Age | Commit message (Expand) | Author |
2020-12-14 | Cryptomatte: Data structure in compositor node | Jeroen Bakker |
2020-12-14 | Blenkernel: move DerivedMesh.c to c++ | Jacques Lucke |
2020-12-11 | Cleanup: sort cmake file lists | Campbell Barton |
2020-12-04 | EEVEE Cryptomatte | Jeroen Bakker |
2020-12-04 | EEVEE: Arbitrary Output Variables | Jeroen Bakker |
2020-12-02 | Geometry Nodes: initial scattering and geometry nodes | Jacques Lucke |
2020-11-23 | Tracking: Cover markers access with basic tests | Sergey Sharybin |
2020-11-09 | Pointclouds: move blenkernel code to c++ | Jacques Lucke |
2020-11-06 | Cleanup: Render Module: move header files to main directory | Aaron Carlisle |
2020-11-06 | Cleanup: use string APPEND/PREPEND | Campbell Barton |
2020-10-27 | Multires: Remove simple subdivision type | Sergey Sharybin |
2020-10-26 | LatticeDeform: Performance | Jeroen Bakker |
2020-10-09 | BKE: parallelize BKE_mesh_calc_edges | Jacques Lucke |
2020-10-05 | Move sequencer sources from blenkernel | Richard Antalik |
2020-09-12 | Cleanup: Remove GLEW dependencies outside of GL module | Clément Foucault |
2020-09-09 | Geometry: add .attributes in the Python API for Mesh, Hair and Point Cloud | Brecht Van Lommel |
2020-09-02 | Make rigidbody simulation handle animated objects gracefully | Sebastian Parborg |
2020-08-17 | Cleanup: sort CMake path lists | Campbell Barton |
2020-07-30 | Cleanup: split curve bevel into separate file | Hans Goudey |
2020-07-30 | Cleanup: Split gpu_texture_image.c into BKE and IMB modules | Clément Foucault |
2020-07-21 | Particles: initial object socket and emitter node support | Jacques Lucke |
2020-07-17 | Nodes: move some code from blenkernel directory to nodes | Jacques Lucke |
2020-07-16 | Simulation: rename bf_physics to bf_simulation | Jacques Lucke |
2020-07-16 | Simulation: Rename `physics` directory to `simulation` | Jacques Lucke |
2020-07-16 | T73268: Link C/C++ unit tests into single executable | Sybren A. Stüvel |
2020-07-16 | Cleanup: missing CMake headers from source lists | Campbell Barton |
2020-07-07 | Nodes: Generate multi-function network from node tree | Jacques Lucke |
2020-06-12 | Cleanup: split object data deform functions into their own files | Campbell Barton |
2020-06-10 | Cleanup: move BKE_mesh_wrapper functions into own header | Campbell Barton |
2020-06-09 | Nodes: efficient node tree queries and inlining | Jacques Lucke |
2020-05-25 | Mesh: skip conversion from edit-mesh to mesh in edit-mode | Campbell Barton |
2020-05-18 | OpenSubdiv: Cleanup, Remove from legacy SubsurfCCG code | Sergey Sharybin |
2020-05-06 | GPencil: Split Curve geometry functions to new file | Antonio Vazquez |
2020-05-05 | Build: print TBB ON/OFF state on first configure, cleanup old TBB logic | Brecht Van Lommel |
2020-05-01 | Cleanup: moved drivers to BKE_fcurve_driver.h / fcurve_driver.c | Sybren A. Stüvel |
2020-04-30 | Multires: Subdivide Simple and Subdivide Linear | Pablo Dobarro |
2020-04-30 | Multires: Unsubdivide and Rebuild Subdivisions | Pablo Dobarro |
2020-04-30 | Task: Use TBB as Task Scheduler | Brecht Van Lommel |
2020-04-20 | Simulations: Add new simulation data block | Jacques Lucke |
2020-04-03 | Cleanup: Animation, move AnimData API to `anim_data.c`/`BKE_anim_data.h` | Sybren A. Stüvel |
2020-04-03 | Cleanup: split `BKE_anim.h` and `anim.c` into smaller pieces | Sybren A. Stüvel |
2020-03-19 | Cleanup/refactor: remove BKE_idcode, in favour of BKE_idtype. | Bastien Montagne |
2020-03-19 | GPencil: Cleanup - Split BKE_gpencil.h geometry functions into BKE_gpencil_ge... | Antonio Vazquez |
2020-03-18 | Objects: Eevee and workbench rendering of new Volume, Hair, PointCloud | Brecht Van Lommel |
2020-03-18 | Objects: add Volume object type, and prototypes for Hair and PointCloud | Brecht Van Lommel |
2020-03-17 | VR: Initial Virtual Reality support - Milestone 1, Scene Inspection | Julian Eisel |
2020-03-13 | Multires: Fix Subdivide, Reshape and Apply Base | Sergey Sharybin |
2020-03-12 | Ocean: add new spectra modes to the ocean modifier | Phil Stopford |
2020-03-06 | Cleanup: move Alembic, AVI, Collada, and USD to `source/blender/io` | Sybren A. Stüvel |
2020-03-05 | Initial step for IDTypeInfo refactor 'cleanup' project. | Bastien Montagne |