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AgeCommit message (Expand)Author
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-02-14This commit will switch blender to use tangent space generated withinM.G. Kishalmi
2011-02-12Sculpting on deformed meshSergey Sharybin
2011-02-11Made some function from DerivedMesh.c be avaliable from other modules.Sergey Sharybin
2011-02-07remove mat_nr from MVert struct, saves 4 bytes per vertex.Campbell Barton
2011-01-31Todo issue: sculpting on deformed meshSergey Sharybin
2011-01-23BGE: support modifiers without mapping to original mesh both graphically and ...Benoit Bolsee
2011-01-18bad spelling; 'indicies' --> 'indices'Campbell Barton
2011-01-09remove unused vars, comment some which look like they could be useful still. ...Campbell Barton
2011-01-08remove unused code & variables.Campbell Barton
2011-01-07remove references to BKE_utildefines where its not needed.Campbell Barton
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() M...Campbell Barton
2010-10-21improved fix for [#24267] Hook fails after SolidifyCampbell Barton
2010-10-20[#24267] Hook fails after SolidifyCampbell Barton
2010-10-17- fixed remaining unused warnings.Campbell Barton
2010-10-16most unused arg warnings corrected.Campbell Barton
2010-10-15bugfix [#24264] toggle UV selection fails.Campbell Barton
2010-10-05bugfix [#23506] Bevel Modifier display problemCampbell Barton
2010-10-02Fix #23785: in the game engine, if an object had an armature modifier + anotherBrecht Van Lommel
2010-10-01fix [#24083] Crash when opening a certain fileCampbell Barton
2010-09-30[#23673] Modifier construction gives correct result in viewport but incorrect...Campbell Barton
2010-09-26- Save MDISPS layer when applying modifier.Sergey Sharybin
2010-08-15use more BLI math functions.Campbell Barton
2010-08-12Fix #22777: duplifaces don't take deforming modifiers into accountBrecht Van Lommel
2010-07-14Fix a few compile warnings and rename gpu_buffers.h to GPU_buffers.hBrecht Van Lommel
2010-06-23Converting a mesh into a mesh (alt-c), was broken with shape keys and modifie...Campbell Barton
2010-06-07Fix #22331: mesh deform modifier not caculate all shape keys when using 'appl...Sergey Sharybin
2010-06-02Sculpt & modifiers: patch by Sergey Sharybin, with modifications by me.Brecht Van Lommel
2010-05-03merge multires changes into trunkJoseph Eagar
2010-05-03mask modifier properly works in weightpaint and edit modes now. note that mo...Joseph Eagar
2010-04-21replace add_v3_v3v3() --> add_v3_v3() where possibleCampbell Barton
2010-04-18remove config.h references, was added for automake build system rev around 12...Campbell Barton
2010-04-15Merge various small changes from render branch:Brecht Van Lommel
2010-04-11Solidify ModifierCampbell Barton
2010-03-30Rest shape key for cloth option, this makes it possibleBrecht Van Lommel
2010-03-22Sculpt Mode Bugfixes:Brecht Van Lommel
2010-03-22spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)Campbell Barton
2010-03-21removed unused includes, except for physics and particle related filesCampbell Barton
2010-03-12Fix #21189: vertex paint not working with mirror modifier.Brecht Van Lommel
2010-03-05Constructive modifiers for curves and surfacesSergey Sharybin
2010-02-12correct fsf addressCampbell Barton
2010-02-09[#21067] Weight painting doesn't work with mirror modifier enabled.Campbell Barton
2010-02-06Fix game engine crashing with subsurf modifier, only allow cachingBrecht Van Lommel
2010-01-30Fix #20221: switching to weight paint in textured viewport shadingBrecht Van Lommel
2010-01-25fix for weight paint bug with constructive modifiers. eg. weight paint with m...Campbell Barton
2010-01-25Added simplification back for quicker preview renders with less subdivisionBrecht Van Lommel
2010-01-08Fix #19659, #20387, #20489, part of #20565. VBO's in edit mode were notBrecht Van Lommel
2010-01-06Fix #20519: shrinkwrap modifier doesnt work with subsurface modifier.Brecht Van Lommel
2009-12-09Sculpt Branch:Brecht Van Lommel
2009-12-09Fix for [#20249] duplicating a mesh in edit mode with a lattice modifierMatt Ebb