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AgeCommit message (Expand)Author
2021-01-04Cleanup: sort cmake file listsCampbell Barton
2020-12-15Sculpt: Fair Face Sets operation for Face Set EditPablo Dobarro
2020-12-15Asset System: Support custom asset library paths through PreferencesJulian Eisel
2020-12-15Asset System: Various changes to previews in preparation for Asset BrowserJulian Eisel
2020-12-15Asset System: Data-block asset metadata storage, reading and APIJulian Eisel
2020-12-14Cryptomatte: Data structure in compositor nodeJeroen Bakker
2020-12-14Blenkernel: move DerivedMesh.c to c++Jacques Lucke
2020-12-11Cleanup: sort cmake file listsCampbell Barton
2020-12-04EEVEE CryptomatteJeroen Bakker
2020-12-04EEVEE: Arbitrary Output VariablesJeroen Bakker
2020-12-02Geometry Nodes: initial scattering and geometry nodesJacques Lucke
2020-11-23Tracking: Cover markers access with basic testsSergey Sharybin
2020-11-09Pointclouds: move blenkernel code to c++Jacques Lucke
2020-11-06Cleanup: Render Module: move header files to main directoryAaron Carlisle
2020-11-06Cleanup: use string APPEND/PREPENDCampbell Barton
2020-10-27Multires: Remove simple subdivision typeSergey Sharybin
2020-10-26LatticeDeform: PerformanceJeroen Bakker
2020-10-09BKE: parallelize BKE_mesh_calc_edgesJacques Lucke
2020-10-05Move sequencer sources from blenkernelRichard Antalik
2020-09-12Cleanup: Remove GLEW dependencies outside of GL moduleClément Foucault
2020-09-09Geometry: add .attributes in the Python API for Mesh, Hair and Point CloudBrecht Van Lommel
2020-09-02Make rigidbody simulation handle animated objects gracefullySebastian Parborg
2020-08-17Cleanup: sort CMake path listsCampbell Barton
2020-07-30Cleanup: split curve bevel into separate fileHans Goudey
2020-07-30Cleanup: Split gpu_texture_image.c into BKE and IMB modulesClément Foucault
2020-07-21Particles: initial object socket and emitter node supportJacques Lucke
2020-07-17Nodes: move some code from blenkernel directory to nodesJacques Lucke
2020-07-16Simulation: rename bf_physics to bf_simulationJacques Lucke
2020-07-16Simulation: Rename `physics` directory to `simulation`Jacques Lucke
2020-07-16T73268: Link C/C++ unit tests into single executableSybren A. Stüvel
2020-07-16Cleanup: missing CMake headers from source listsCampbell Barton
2020-07-07Nodes: Generate multi-function network from node treeJacques Lucke
2020-06-12Cleanup: split object data deform functions into their own filesCampbell Barton
2020-06-10Cleanup: move BKE_mesh_wrapper functions into own headerCampbell Barton
2020-06-09Nodes: efficient node tree queries and inliningJacques Lucke
2020-05-25Mesh: skip conversion from edit-mesh to mesh in edit-modeCampbell Barton
2020-05-18OpenSubdiv: Cleanup, Remove from legacy SubsurfCCG codeSergey Sharybin
2020-05-06GPencil: Split Curve geometry functions to new fileAntonio Vazquez
2020-05-05Build: print TBB ON/OFF state on first configure, cleanup old TBB logicBrecht Van Lommel
2020-05-01Cleanup: moved drivers to BKE_fcurve_driver.h / fcurve_driver.cSybren A. Stüvel
2020-04-30Multires: Subdivide Simple and Subdivide LinearPablo Dobarro
2020-04-30Multires: Unsubdivide and Rebuild SubdivisionsPablo Dobarro
2020-04-30Task: Use TBB as Task SchedulerBrecht Van Lommel
2020-04-20Simulations: Add new simulation data blockJacques Lucke
2020-04-03Cleanup: Animation, move AnimData API to `anim_data.c`/`BKE_anim_data.h`Sybren A. Stüvel
2020-04-03Cleanup: split `BKE_anim.h` and `anim.c` into smaller piecesSybren A. Stüvel
2020-03-19Cleanup/refactor: remove BKE_idcode, in favour of BKE_idtype.Bastien Montagne
2020-03-19GPencil: Cleanup - Split BKE_gpencil.h geometry functions into BKE_gpencil_ge...Antonio Vazquez
2020-03-18Objects: Eevee and workbench rendering of new Volume, Hair, PointCloudBrecht Van Lommel
2020-03-18Objects: add Volume object type, and prototypes for Hair and PointCloudBrecht Van Lommel