Age | Commit message (Collapse) | Author |
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- Refactored geometry layers.
- Removed several unused debug prints.
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* add preliminary verse method support to Blender. This gets really interesting whenever I get Verse Chat completed.
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- edges are generated from verse faces
- no support for lose edge!
- informations about edges aren't sent to verse server (other applications
can't share edges with blender)
- better sending/receiving vertex position
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removed unused code
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means, other verse client will display object transformation correctly.
Objects will not be up-side down etc. Bug reported at irc by Emil.
Thanks!
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* add "Disconnect"-menu when RMB on verse server that is connected in
outliner
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* added two files from verse-master
* server list is available in outliner (new mode "Verse Servers")
* verse sessions are now also in new mode "Verse Sessions" in outliner
* fixed drawing of verse sessions and their nodes
* in user preferences System & OpenGL master-server ip setting (default master.uni-verse.org)
* in File>Verse entry "Get Servers" to get server list or
* RMB on "Available Verse Servers" in outliner to "Refresh" server list
Enjoy :)
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- All code is in #ifdef ... #endif
- Only make build system is supported and you have to add:
export WITH_VERSE=true
to user-def.mk file
- Blender can share only mesh objects and bitmaps now
- More informations can be found at wiki:
http://mediawiki.blender.org/index.php/BlenderDev/VerseIntegrationToBlender
http://mediawiki.blender.org/index.php/BlenderDev/VerseIntegrationToBlenderUserDoc
I hope, that I didn't forget at anything
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