Age | Commit message (Expand) | Author |
2010-11-05 | tedious string copying changes | Campbell Barton |
2010-10-31 | initialize structs to zero rather then using memset(). | Campbell Barton |
2010-10-16 | most unused arg warnings corrected. | Campbell Barton |
2010-08-22 | remove inline loops in a few places | Campbell Barton |
2010-08-04 | include cleanup, no functional changes | Campbell Barton |
2010-07-20 | - correct some spelling errors. | Campbell Barton |
2010-06-27 | Partial cleanup of timing system, with some guidance from Joshua: | Matt Ebb |
2010-05-07 | ghash alloc string from render branch | Campbell Barton |
2010-04-29 | option to copy constraints without making their ID references direct links. | Campbell Barton |
2010-04-21 | replace add_v3_v3v3() --> add_v3_v3() where possible | Campbell Barton |
2010-04-18 | remove config.h references, was added for automake build system rev around 12... | Campbell Barton |
2010-04-08 | bugfix [#21929] linking in groups into a linked in scene is possible and thos... | Campbell Barton |
2010-04-01 | allow action groups with "" name, (just uses "Group" instead) | Campbell Barton |
2010-04-01 | Assorted animsys fixes/tweaks: | Joshua Leung |
2010-03-26 | Optimization for pose channel name lookups using a hash, makes | Brecht Van Lommel |
2010-03-26 | 4 Devs in Agreement - End of the Road for Old Track | Joshua Leung |
2010-03-22 | spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text) | Campbell Barton |
2010-03-21 | removed unused includes, except for physics and particle related files | Campbell Barton |
2010-02-18 | constraints unique name length was set too long (could overrun the buffer), u... | Campbell Barton |
2010-02-12 | correct fsf address | Campbell Barton |
2010-02-05 | use the camera's lens angle as radians. | Campbell Barton |
2010-01-01 | Cleanup of MotionPaths+Ghosts (AnimViz) - Part 1 | Joshua Leung |
2009-12-29 | * speedup for animating bones, in one scene with sintel and a dragon animated... | Campbell Barton |
2009-12-18 | Keyframing Bugfix: | Joshua Leung |
2009-11-28 | Durian Rigging Requests: (Armature Layers + Rotation Locking Tweaks) | Joshua Leung |
2009-11-24 | - added rna api function scene.update(), needed for rig generation to update ... | Campbell Barton |
2009-11-24 | added a function to duplicate bPoseChannel's internal data - constraints, id-... | Campbell Barton |
2009-11-23 | copying a pose didnt copy its ID props, both poses would reference the same p... | Campbell Barton |
2009-11-23 | Repair display of iTaSC IK constraint. Fix crash in GE with high priority act... | Benoit Bolsee |
2009-11-21 | id properties for editbones and pose channels were not being freed in a numbe... | Campbell Barton |
2009-11-18 | rename pose_channels to bones | Campbell Barton |
2009-11-14 | Action Constraints Bugfix: | Joshua Leung |
2009-11-10 | Math Lib | Brecht Van Lommel |
2009-11-10 | use armature active bone as a pointer rather then a flag for each bone that n... | Campbell Barton |
2009-11-01 | Rigging Goodies: Spline IK Constraint | Joshua Leung |
2009-10-08 | Rotation Modes Bugfix: | Joshua Leung |
2009-10-02 | Anim Bugfixes: | Joshua Leung |
2009-10-02 | Move Inverse Kinematics panel to Constraint context. Make iTaSC parameter pan... | Benoit Bolsee |
2009-09-27 | RNA + Animation: | Joshua Leung |
2009-09-25 | Merge of itasc branch. Project files, scons and cmake should be working. Make... | Benoit Bolsee |
2009-09-17 | 2.5 - Animation Utility Function | Joshua Leung |
2009-09-14 | use static functions where possible for some local functions. | Campbell Barton |
2009-08-25 | 2.5 - NLA Bugfixes: | Joshua Leung |
2009-08-21 | Hook Modifier - Bone Targets | Joshua Leung |
2009-07-21 | 2.5 - Restoring Bone Groups | Joshua Leung |
2009-06-23 | NLA SoC: Big Commit - Restored NLA-Mapping Corrections | Joshua Leung |
2009-06-20 | 2.5 merged 20773:21020 | Martin Poirier |
2009-06-19 | BGE: allow action blending by bringing back blend_poses() as game_blend_poses... | Campbell Barton |
2009-06-16 | small merge needed for testing new animsys in 2.5 BGE, mixing own changes wit... | Campbell Barton |
2009-06-16 | BGE Action Actuator setChannel() function was broken in a number of ways. | Campbell Barton |