Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-18 | Cleanup: move docs to definition | Campbell Barton | |
2022-01-07 | Cleanup: remove redundant const qualifiers for POD types | Campbell Barton | |
MSVC used to warn about const mismatch for arguments passed by value. Remove these as newer versions of MSVC no longer show this warning. | |||
2021-11-23 | Cleanup: add missing pragma once | Jacques Lucke | |
2021-10-26 | Geometry Nodes: Handle multiple grids in the volume to mesh node | Hans Goudey | |
In future use cases, a volume can contain many grids that represent the density information. In this case, it's better if the volume to mesh node creates a mesh based on all of the grids in the volume. This is also a benefit to share-ability, since one doesn't have to specify the grid name in the node. Instead, in the future we can have a way to split particular grids into separate volumes, if only one grid should be considered. The code changes are relatively simple: - Move the old volume to mesh node to the legacy folder. - Run the volume to mesh node on all instance geometry, like elsewhere. - Make the blenkernel's volume to mesh API a bit more specific. Differential Revision: https://developer.blender.org/D12997 | |||
2021-03-04 | Cleanup: redundant struct declarations | Campbell Barton | |
2021-02-05 | Geometry Nodes: add Volume to Mesh node | Jacques Lucke | |
This node takes a volume and generates a mesh on it's "surface". The surface is defined by a threshold value. Currently, the node only works on volumes generated by the Points to Volume node. This limitation will be resolved soonish. Ref T84605. Differential Revision: https://developer.blender.org/D10243 |