.