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AgeCommit message (Expand)Author
2012-04-09use 'const float[3]' for derived mesh callback args.Campbell Barton
2012-04-06update python keywords (remove exec, print, add nonlocal)Campbell Barton
2012-04-01Partial fix [#30744] BMesh: Particle system face/volume emission doesn't work...Bastien Montagne
2012-03-31move debug flag into its own global var (G.debug), split up debug options.Campbell Barton
2012-03-26Fix for truncation of 64-bit CustomDataMasks.Nicholas Bishop
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and e...Campbell Barton
2012-03-22Renaming CD_WEIGHT_MCOL/MLOOPCOL and their masks from WEIGHT to PREVIEW, as t...Bastien Montagne
2012-03-21spelling cleanup: tesselate -> tessellate (last of these found)Campbell Barton
2012-03-20rename define BM_INLINE -> BLI_INLINE to avoid confusion with bmesh defines.Campbell Barton
2012-03-20Fix format string warnings (gcc) by using string literals.Nicholas Bishop
2012-03-19Fix [#30234] Various problems with CD layers and tesselation, related to modi...Bastien Montagne
2012-03-18spelling cleanupCampbell Barton
2012-03-18ngons draw with uniform normals in object mode now, I had this code disabled ...Campbell Barton
2012-03-18code cleanup:Campbell Barton
2012-03-18better not to use rgb_float_to_uchar() from last commit (comment as to why)Campbell Barton
2012-03-18fix for weightpaint color with recent loopcolor abgr --> rgba conversion.Campbell Barton
2012-03-17Minor UI messages fixes, and enabling i18n for all modifier_setError() error ...Bastien Montagne
2012-03-14Fix crash on edge extrude from textured viewSergey Sharybin
2012-03-14Don't wait for sculpt stroke to create PBVH.Nicholas Bishop
2012-03-11style cleanup, also remove unused externs.Campbell Barton
2012-03-09style cleanup: comment blocksCampbell Barton
2012-03-08Another fix due to recent DM refactoring, for compilation of navmesh...Bastien Montagne
2012-03-07style cleanup - braces & else / if'sCampbell Barton
2012-03-06style cleanup, brackets in else/if, some indentation.Campbell Barton
2012-03-02style cleanupCampbell Barton
2012-03-01Spelling CleanupCampbell Barton
2012-02-28fix for issue reported in bug [#30381], though it doesn't deal with the crash.Campbell Barton
2012-02-27style cleanup (mostly whitespace)Campbell Barton
2012-02-23style cleanup for blenkernel, no functional changes.Campbell Barton
2012-02-21Fix #30270, #30265: cycles not displaying textured objects, and not renderingBrecht Van Lommel
2012-02-20- remove some unused editmesh functions.Campbell Barton
2012-02-13marked navmesh as BMESH_TODO, mixed mface/mpoly functions were being used for...Campbell Barton
2012-02-12* remove the MFace parts of join (we only need polygon data)Campbell Barton
2012-02-12code refactor, function renaming for bmesh.Campbell Barton
2012-02-09dont recalc normals after applying modifiers, this is already checked in prev...Campbell Barton
2012-02-06fix [#30083] Sculpt not redrawing with plain meshCampbell Barton
2012-02-05support for 'origspace' data layer - used for hair on subsurf mesh.Campbell Barton
2012-02-05ensure tessface's are available while sculpting.Campbell Barton
2012-01-30simplify some of the shape key code. no functional changes.Campbell Barton
2012-01-30more efficient array copying for add_shapekey_layersCampbell Barton
2012-01-30missed these last commitCampbell Barton
2012-01-30remove CDDM_copy second argument, added CDDM_copy_from_tessface instead.Campbell Barton
2012-01-23BMesh: Fix for previous own fix (re-enable DynamicPaint previews in Object mo...Bastien Montagne
2012-01-23BMesh: Fix (re-enable) DynamicPaint previews in Object mode.Bastien Montagne
2012-01-23replace BLI_array_growone() with BLI_array_growitems() when the size of the i...Campbell Barton
2012-01-23Merged with trunk (-r43609:43611): updated modifier preview.Bastien Montagne
2012-01-22Add weight preview to WeightVG modifiers, and first, simple/basic refactor of...Bastien Montagne
2012-01-20- disable re-tesselating derived meshes in BMEdit_RecalcTesselation() have mo...Campbell Barton
2012-01-20after all modifier are applied calculate normals, then tessfaces, this works ...Campbell Barton