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2022-07-15Cleanup: Use const pointers for ImageSaveOptions and ImageFormatDataJesse Yurkovich
Use const pointers to ImageSaveOptions and ImageFormatData for API parameters where appropriate. Differential Revision: https://developer.blender.org/D15400
2022-02-18Merge branch 'blender-v3.1-release'Sebastian Parborg
2022-02-18VSE: Refactor our code to be compatible with ffmpeg 5.0Sebastian Parborg
In ffmpeg 5.0, several variables were made const to try to prevent bad API usage. Removed some dead code that wasn't used anymore as well. Reviewed By: Richard Antalik Differential Revision: http://developer.blender.org/D14063
2022-02-11File headers: SPDX License migrationCampbell Barton
Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466
2020-03-13Cleanup: pass const args (mostly Scene & RenderData)Campbell Barton
2019-07-31FFmpeg: Added writing of WebM containersSybren A. Stüvel
This commit adds support for the WebM container. Previously we only supported the WebM/VP9 video codec, but still required that it was stored in a Matroska, MP4, or other compatible container format. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5156
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2018-06-29Cleanup: trailing newlinesCampbell Barton
2015-04-06Multi-View and Stereo 3DDalai Felinto
Official Documentation: http://www.blender.org/manual/render/workflows/multiview.html Implemented Features ==================== Builtin Stereo Camera * Convergence Mode * Interocular Distance * Convergence Distance * Pivot Mode Viewport * Cameras * Plane * Volume Compositor * View Switch Node * Image Node Multi-View OpenEXR support Sequencer * Image/Movie Strips 'Use Multiview' UV/Image Editor * Option to see Multi-View images in Stereo-3D or its individual images * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images I/O * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images Scene Render Views * Ability to have an arbitrary number of views in the scene Missing Bits ============ First rule of Multi-View bug report: If something is not working as it should *when Views is off* this is a severe bug, do mention this in the report. Second rule is, if something works *when Views is off* but doesn't (or crashes) when *Views is on*, this is a important bug. Do mention this in the report. Everything else is likely small todos, and may wait until we are sure none of the above is happening. Apart from that there are those known issues: * Compositor Image Node poorly working for Multi-View OpenEXR (this was working prefectly before the 'Use Multi-View' functionality) * Selecting camera from Multi-View when looking from camera is problematic * Animation Playback (ctrl+F11) doesn't support stereo formats * Wrong filepath when trying to play back animated scene * Viewport Rendering doesn't support Multi-View * Overscan Rendering * Fullscreen display modes need to warn the user * Object copy should be aware of views suffix Acknowledgments =============== * Francesco Siddi for the help with the original feature specs and design * Brecht Van Lommel for the original review of the code and design early on * Blender Foundation for the Development Fund to support the project wrap up Final patch reviewers: * Antony Riakiotakis (psy-fi) * Campbell Barton (ideasman42) * Julian Eisel (Severin) * Sergey Sharybin (nazgul) * Thomas Dinged (dingto) Code contributors of the original branch in github: * Alexey Akishin * Gabriel Caraballo
2015-03-28Cleanup: redundant struct declarationsCampbell Barton
2015-03-26Fix T44122, rendering OpenGL preview movie with audio has wrong audioAntony Riakiotakis
range and extra frames. Issue here is that the movie backend would unconditionally use the start frame of the scene instead of the preview frame. Solved by passing an explicit "preview" argument. Strictly speaking, the preview argument is part of the renderdata struct, that is also passed to the code, but when rendering the final result we want to unconditionally render the full range regardless of the preview setting of the render structure. However, OpenGL rendering does use the preview range so we need to account for that when making those exports. This is also a nice chance to correct the filenames, which still used the full range.
2014-02-17Fix T38658: H.264 with "Lossless Output" enabled gives lossy outputSergey Sharybin
Issue was caused by the change in FFmpeg options: some of them were renamed, some moved to another class. Made some tweaks to how options are passed to the FFmpeg which now seems to be the same as ffmpeg.c.
2014-02-03Code cleanup: use bools where possibleCampbell Barton
2013-11-07"Render Audio" cleanup:Bastien Montagne
* Removed audio-only options from ffmpeg render settings (added some versionning code too)! * Moved the Mixdon button from the Scene->Audio pannel to the Render->Render panel.
2012-05-13code cleanup: header cleanup and remove some duplicate defines.Campbell Barton
2012-05-07Style cleanup: change ffmpeg, avi and frame server api to rna-ish naming styleSergey Sharybin
2012-02-24Changes in FFV1 codec settingsSergey Sharybin
Since FFmpeg 0.10 release FFV1 codec supports alpha channel which is getting enabled when using PIX_FMT_RGB32 pixel format. This leads to incompatibility of videos rendered in Blender with almost all external players (especially in OSX). Seems that PIX_FMT_BGR0 is recommended to be used to make videos compatible with older players which doesn't support alpha channel in FFV1. Also added an option to switch to RGBA rendering if FFV1 codec is used and if RGBA rendering is used FFV1 will be using PIX_FMT_RGB32 format which supports alpha channel.
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
without the underscores these clogged up the namespace for autocompleation which was annoying.
2012-02-07FFmpeg output fixes and small improvementSergey Sharybin
Most part of this commit fixes issues with FFmpeg output with currently supported codecs: - avcodec_encode_video might return zero which doesn't mean error happened, but blender will handle this as error and will stop rendering to video file. - Changing output video codec wouldn't update "expert" options set for video output which leads to some sideeffects like ignored Lossless option for x264 codec. This fixes allowed to add QTRLE codec easily.
2012-01-13Added Lossless Output option for h264 codec.Sergey Sharybin
This will fix #26943: render image to video problem
2012-01-13Fix #29824: Error writing frame if 3D scene starts after first frame of ↵Sergey Sharybin
animation and output is H264 Issue was caused by incorrectly set PTS value frames came form Scene strip renderer. This value used to be calculated from RenderData current and start frame which lead to non-uniformuly counting which totally confuses encoder. Switch append_avi and append_ffmpeg to use current frame from rendering scene (which was already passing to this functions and was used mostly for logging) and start frame of rendering scene (it's new parameter added). This allowed to calculate correct PTS value easily and get rid of global static sframe variable in writeavi.c file.
2011-12-24Bugfix for [#29684] Output video presets messed upThomas Dinges
* This was caused ny the ImageType refactor. * Problem persisted with Quicktime too, could not test that, but should fix presets there too.
2011-11-05use (const char*) rather than (char*) where possible.Campbell Barton
also removed some unused function definitons.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-10fix bad svn ID tagsCampbell Barton
2011-10-10header cleanup (no functional changes)Campbell Barton
2011-02-18doxygen: blenkernel under core as module.Nathan Letwory
2010-02-12correct fsf addressCampbell Barton
2010-02-082.5 Audio:Joerg Mueller
- recode of the whole sequencer audio handling - encode audio flag removed, instead you choose None as audio codec, added None for video codec too - ffmpeg formats/codecs: enabled: theora, ogg, vorbis; added: matroska, flac (not working, who can fix?), mp3, wav - sequencer wave drawing - volume animation (now also working when mixing down to a file!) - made sequencer strip position and length values unanimatable
2010-01-08- RNA support for returning copied strings from functions, flagging strings ↵Campbell Barton
as PROP_THICK_WRAP does this. - scene.render_data.frame_path(frame=num), returns the output path for rending images of video. - scene.render_data.file_extension, readonly attribute, gives the extension ".jpg", ".mov" etc - player support was guessing names, use the above functions to get the actual names used, accounting for #'s replacing numbers.
2009-12-22Reports: writing movies now uses the reports mechanism to throw errors.Brecht Van Lommel
Also fixes bug #19463: screencast to xvid ffmpeg crash.
2009-08-102.5: Sound branch merge!Joerg Mueller
See mailing list for additional information.
2009-07-132.5: RenderBrecht Van Lommel
* UI layout for scene buttons has quite some changes, I tried to better organize things according to the pipeline, and also showing important properties by default, and collapsing less important ones. Some changes compared to 2.4x: * Panorama is now a Camera property. * Sequence and Compositing are now enabled by default, but will only do something when there is a node tree using nodes, or a strip in the sequence editor. * Enabling Full Sample now automatically enables Save Buffers too. * Stamp option to include info in file is removed, it now simply always does this if one of the stamp infos is enabled. * Xvid, H.264 and Ogg Theora are now directly in the file format menu, but still using FFMPEG. Unfortunately Ogg is broken at the moment (also in 2.4x), so that's disabled. And Xvid crashes on 64bit linux, maybe solvable by upgrading extern/xvidcore/, using ubuntu libs makes it work. * Organized file format menu by image/movie types. Added: * Render layers RNA wrapped, operatorized, layouted. * FFMPEG format/codec options are now working. Defaults changed: * Compositing & Sequencer enabled. * Tiles set to 8x8. * Time/Date/Frame/Scene/Camera/Filename enabled for stamp.
2009-01-042.5Ton Roosendaal
Think global, act local! The old favorite G.scene gone! Man... that took almost 2 days. Also removed G.curscreen and G.edbo. Not everything could get solved; here's some notes. - modifiers now store current scene in ModifierData. This is not meant for permanent, but it can probably stick there until we cleaned the anim system and depsgraph to cope better with timing issues. - Game engine G.scene should become an argument for staring it. Didn't solve this yet. - Texture nodes should get scene cfra, but the current implementation is too tightly wrapped to do it easily.
2008-11-03Moving silence_log_ffmpeg to imbuf (it fits better there and fixes the link ↵Martin Poirier
error in blenderplayer)
2008-11-02Quiet ffmpeg log by default. No more ugly stream info in console.Martin Poirier
Starting Blender with -d turns info logging back on.
2008-10-05== FFMPEG ==Peter Schlaile
Added optional OGG / theora / vorbis support. (OGG-format encoding is currently disabled, since the bundled ffmpeg version is broken here) Fixed a bug with PTS-encoding, to make theora work. You have to explicitly enable it and currently only scons is supported. Otherwise: enjoy! :)
2008-05-12== FFMPEG ==Peter Schlaile
Added (disabled) MKV support. Might come handy later, if someone finds out, why it instantly crashes after 2 frames. Made it impossible to set min_rate higher than max_rate in render buttons panel.
2008-05-12== FFMPEG ==Peter Schlaile
Add ffmpeg expert option (meaning _all_ ffmpeg option) to render dialog using properties. Also adds: H264 preset, that doesn't screw up output.
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
blocks that were previously missed; and b) greatly increase my ohloh stats!
2008-04-13== FFMPEG ==Peter Schlaile
Added flash video menu entries. (Encoder was compiled in anyways)
2006-06-09==FFMPEG==Peter Schlaile
Added support for XVid and H264-codecs in codec-selection. (only work, if ffmpeg is compiled with XVid and/or H264-support. Failure in doing so results in an error message that codec can't be selected.) Both are written always to AVIs since raw-h264-files created by ffmpeg can't even be opened by itself... Video render options are reset to sane defaults (=DVD preset) on startup now. Don't expect quicktime-support to be very exciting, since ffmpeg can't really multiplex quicktime files. (Tried several codecs with the ffmpeg-commandline tool,... sigh) Timestamp crash on Debian-Sarge version is fixed.
2006-02-05FFMPEG-render support.Peter Schlaile